Named Game of the Year by over 50 publications, Valve's début title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

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Blog RSS Feed Report abuse Latest News: The maps of Sven Co-op 5.0

About Sven Co-op with 19 comments by Nih_SvenGuy on May 18th, 2015

The maps of 5.0

Today we would like to present the new maps arriving with version 5.0 of Sven Co-op, as well as a major map update. We hope what you see will be to your liking.

Desert Circle
Created by the-middleman, this map places the players in a wide-open desert where they must infiltrate a heavily defended castle and kill the king inhabiting it. The players must select a class and then sneak around in trenches outside the castle, hiding from snipers, and capturing flags along the way.

Black Mesa: Special Tactics Sector
In this brand new map by Trempler, players are divided into 4 teams who must build up a force of NPCs to fight the other teams’ NPCs in various arenas. The teams can upgrade their NPCs using points gained automatically over time or received by winning rounds. The teams also gain points in random bonus rounds where the players must fight each other in the arenas themselves. In these bonus rounds, points are sometimes scored purely by killing other players, but occasionally they also have objectives, such as retrieving certain objects for extra points.

Fortified 1: Assault on Death Station
In this level by Nih, the players must assault a space station/death station constructed by an insane Super Scientist. One player assumes the role of a commander who is provided with an overhead view of the map. The commander selects which weapons and items to equip players with, calls in airstrikes, spawns allied reinforcements, and generally guides the players in their mission. The remaining players must work together to hack terminals on the death station to gain rewards and delay the activation of a doomsday weapon.

Reverse Turret Fortress
A major update has been prepared for the Turret Fortress level by Nih, which showcases the new item_inventory feature. A new gamemode called “Reverse Turret Fortress” is now available for players to choose on map start, and this gamemode is essentially the opposite of the original turret defense gamemode. The players must now assault the fortress themselves, and they must do this by carrying a flag to 4 checkpoints, while protecting the carrier against enemy guards and turrets. The players are able to damage the fortress defenses or otherwise gain advantages by infiltrating the fortress and using certain items inside, such as an EMP device to disable turret construction. The players must also choose between a selection of different classes.

That's it for now. Many other smaller map updates have also been prepared for 5.0, and you can view some of them in the changelog we posted last year. Many changes have been made to the game since the posting of that changelog, however, and there will probably be a few other map-related surprises later on... If you want, you can play both Desert Circle and Fortified already, by downloading them from our Map Showcase forum. Both of the maps have been improved for the 5.0 release.

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Post comment Comments  (50 - 60 of 1,056)
Pengxufour Jul 15 2014, 9:15am says:


+1 vote     reply to comment
nerdenfromsweden Jun 10 2014, 11:48am says:

MOD link is dead here!

+1 vote     reply to comment
mrbrodster Jul 10 2014, 12:34pm replied:

you maybe browsing under a console other than pc, click pc at the top and it should be fixed!

+1 vote     reply to comment
Barney10240 Jun 7 2014, 8:31am says:


guy i m newbie here i m want to know how to make a mod for hl too

but i dont know how to start working on it

i have some advance taxture and basic C++


0 votes     reply to comment
Headcrusher Jul 7 2014, 2:06pm replied:

If you want to program, download the half life SDK

If you want to map, download hammer or one of the community made alternatives like jackhammer

If you want to model and/or texture look into Jed's HLMV and milkshape (or 3ds max if you want more advanced stuff)

You can find a lot of tutorials by just google-ing

I hope that helped, and good luck!

+1 vote     reply to comment
mrbrodster Jul 1 2014, 8:00am replied:

stop beating on him.

that knowledge should help you get started, try checking out the tools and software, see if works for you, if not,then that might want to be your focus, you may also want to know moddeling.

another alternative is getting a team, so you can get people who can do things you can't for your game.

but yeah, i think you can do it, just study the engine and make some stuff with the tools, get a feel for everything.

+1 vote     reply to comment
Willow. Online
Willow. Jun 9 2014, 9:21am replied:

Dat grammar.

+4 votes     reply to comment
Barney10240 Jun 13 2014, 6:55am replied:

Ah..... did i do something wrong

-1 votes     reply to comment
[OD]Maggy Jun 18 2014, 11:39pm replied:


+1 vote     reply to comment
Guest Jun 13 2014, 6:54am replied:

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Run. Think. Shoot. Live.In Half-Life, players assume the role of the protagonist, Dr. Gordon Freeman, a recent MIT graduate in theoretical physics, and also a recent employee at Black Mesa. After an experiment that goes horribly awry when an unexpected Resonance Cascade (an apparently completely fictitious occurrence) rips dimensional seams that devastate the facility, Gordon must fight to escape the now alien-infested facility as creatures from another world — known as Xen — subsequently enter…

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Half-Life 2: Episode Two, Released Oct 9, 2007
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