HALO is one FPS that really did introduce many new gameplay elements. It offers all that is said below and the modifications already in development look to refine and improve the "HALO experience" even more!

Rich sci-fi experience.: Halo transports you into a science fiction universe fresh out of a Hollywood movie. With a detailed, twisting storyline, complex characters and cunning enemies, Halo will fulfill every sci-fi enthusiast's dreams.

Vehicle and foot-based action: Tackle missions any way you choose, be it storming an enemy base or taking the wheel or gunnery position in a variety of powerful vehicles. Vehicles range from stolen Covenant flyers to human tanks and more.

Intense online multiplayer shootouts.: Take the battle online with gamers from all over the world in a variety of individual and team-based games such as King of the Hill, Capture the Flag, Race, Oddball, Death Match, and more

Huge Weapon Variety. Enemies can be crushed with a vast array of human or Covenant weaponry, ranging from the stealthy semiautomatic pistols and needler guns to the fierce rocket launchers and fuel-rod gun.

Incredible mission variety. Fight the Covenant in a variety of missions as they uncover the dark secrets of Halo. Among the many objectives: to attack enemy outposts, raid underground labs for advanced technology, rescue fallen comrades, steal alien vehicles and weaponry, and snipe at enemy forces.

Indoor and outdoor combat. Fights are seamless in Halo's ultrarealistic indoor and outdoor environments as gamers hunt the Covenant in a variety of single-player and multiplayer battles.

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Blog RSS Feed Report abuse Latest News: CMT's The Silent Cartographer: Evolved - Release & Beyond

About The Silent Cartographer: Evolved with 1 comment by t3hlag on Mar 8th, 2015

(Crossposted at Halomaps: Forum.halomap...D=47823&start=1)

(Update 03/05/2015: version 1.1a released!)

Here's a release trailer!


From the readme...

The Silent Cartographer: Evolved (TSC:E) is a ground-up re-imagining of the Halo: Combat Evolved map of the same name. The map comes with an all-new layout, a vast array of custom content, a reconstructed weapon set emphasizing improvisation and variety in tactics, and plenty of hidden secrets to discover. It is the final Halo CE project for many of CMT's members - a labor of love and hate spanning almost three years of development.

TSC:E makes use of Open Sauce, a community-made game extension that enables many new features, from upgraded visuals to new gameplay mechanics. Open Sauce is required to play TSC:E -- the map can't exist without it. At the time of writing, OpenSauce's public releases are available here: Bitbucket.or...lease . The map requires Open Sauce version 4.0 (or newer).

Open Sauce 4.0 requires a properly-installed copy of Halo Custom Edition, updated to 1.10. See the installation guide if you don't know how to get these.

This map comes with a user manual providing information on difficulty and weapon usage (among other things). Evolved treats difficulty and many weapons differently from some other Halo games - which may be disorienting to new players - so be sure to read the manual!


Issues encountered while playing the map may be reported in this thread.

The map does have a few rare (but known) issues, which will be addressed if possible in maintenance releases. If you are reporting a crash, be sure to include your crash dump (if you have one). If the game crashes with Open Sauce installed, you can find the crash dump on your computer in My Games\Halo CE\OpenSauce\Reports\CrashRpt.

If you are encountering an Open Sauce-specific issue, please direct your reports to the issue tracker at Bitbucket.or...ensauce-release .


A short time after release (likely within the next month), there will be a public release of all source files for the map that we can reasonably organize and distribute. Until then, we urge you to use caution if you choose to extract tags from the map. Open Sauce and the HEK+ do not get along well, the HEK+ is known for corrupting tags in general, and there are many aspects to the Evolved tagset that have the potential to cause serious problems with other tagsets if you don't know exactly what you're doing. (We also encourage you to have a heart and give the map at least a little time to shine before you make CMt Evolved Reach_gultch). More details are provided in readme_for_ripping.txt.

