Travel through a beautiful, fictional rendition of the 16th century of Feudal Japan. Choose between four types of warriors as you learn to master intuitive, directionally-driven swordplay while also choosing unique abilities to ensure victory over your foes. Join your friends in an immersive multiplayer campaign across Japan in pursuit of either preserving the peace and honor of the Emperor or bringing on chaos and death by playing across four different game modes with different objectives and strategies. Whether you prefer the blade wielding Kenshi or Naginata Samurai, the range and precision of the Samurai Archer, or the deceptive Ninja, the options are vast and the battles fierce.

Post news Report RSS Dev Update - March '15: Kickstarter & Free Demo Launch 3/24!

Our Kickstarter will finally be launching right at Midnight EST on March 24th. We will be hosting a live launch event on twitch.tv/hanakogame if you want to be there for launch and the demo release. We're incredibly excited and determined to bring you an awesome game, and gain your support so we can achieve our dream.

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Kickstarter Launch
We are finally ready to bring our game to you all to earn your support on Kickstarter, Tuesday March 24th! Make sure you attend our Stream Event on Twitch.tv/HanakoGame @ 10:30PM EST. We will be premiering our new Kickstarter trailer, demo and the page all approaching pressing that Launch button right at Midnight and being off to the races.

Demo Launch
We designed a single-player game mode just for our Kickstarter demo so that we could give everyone the chance to try out our game and see our progress first-hand. The demo is a wave-timer based Player vs. AI mode that puts you up increasingly difficult bots for a high score that you can submit to Facebook. We plan to do some things with the Leaderboard, do high score contests and other things during the Kickstarter.

Development Update
We wanted to make sure that we could show you all that we actually have a great foundation for our game, and we're far enough along to give us the best shot at Kickstarter success, and ultimately bringing you a really awesome game.

Programming
Our programming team has never been more productive than this last big milestone. They put in a collective super-hero effort to polish our combat, design really engaging AI to fight in our demo and implement/code as solid of an User Flow and UI as we can. Despite all of it, we're still in a Pre-Alpha state but we're super excited to take this re-built foundation and dive back into full development with these features to build on and show you during the Kickstarter Campaign.

Art Update
Most of the art team invested their last month or so building the Kickstarter page, writing it, re-writing it, making graphics or helping out our UI/Graphic designer on getting everything ready. We have made some really great progress on our Naginata character that we'll be revealing on one of the first few dev updates.

Join Our Family
We look forward to interacting with all of you guys during and after our campaign, if we haven't already. Please don't hesitate to follow us on any of our networks to keep in touch:

We will be releasing the Kickstarter link promptly at midnight during the Launch event.

Twitch: twitch.tv/hanakogame
Twitter: @HanakoGame
Facebook: facebook.com/hanakosoulofthesamurai

Post comment Comments
kazumo
kazumo - - 1,174 comments

Wow, a demo! I never expected this, nice to see it!

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MattCan36 Author
MattCan36 - - 72 comments

Hehehe... we have some tricks up our sleeve :D

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Tim.PocketFame
Tim.PocketFame - - 1 comments

This looks great, I've been stalking all your dev videos since spotting it

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booman
booman - - 3,651 comments

Awesome update! I can't wait to see the demo and all the eye-candy real-time
Amazing screens!

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