HALO is one FPS that really did introduce many new gameplay elements. It offers all that is said below and the modifications already in development look to refine and improve the "HALO experience" even more!

Rich sci-fi experience.: Halo transports you into a science fiction universe fresh out of a Hollywood movie. With a detailed, twisting storyline, complex characters and cunning enemies, Halo will fulfill every sci-fi enthusiast's dreams.

Vehicle and foot-based action: Tackle missions any way you choose, be it storming an enemy base or taking the wheel or gunnery position in a variety of powerful vehicles. Vehicles range from stolen Covenant flyers to human tanks and more.

Intense online multiplayer shootouts.: Take the battle online with gamers from all over the world in a variety of individual and team-based games such as King of the Hill, Capture the Flag, Race, Oddball, Death Match, and more

Huge Weapon Variety. Enemies can be crushed with a vast array of human or Covenant weaponry, ranging from the stealthy semiautomatic pistols and needler guns to the fierce rocket launchers and fuel-rod gun.

Incredible mission variety. Fight the Covenant in a variety of missions as they uncover the dark secrets of Halo. Among the many objectives: to attack enemy outposts, raid underground labs for advanced technology, rescue fallen comrades, steal alien vehicles and weaponry, and snipe at enemy forces.

Indoor and outdoor combat. Fights are seamless in Halo's ultrarealistic indoor and outdoor environments as gamers hunt the Covenant in a variety of single-player and multiplayer battles.

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(Crossposted at Halomaps: Forum.halomap...D=47823&start=1)

(Update 03/05/2015: version 1.1a released!)

Here's a release trailer!


---------

From the readme...

The Silent Cartographer: Evolved (TSC:E) is a ground-up re-imagining of the Halo: Combat Evolved map of the same name. The map comes with an all-new layout, a vast array of custom content, a reconstructed weapon set emphasizing improvisation and variety in tactics, and plenty of hidden secrets to discover. It is the final Halo CE project for many of CMT's members - a labor of love and hate spanning almost three years of development.

TSC:E makes use of Open Sauce, a community-made game extension that enables many new features, from upgraded visuals to new gameplay mechanics. Open Sauce is required to play TSC:E -- the map can't exist without it. At the time of writing, OpenSauce's public releases are available here: Bitbucket.or...lease . The map requires Open Sauce version 4.0 (or newer).

Open Sauce 4.0 requires a properly-installed copy of Halo Custom Edition, updated to 1.10. See the installation guide if you don't know how to get these.

This map comes with a user manual providing information on difficulty and weapon usage (among other things). Evolved treats difficulty and many weapons differently from some other Halo games - which may be disorienting to new players - so be sure to read the manual!

---------

Issues encountered while playing the map may be reported in this thread.

The map does have a few rare (but known) issues, which will be addressed if possible in maintenance releases. If you are reporting a crash, be sure to include your crash dump (if you have one). If the game crashes with Open Sauce installed, you can find the crash dump on your computer in My Games\Halo CE\OpenSauce\Reports\CrashRpt.

If you are encountering an Open Sauce-specific issue, please direct your reports to the issue tracker at Bitbucket.or...ensauce-release .

---------

A short time after release (likely within the next month), there will be a public release of all source files for the map that we can reasonably organize and distribute. Until then, we urge you to use caution if you choose to extract tags from the map. Open Sauce and the HEK+ do not get along well, the HEK+ is known for corrupting tags in general, and there are many aspects to the Evolved tagset that have the potential to cause serious problems with other tagsets if you don't know exactly what you're doing. (We also encourage you to have a heart and give the map at least a little time to shine before you make CMt Evolved Reach_gultch). More details are provided in readme_for_ripping.txt.

---------
The Silent Cartographer: Evolved (v1.1a)

Map (MediaFire): Mediafire..._release_1.1.7z
Map (Halomaps): [coming soon]
Open Sauce 4.0: Bitbucket.or...CE_20150302.msi

Changelog wrote: Version 1.1a (03-05-2015):

- reduce assault rifle melee animation clipping through camera at 90-degree fov
- fix grunt occasionally spawning inside a rock during pool fight
- fix unintended side-effects of 1.1 sequence-breaking logic, affecting "shafted" cutscene and vehicle return path


Changelog wrote: Version 1.1 (03-04-2015):

- add minor buff to warthog health
- add extra volume to c_storage_large playerclip so ghosts get trapped less often
- add logic to make interior mission more friendly for sequence breakers
- fix missing death volume in cave pool
- fix shaft bridge collision model's animation to match render model's timing
- fix unused heat meter still in gauss cannon hud
- fix ar, pistol, rocket spawns on noble
- fix assorted floating trees and other object placement
- fix covenant vehicle emp system
- fix mysterious floating phantom dropship pieces when main body is destroyed
- fix grenade hud icon flash misalignment
- fix hole in ar/gl model geometry
- fix compass north not pointing towards threshold
- fix incorrect damage scale on wraith sideguns
- fix missing zoomvisr mode for hidden dmr

We are not dead!!

