Travel through a beautiful, fictional rendition of the 16th century of Feudal Japan. Choose between four types of warriors as you learn to master intuitive, directionally-driven swordplay while also choosing unique abilities to ensure victory over your foes. Join your friends in an immersive multiplayer campaign across Japan in pursuit of either preserving the peace and honor of the Emperor or bringing on chaos and death by playing across four different game modes with different objectives and strategies. Whether you prefer the blade wielding Kenshi or Naginata Samurai, the range and precision of the Samurai Archer, or the deceptive Ninja, the options are vast and the battles fierce.

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Main Update Discussion

We decided that it would be cooler and more efficient to come up with a new name for the game with a big Trailer coming out somewhere between Feb-Apr and our Early Access release later in 2017. The team unanimously decided on Hanako: Honor & Blade


Gameplay/Programming Update

Our programmers have been working on getting the game more stable so we can spend more time enjoying the game with our internal test group. We've had a handful of two hour tests and it's been awesome, after so many years of work, to sit down and enjoy the fruits of our labor.

Game modes have been an on-going focus, more specifically our Capture the Informant game mode - which if you like dragging rag dolls around you may like this mode. We've been improving on prototypes for our Village game mode which is a mixture of capture point and destructible objectives.

Art Update

Our character and animation team is working on rounding out the rest of the Kenshi (swordsman). He has all of his abilities and half of his basic attacks so we're hoping to round him out by the end of February so we can start working on the Ite (archer) animations.

Our environment team is world building and continuing to create key art and detail pieces for our Hanako Village map.

The Hanako Team wishes all of you a safe & honorable New Year celebration as we bring in 2017 together. We hope 2017 will finally be the year for our near-decade long efforts to get in your hands.

Early Access Sign-Up

Sign-up for our Early Access Waiting List here: Earlyaccess.hanakogame.com

We e-mail out Google Forms periodically to bring new testers into our approval process so we can get larger games.

Happy New Year!

Hanako: SotS Dev Update | November 2016

Hanako: SotS Dev Update | November 2016

News

We've been hard at work on our Village game mode, refining gameplay and other optimizations. Find out more about our upcoming Early Access release, where...

New Samurai Teaser Released | Dev Update - July '16

New Samurai Teaser Released | Dev Update - July '16

News 6 comments

Check out our new teaser video to get ready for a bigger announcement in Late August around PAX Prime time. We also are working on refining our gameplay...

Hanako Dev Update | June 2017 - Post-MomoCon, Steam Early Access & More

Hanako Dev Update | June 2017 - Post-MomoCon, Steam Early Access & More

News

We just wrapped up MomoCon and got our first build on Steam. Stop by to check out new screenshots, our new HUD design and more progress from the past...

Hanako Dev Update | April 2016 - MomoCon, Ninja Skills & More!

Hanako Dev Update | April 2016 - MomoCon, Ninja Skills & More!

News 1 comment

With a Top 3 Indie Game of Georgia placing coming in the Indie Showcase at MomoCon, we will take that momentum to try to secure victory in May at the...

Comments  (0 - 10 of 23)
manolops3
manolops3

hah !!!! it looks so great ! hope this project is still alive ? Release Date on Steam in Early 2016 ? .....caaaaaant wait

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MattCan36 Creator
MattCan36

Definitely still alive. We'll likely be looking at a late 2016 for closed alpha/beta. Looking into getting some funding to speed things up. :D Thank you.

We will not rest until it is done.

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manolops3
manolops3

YEAH !

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dizco
dizco

Saw this on the UE Stream. Looks really promising Guys!

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Guest
Guest

Do you guys plan Linux support? Could be included in Kickstarter too.

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MattCan36 Creator
MattCan36

We have discussed it a little bit. It doesn't seem hard in UE4 to go to Linux or Mac, but it's something that needs more serious discussion.

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Staiver
Staiver

It's something realy promising! I hope you'll make a story or editor mode (both of them should be offline) so i and other netless people can ply it too. keep up the good work!

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kazumo
kazumo

This looks pretty cool. I'm going to track it, looking forward to see what you guys come out with! Keep up the awesome work!

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MattCan36 Creator
MattCan36

Thanks a lot man.

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Staiver
Staiver

I just found the mod,but i'm already excited! Pls release an Alpha as soon as possible! It's realy promising! I hope there will be cool finishers,and realistic sword combat.

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MattCan36 Creator
MattCan36

Thank you :) We did our first closed pre-alpha demo session recently and are really excited. We absolutely will have both :D

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Hanako: Honor & Blade
Platforms
Windows
Developer & Publisher
MPact Games, LLC.
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Hanakogame.com
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War
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Latest tweets from @playhanako

#gamedev #gameart Stream LIVE - Twitch.tv Come chat and say hello to our Art Lead @mattcanei #ue4 #indiegame

6hours ago

Awesome photo of #kyudo masters practicing #archery - #samurai #bushido T.co

12hours ago

RT @PlayHanako: Here's our first "Play of the Week" video from our Internal Closed Pre-Alpha: Youtu.be #ue4 #indiegame #samurai #pcgame

14hours ago

Here's our first "Play of the Week" video from our Internal Closed Pre-Alpha: Youtu.be #ue4 #indiegame #samurai #pcgame

14hours ago

Much to learn from a #ninja master... T.co

18hours ago

We've been working on getting water to run around this circle and off the edge. #waterfall #hanakovillage #samuraiT.co

Jan 16 2017

Happy #monday Hanako Family! #stayhumble and have a great week! T.co

Jan 16 2017

RT @PlayHanako: And a cool, brisk night fell upon the Hanako Village... #indiegame #ue4 #pcgame #samurai @IGN @pcgamer @KotakuT.co

Jan 12 2017

And a cool, brisk night fell upon the Hanako Village... #indiegame #ue4 #pcgame #samurai @IGN @pcgamer @KotakuT.co

Jan 12 2017

Live Now: Twitch.tv #ue4 #indiegame #gameart #gamedev Come say hey and watch our game get made!

Jan 10 2017

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