This is *Almost* our final version, we will be fixing bugs and polishing up a few things before the final version (and with any luck we have a few more...
HALO is one FPS that really did introduce many new gameplay elements. It offers all that is said below and the modifications already in development look to refine and improve the "HALO experience" even more!
Rich sci-fi experience.: Halo transports you into a science fiction universe fresh out of a Hollywood movie. With a detailed, twisting storyline, complex characters and cunning enemies, Halo will fulfill every sci-fi enthusiast's dreams.
Vehicle and foot-based action: Tackle missions any way you choose, be it storming an enemy base or taking the wheel or gunnery position in a variety of powerful vehicles. Vehicles range from stolen Covenant flyers to human tanks and more.
Intense online multiplayer shootouts.: Take the battle online with gamers from all over the world in a variety of individual and team-based games such as King of the Hill, Capture the Flag, Race, Oddball, Death Match, and more
Huge Weapon Variety. Enemies can be crushed with a vast array of human or Covenant weaponry, ranging from the stealthy semiautomatic pistols and needler guns to the fierce rocket launchers and fuel-rod gun.
Incredible mission variety. Fight the Covenant in a variety of missions as they uncover the dark secrets of Halo. Among the many objectives: to attack enemy outposts, raid underground labs for advanced technology, rescue fallen comrades, steal alien vehicles and weaponry, and snipe at enemy forces.
Indoor and outdoor combat. Fights are seamless in Halo's ultrarealistic indoor and outdoor environments as gamers hunt the Covenant in a variety of single-player and multiplayer battles.
After our last update we made a great deal of exciting changes and additions to the map. Many assets and locations were revamped and some were scraped and recreated entirely. However after making this progress a variety of problems in real life got in the way of my participation in the project and as my free time dwindled our moddb page was unfortunately forgotten. Recently I realized how out of date this page was and decided that I should return and give ya'll an update on the state of our mod.
Lets start with pictures!!
As you can see the main hangar got a great makeover, the color scheme has been somewhat darkened and desaturated giving it a much more authentic appearance. We also added a variety of scenery objects, and a catwalk across the back wall.:
One of our favorite changes was scrapping the Millenium Falcon and starting it from scratch. This gave us a great opportunity to make it more accurate to the movies:
In addition to the assortment of blasters and explosives the map also contains lightsabers! These sabers are not only lethal melee weapons but invaluable defensive tools. If you hold down your right mouse button you can use the saber to deflect incoming blaster fire!
These are a few of our many changes and additions. You will find more pictures in the images section and hopefully in the next couple of days I will find time to upload even more in addition to some fun videos.
Possibly the most exciting news I have to offer is that we began open beta testing some time ago!!! You can actually download and play the map now!!! (as soon as the download gets authorized by moddb.)
I will try to update this page more often, and of course:
May the Force be with you!!
This tutorial covers modelling, unwrapping, texturing, animating, tagging, and creating sound FX for a custom UMP .45 for Halo: Custom Edition. If you...
Highest Rated (4 agree) 9/10
This was way better than Halo 3 in these aspects:
1. Story actually made sense
2. Multiplayer had some lag, but not too much that it affected your gameplay
3. Honestly, the story is more thrilling in Halo: Combat Evolved, especially when meeting The Flood.
Mar 10 2011, 2:53am by zwedizhfizh