Named Game of the Year by over 50 publications, Valve's début title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

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Well, halloo! You've read it correctly. Heath Games has been hard at work, and will continue that course - if only to bring you Half-Rats: Parasomnia by the middle of November! That's 2016, you dweebs! I love you guys...This time, the story/progression was well-planned out before being executed. I've just finished a blow-by-blow storyboard/screenplay of the game in its ENTIRETY. And, ohhh...sweet babe Jesus, are you people in for it! Parasomnia will feature tons of action, much better puzzles, but, at the same time be very cinematic and narrative-driven. There will be lots of dialogue/monologue/narration...that you won't be able to skip through. Bad news for you speedrunners...But there will also be Gatling guns you can rip off their mounts and go full Rambo with...and there will be a cat...WHOOPS, I've said too much! Heath Games resident voice actor, Devan Miller is all set to fill the shoes of many of the characters you'll encounter!

Aside from that, we've got some new features that are sure to turn some heads! Check it out, my friends!

Itemspara

Some of these you'll recognize, though they have gotten a face-lift...or generous plastic surgery, rather...Others are brand new. At this time, we are implementing a monetary system which will allow the player to purchase items...now where will these items go? Well, we're also working on an inventory system that can be used in real time! I have a HUD mock-up right here for you! Modeling and texturing by Alejandro "Foxtrop" Alonso and Half-Rats.

HUD

Half-Rats will be carrying a rather large pack upon his back...in modern words - a backpack. This is how the HUD will be set up. Items will be able to be carried with you after being picked up. They can be used at a later date. You're going to want the cocaine lozenges to give you a speed boost, since we are reducing the player's movement speed! Not as scary when you can outrun all the enemies is it? And in case you plan on ducking into a tight space to avoid an attack, we've tested out Osiris' monster ducking code...and yeah, it works very well...But don't worry, chums, there will be a few more weapons this go-round. Including a Henry Repeater. There will also be the ability to block and kick enemies back while the melee weapon is equipped! Fancy, huh? Sword fighting with demonic undead...how very adventurous! Of course, we've been working on mapping concurrently. Here's some beautiful scenery...

Asylum1

The small mining town of Asylum. You're safe here...

Church3

The high Church of Eminence! By Thanos.

Church

The interior of such a church! By Thanos.

Our goal here at Heath games is to scare the ever loving shit out of you and make you quake in yourn boots. I have some surprises here for you...Take a lookie!

Undead Child

Here's your new playmate! You freaky masochistic horror fans are gonna' love sharing play time with this thing! Modeling by Alejandro "Foxtrop" Alonso, texturing by Half-Rats.

And then there's this...aberration. What is it? That's for me to know and you to find out. I'm calling him "B-Boy" for now...

bboypromo

Yeahhh...He's really a nice man once you get to kill him...

Okay, all that good news above was to soften the sting of what's to come next. I've decided to nix the co-op and multiplayer aspect of HR:P to conserve time. I DO plan on releasing a co-op/multiplayer version in the future, however...But right now, we're putting full focus on a stunning single-player experience for everyone.

Thank you for your support, ModDb!

-Half-Rats, Heath Games

Update #23: Rescaling the project and Getsuga Tenshou

Update #23: Rescaling the project and Getsuga Tenshou

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Game design document (2016)
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A revisited and more specified game design document, which focuses on the immediate development and less on the vision. The document also reflects upon...

Post comment Comments  (70 - 80 of 1,091)
Guest
Guest

Half of my life was wasted trying to beat Surface Tension.

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The_Kefka
The_Kefka

Really?

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Urby
Urby

That's pretty terrible... consider a new hobby. Haha.

Reply Good karma Bad karma+1 vote
Crypt

Perhaps a hubby.

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HeadCrab-PRO
HeadCrab-PRO

(buried)

LoL ! My friend is a programer and he gived me Remastered Half-Life using Frosbite 3 engine. I play it whit classic graphics but whit Real Shaders,Water,Skies,Bloom and other things...
SO AWESOME !

Reply Good karma Bad karma-9 votes
PunishedLamia
PunishedLamia

I highly doubt that...

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Urby
Urby

Pics or it didn't happen.

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nerdenfromsweden
nerdenfromsweden

********

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abdullahsaleh16
abdullahsaleh16

You sure ?

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Chuck_the_Duck
Chuck_the_Duck

REAL MEN PLAY GOLDSOURCE >:D

Reply Good karma Bad karma+10 votes
OsirisGodoftheDead
OsirisGodoftheDead

Nah nah, Xash is where it's at.

Reply Good karma Bad karma+6 votes
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Half-Life
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Run. Think. Shoot. Live.In Half-Life, players assume the role of the protagonist, Dr. Gordon Freeman, a recent MIT graduate in theoretical physics, and also a recent employee at Black Mesa. After an experiment that goes horribly awry when an unexpected Resonance Cascade (an apparently completely fictitious occurrence) rips dimensional seams that devastate the facility, Gordon must fight to escape the now alien-infested facility as creatures from another world — known as Xen — subsequently enter…

Jan 12 2011 by GordonFreeguy

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