The Silent Cartographer: Evolved (v1.1a)

Map (MediaFire): Mediafire..._release_1.1.7z
Map (Halomaps): [coming soon]
Open Sauce 4.0: Bitbucket.or...CE_20150302.msi

Changelog wrote:Version 1.1a (03-05-2015):

- reduce assault rifle melee animation clipping through camera at 90-degree fov
- fix grunt occasionally spawning inside a rock during pool fight
- fix unintended side-effects of 1.1 sequence-breaking logic, affecting "shafted" cutscene and vehicle return path

Changelog wrote:Version 1.1 (03-04-2015):

- add minor buff to warthog health
- add extra volume to c_storage_large playerclip so ghosts get trapped less often
- add logic to make interior mission more friendly for sequence breakers
- fix missing death volume in cave pool
- fix shaft bridge collision model's animation to match render model's timing
- fix unused heat meter still in gauss cannon hud
- fix ar, pistol, rocket spawns on noble
- fix assorted floating trees and other object placement
- fix covenant vehicle emp system
- fix mysterious floating phantom dropship pieces when main body is destroyed
- fix grenade hud icon flash misalignment
- fix hole in ar/gl model geometry
- fix compass north not pointing towards threshold
- fix incorrect damage scale on wraith sideguns
- fix missing zoomvisr mode for hidden dmr

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The Silent Cartographer: Evolved (v1.1a)
Halo: Combat Evolved

The Silent Cartographer: Evolved (v1.1a)

Mar 8, 2015 The Silent Cartographer: Evolved Full Version 1 comment

TSC:E makes use of Open Sauce, a community-made game extension that enables many new features, from upgraded visuals to new gameplay mechanics. Open Sauce...

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Mar 1, 2014 Halo Star Wars Full Version 11 comments

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Aug 2, 2013 Mapping Tool 0 comments

This is the map that I use for testing out my new weapons and such for Halo Custom Edition. Simply paste the "testingrange" folder into your tags/levels...

Weapon Attachments Tutorial

Weapon Attachments Tutorial

Jan 31, 2013 Tutorials 0 comments

This tutorial is a follow-up for my complete custom weapon tutorial. It will cover the addition of a useable EOTech holographic sight, a suppressor, and...

Complete Custom Weapon Tutorial (Halo: CE) (files)

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Dec 4, 2012 Tutorials 1 comment

This tutorial covers modelling, unwrapping, texturing, animating, tagging, and creating sound FX for a custom UMP .45 for Halo: Custom Edition. If you...

Custom Edition New Hunter Tags

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Description: A pack of hunter AIs with assorted weapons. This little project of mine originated when I got bored of the regular old hunter. I decided...

Post comment Comments  (50 - 60 of 214)
Miguel_Bandito Jun 11 2010, 1:39pm says:

It work on vista???

+3 votes     reply to comment
Morsey Jun 27 2010, 1:47am replied:

It should. It works for me.

+2 votes     reply to comment
nose-bLeed Nov 8 2010, 9:06am replied:

yes it can

+2 votes     reply to comment
roadking May 29 2010, 1:20pm says:

funny and good game, but the graphics of older games look better than the graphics of halo 1

+3 votes     reply to comment
xalener Jun 27 2010, 7:07pm replied:

Name them.

-2 votes     reply to comment
KEVLAR60442 Oct 5 2010, 7:22pm replied:

Quake 3, for one.

+4 votes     reply to comment
FLAPJACKDAN Oct 16 2010, 9:19pm replied:

That game does not look that impressive. I should know since I played it and still own it.

+2 votes     reply to comment
Narlyteeth May 28 2010, 8:50am says:

one of the most influential shooters to date. Bungie has made a true masterpiece.

+2 votes     reply to comment
Unknown12345678900 Jul 12 2010, 5:35pm replied:

not the most original though.

+6 votes     reply to comment
Doommarine23 Oct 6 2010, 9:55am replied:

No game nor story is truly "original"

+5 votes     reply to comment
Alpha234 Nov 29 2010, 11:28pm replied:

amped 3 is

+1 vote     reply to comment
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Halo: Combat Evolved
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Released Sep 29, 2003
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Highest Rated (4 agree) 10/10

A memorable game that will always be remembered.

Jun 26 2011, 1:55am by Ricochet-

First Person Shooter
Single & Multiplayer
Halo 4, Released Nov 4, 2012
Halo 3, Released Sep 24, 2007
Halo 2, Released May 6, 2007
Halo: Combat Evolved, Released Sep 29, 2003
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