Travel through a beautiful, fictional rendition of the 16th century of Feudal Japan. Choose between four types of warriors as you learn to master intuitive, directionally-driven swordplay while also choosing unique abilities to ensure victory over your foes. Join your friends in an immersive multiplayer campaign across Japan in pursuit of either preserving the peace and honor of the Emperor or bringing on chaos and death by playing across four different game modes with different objectives and strategies. Whether you prefer the blade wielding Kenshi or Naginata Samurai, the range and precision of the Samurai Archer, or the deceptive Ninja, the options are vast and the battles fierce.

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Main Update

We've been hard at work getting ready for Early Access release later this year. We've had some very stable builds as of late which allows us to have hours-long tests that are actually pretty fun. It's a great feeling to put so many years into something and finally see it coming together.

Art Update

The art team is continuing work on our Kenshi (Swordsman) class and we hope to have him done by the end of February to finally reintroduce our Archer character into playtests. We decided to try out Night versions of some of our maps, starting with the Hanako village. UE4 just added an awesome feature to swap out lighting setups without duplicating your map files or placed models.

Gameplay Update

As mentioned in the update video, stability has been an on-going battle that we are finally conquering. Our Capture the Informant & Village game modes continue to get refinement and we're starting early testing on CTI which features dragging around a ragdoll that holds important information to win the match.

Early Access Sign-up

We'd love for you to sign-up for Early Access news and possibly an invitation to our Internal Closed test group that tests the game at least once a week with the dev team to offer feedback and suggestions. If you'd like to join please visit EARLY ACCESS SIGNUP PAGE!

Social Media

For daily updates and to stay in touch with us please follow our networks:

-The Devs

Hanako: Honor & Blade | End of Year 2016 Dev Update

Hanako: Honor & Blade | End of Year 2016 Dev Update

News

We are now Hanako: Honor & Blade! (Formerly Hanako - Soul of the Samurai). We are in closed pre-alpha - see some footage from our internal tests and our...

Hanako: SotS Dev Update | November 2016

Hanako: SotS Dev Update | November 2016

News

We've been hard at work on our Village game mode, refining gameplay and other optimizations. Find out more about our upcoming Early Access release, where...

New Samurai Teaser Released | Dev Update - July '16

New Samurai Teaser Released | Dev Update - July '16

News 6 comments

Check out our new teaser video to get ready for a bigger announcement in Late August around PAX Prime time. We also are working on refining our gameplay...

Hanako Dev Update | June 2017 - Post-MomoCon, Steam Early Access & More

Hanako Dev Update | June 2017 - Post-MomoCon, Steam Early Access & More

News

We just wrapped up MomoCon and got our first build on Steam. Stop by to check out new screenshots, our new HUD design and more progress from the past...

Comments  (0 - 10 of 23)
manolops3
manolops3

hah !!!! it looks so great ! hope this project is still alive ? Release Date on Steam in Early 2016 ? .....caaaaaant wait

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MattCan36 Creator
MattCan36

Definitely still alive. We'll likely be looking at a late 2016 for closed alpha/beta. Looking into getting some funding to speed things up. :D Thank you.

We will not rest until it is done.

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manolops3
manolops3

YEAH !

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dizco
dizco

Saw this on the UE Stream. Looks really promising Guys!

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Guest
Guest

Do you guys plan Linux support? Could be included in Kickstarter too.

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MattCan36 Creator
MattCan36

We have discussed it a little bit. It doesn't seem hard in UE4 to go to Linux or Mac, but it's something that needs more serious discussion.

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Staiver
Staiver

It's something realy promising! I hope you'll make a story or editor mode (both of them should be offline) so i and other netless people can ply it too. keep up the good work!

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kazumo
kazumo

This looks pretty cool. I'm going to track it, looking forward to see what you guys come out with! Keep up the awesome work!

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MattCan36 Creator
MattCan36

Thanks a lot man.

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Staiver
Staiver

I just found the mod,but i'm already excited! Pls release an Alpha as soon as possible! It's realy promising! I hope there will be cool finishers,and realistic sword combat.

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MattCan36 Creator
MattCan36

Thank you :) We did our first closed pre-alpha demo session recently and are really excited. We absolutely will have both :D

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Hanako: Honor & Blade
Platforms
Windows
Developer & Publisher
MPact Games, LLC.
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Hanakogame.com
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16hours ago

Architecture inspiration #indiegame #pcgame #inspiration #japan T.co

Feb 27 2017

A screenshot from our play test #hanako #indiegame #gameart #ue4 #gameplay #playtest T.co

Feb 27 2017

Animation work and more LIVE on #twitch: Twitch.tv #indiegame #ue4 #gamedev #gameart

Feb 26 2017

A shot from one of our testers. We want you to test too! Sign up here: Hanakogame.com #hanako #indiegameT.co

Feb 26 2017

To go to battle or to open some sake? #hanako #indiegame #gameart #ue4 #sake T.co

Feb 26 2017

The temple in the moonlight #screenshotsaturday #hanako #indiegame #gameart #ue4 T.co

Feb 25 2017

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