HALO is one FPS that really did introduce many new gameplay elements. It offers all that is said below and the modifications already in development look to refine and improve the "HALO experience" even more!
And somehow I forgot all about posting here. We made a public release last month, and we released two maps: Tallon IV and Isolation (a variation of Derelict...
First things first. I happened to get my hands on the Delta Halo UI, since I'm willing to bet most of you have no idea what that is, keep reading, I'll...
A great ending to a humble beginning... My first mapping project for CE and my last mapping project for CE. 3 years is a long time and each map has evolved...
In this update we talk about a new chapter in the level, called Abeyant Revelations.
Regular update of Lumoria. This time including a new part of the level : Caves!
Hey guys! Here's another glorious Lumoria update, jam packed with explosions, epicness, and other crazy amounts of awesome things.
Its that time of year again... Releases, Mod of the Year, and also, Turkey Day!
After one year of work, the first episode of Project Lumoria is complete.
Project Lumoria's Episode One has been revamped by TM Mapping Team!
And were back folks! Episode Two is back in action.
Holy cow! New content, a new map, and lots of hardcore gameplay.
Marking our one year anniversary, here comes a giant update thats going to blow your mind.
Merry Christmas (well, almost!) everyone! Heres a little present from TM Mapping Team.
Watch the epic trailer shown today during the 3rd annual Halo Custom Edition entertainment expo!
Project Lumoria will be fully released on October 5th 2012.
Lumoria Episode Two is finished and the revised Lumoria Episode One is finished as well... TM Mapping Team brings you the final installment of Project...
News post regarding release of v0.1b. It includes several pictures of v0.1b in action, aswell as our new unfinished tagset. v0.1b upload is currently...
Well, it's been 3 weeks since v0.1b has been released, and I regret to inform that things are gonna be cooling down for a while. Not a lot of progress...
Just posting this to say that we're still around, and progress is being made albeit slowly.
This news post will be discussing our plans for the mod within the next month. As well as upcoming an upcoming walkthrough/trailer.
News post about the first Trailer of the mod released yesterday, and also the Health system and HUD we showed off.
News post about Grunt Dismemberment first showed off in our trailer.
Content Update News post regarding our Flood Carrier Variants.
News post with pictures and video of Covenant Mortar Turret in action.
News post regarding our Flood Environments in StKft, and in all of our levels. As well as news regarding future updates.
After a longer than expected pause we are back with some more pictures and information for you to consume.
News post regarding overall mod progress as well as some other tidbits.
News post regarding more progress in terms of our first level, as well as some nice pictures to go with it, and some new information.
News post about a new Teaser Trailer for our first custom level 'Released'.
News post with small bits of info, including our new Twitter page, information on the story, and on when the new trailer will be released.