Named Game of the Year by over 50 publications, Valve's début title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

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About SHλFT with 8 comments by Magic_Nipples on Aug 29th, 2014

Let's get right on down to it because I'm writing most of this as it comes to mind.

The HUD

So, first bit of news I want to cover is the code work being done. I have for you a good old image of a fully working HUD that compares to most early Half-Life photos I've seen.

The battery draws from bottom to top. Dont yell at me until you find proof it goes left to right or whatever.

I first attempted this feat back in May at the request of Zaxon and Harron. I looked at the code for the battery and tried to move it above the health. I broke it completely and that's about as far as it ever got. I then went to a few people looking for assistance. No one really could lend me a hand so I just gave up on it until about 2 days ago when I attempted it again. It was still a pain to do when you only have basic C++ knowledge, but it can be done!

Weapons, and Zombie Models

Just like the HUD, this was an ongoing event for a while. The weapons weren't that bad. Zaxon rigged a set of weapons to bare hands, then recently did it to the gloved hev. I don't believe I did much besides set up a few animations for the glock and shotgun. We've decided to use the gloved hev with gloves for any main releases, but Zaxon wants to release other packs later on. So don't worry if you thought you couldn't run around Black Mesa with bare hands flaying around!

We also recently got a hold of a zombie model kindly sent from Sappy. It was unrigged, and untextured, but the mesh was pretty damn good. Far better than another mesh we had that resembled a broken down car. Zaxon took care of rigging it.


I brought up the idea on making a Barney zombie since we can switch out models thanks to SoHL. Zaxon whipped up the model, and Harron provided the textures. Everything turned out excellent!

Everything Else!

I skipped mapping since I'm doing 90% of that, and I already kind of self promoted myself on the HUD, and none of what you are seeing, and will be seeing would of been possible without the team, and the brilliant minds helping us along the way! I want to say if anyone wants to help the project out in some way, give us a pm here on Mod DB. I hope to show some more updates on mapping, NPC's in the upcoming weeks. I also want to put out a game play video sometime as well. This all depends on work, college, and also just wanting to go hang out with friends, and not sit behind a computer most of the day.

I don't really have more to say at this point. If anything comes to mind that I forgotten, Ill post a small edit to this.

Stay Shafty!

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Post comment Comments  (900 - 910 of 1,028)
Liothen
Liothen Jul 16 2005, 7:54am says:

actually halflife is based off a heavily modified quake2 engine not quake1

0 votes     reply to comment
xkoba
xkoba Jul 14 2005, 3:34pm says:

they used the quake 1 engine, if you look at old pre release HL1 screenshots u see the similarity

Planethalflife.com

they changed alot,

+2 votes     reply to comment
DarkSoul520
DarkSoul520 Jul 1 2005, 6:44pm says:

Your wrong. If anyone has everyread the history of HL 1, you would know that it used the quake 1 engine.

Anyways, this game is the best and will always be my favorite game(other than HL2).

+2 votes     reply to comment
mickeypnts
mickeypnts Jun 22 2005, 9:30am says:

Look i know what people say they say it's the quake engnine but it's really not it's the quake 2 engine the graphics look like they were taken from quake 2 anyway same with the engine if you guys think this uses the quake engine than your wrong it's the quake 2.

0 votes     reply to comment
zephranthes
zephranthes May 31 2005, 1:42pm says:

a true classic

+1 vote     reply to comment
ZuljinRaynor
ZuljinRaynor May 29 2005, 6:34pm says:

Without Quake 1 (yes it does suck, but Quake 2 pwnz HL and Quake 1) there would be no HL.

0 votes     reply to comment
Dr._Waldo_Fehr
Dr._Waldo_Fehr May 25 2005, 9:54pm says:

when i play half-life the AI doesnt work, for example when you get off the tram in the begining the security gaurd is animated but just stands there. i tried to fix it with the console and and notarget is off but that dont work. somebody give me an answer, I LOVE THIS GAME!:cry:

+1 vote     reply to comment
Dowie100
Dowie100 May 21 2005, 4:05pm says:

Best Game ever

For the ultimate version get Half Life: Source

-1 votes     reply to comment
CGi_Cobra
CGi_Cobra May 6 2005, 8:53am says:

Half Life Will always live down in history as one of the most Reveloutianary,Extrordinary,Amzing..
Games of all time.

+2 votes     reply to comment
Pampers
Pampers May 1 2005, 11:26am says:

You claim that hl 1 sucks ...! allthough you`re watching like 11 mods for it?
oops! haha
HL1 still rocks!

+1 vote     reply to comment
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Half-Life
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Released Oct 24, 1998
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Cool game!!!

Nov 22 2010, 7:01am by HL3

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