We are not dead!!

Halo Star Wars 5 comments

I am sure that in my absence many of you have written us off as yet another failed modding project, but I am here to tell you that the project never died...

Released Gameplay Video #1

Released Gameplay Video #1

The Flood: Forgotten Exile 2 comments

In this News Post we show you a first look at Gameplay in Released.

From the Himalayan Mountains...

From the Himalayan Mountains...

The Flood: Forgotten Exile 2 comments

In all seriousness, in this News Post we show off some new pictures of Released, and reveal some more information about the level, and the future.

Reality ODST Takeback Updated

Reality ODST Takeback Updated

Reality: ODST 1 comment

Reality ODST: Takeback has been updated. Since ModDB uploads seem to fail I have uploaded 2 versions to Mediafire, the easy and hard version. The easy...

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Reality ODST Takeback v2.1(easy)

Reality ODST Takeback v2.1(easy)

Reality: ODST Full Version 0 comments

A project which has one goal in mind, to make a realistic Halo experience. It will promote cover and tactical thinking as well as test your survival skills...

Reality ODST Takeback v2 (hard)

Reality ODST Takeback v2 (hard)

Reality: ODST Full Version 0 comments

A project which has one goal in mind, to make a realistic Halo experience. It will promote cover and tactical thinking as well as test your survival skills...

Cryphobia

Cryphobia

Cryophobia Full Version 0 comments

An updated version of the Cryophobia mod by EchoRanger449. This mod focuses on weapon rebalancing. See File/Full Details for more info.

The Last Spartans v4

The Last Spartans v4

The Last Spartans (trail) Full Version 0 comments

The Last Spartans version 3: A mod based on Bungie's "The Silent Cartographer" for Halo Trial where the player fights with Spartans against the covenant...

The Silent Cartographer: Evolved (v1.1a)

The Silent Cartographer: Evolved (v1.1a)

The Silent Cartographer: Evolved Full Version 5 comments

TSC:E makes use of Open Sauce, a community-made game extension that enables many new features, from upgraded visuals to new gameplay mechanics. Open Sauce...

Halo Star Wars Beta Version!!

Halo Star Wars Beta Version!!

Halo Star Wars Full Version 13 comments

This is *Almost* our final version, we will be fixing bugs and polishing up a few things before the final version (and with any luck we have a few more...

Post comment Comments  (60 - 70 of 220)
roadking
roadking

funny and good game, but the graphics of older games look better than the graphics of halo 1

Reply Good karma Bad karma+3 votes
xalener
xalener

Name them.

Reply Good karma Bad karma-2 votes
PeacefulPatriot
PeacefulPatriot

Quake 3, for one.

Reply Good karma Bad karma+4 votes
FLAPJACKDAN
FLAPJACKDAN

That game does not look that impressive. I should know since I played it and still own it.

Reply Good karma Bad karma+2 votes
Narlyteeth
Narlyteeth

one of the most influential shooters to date. Bungie has made a true masterpiece.

Reply Good karma Bad karma+2 votes
Unknown12345678900
Unknown12345678900

not the most original though.

Reply Good karma Bad karma+6 votes
Doommarine23
Doommarine23

No game nor story is truly "original"

Reply Good karma Bad karma+5 votes
Alpha234
Alpha234

amped 3 is

Reply Good karma Bad karma+1 vote
VanOysterson
VanOysterson

Not the best game i've ever played, but its alright for $30

Reply Good karma Bad karma0 votes
AirborneSn1p3r
AirborneSn1p3r

lol im really into halo at the min thanks to red vs blue, its awsome

Reply Good karma Bad karma+2 votes
Justin123991
Justin123991

What engine was this made with?

Reply Good karma Bad karma+1 vote
TM_Higuy
TM_Higuy

Blam.
(thats the engines name!)

Reply Good karma Bad karma0 votes
lordofme50
lordofme50

Actually, no. It's just "Halo Engine"

Reply Good karma Bad karma0 votes
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Halo: Combat Evolved
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Highest Rated (4 agree) 10/10

A memorable game that will always be remembered.

Jun 26 2011 by Ricochet-

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