This is the old Team Fortress Classic 1.5 release for Half-Life WON. Can't be used with Steam.
Hello people !
Today, we will be talking about the currently implemented graphical features and the bug fixes. The first thing worth attention is the physics. The existing physics engine (PhysX) was causing a slight lag, and some objects flew in the air just by touch.
We also added color correction, enhanced the existing bloom. That's considered very good, knowing that it's just a two-devs game :). The list of our To Do's filled with tasks like a physics gun (similar to Gmod13), dynamic shadows, lens flares, a better particle system, normal/specualr/gloss mapping support, new renderer... and the list goes on. For those of you interested in helping us out, please don't hesitate to send us a message !
Contact BurnerMan (everything that has to do nothing with coding) or Abdullahsaleh15 (programmers send here). Looking forward to present an awesome and entertaining game !
To conclude this post, here's some new screenshots showing the graphical progress :
A Rare copy of HLDS 2004/07/07 Fix for Linux,Required to setup a WON2 Linux Server,it was a real Pain to sort this file out of my HDD Chaos of files .and...
Highest Rated (34 agree) 10/10
Run. Think. Shoot. Live.In Half-Life, players assume the role of the protagonist, Dr. Gordon Freeman, a recent MIT graduate in theoretical physics, and also a recent employee at Black Mesa. After an experiment that goes horribly awry when an unexpected Resonance Cascade (an apparently completely fictitious occurrence) rips dimensional seams that devastate the facility, Gordon must fight to escape the now alien-infested facility as creatures from another world — known as Xen — subsequently enter…
Jan 12 2011, 7:18pm by GordonFreeguy