Named Game of the Year by over 50 publications, Valve's début title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

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Blog RSS Feed Report abuse Latest News: v5.0 Final Development Phase Reached

About Sven Co-op with 14 comments by JPolito on Mar 22nd, 2015

Greetings Svencoopers and other Interested-In-Sven-People!

Today we would like to announce that we have reached a new stage in the development of version 5.0. A short time ago we ceased adding new features to the game and are instead focusing on sorting out a handful of issues that are preventing the game from being as good as we want it to be. Henceforth, we'll be putting the last bit of polish on the game. Nih tried to write this as a run-on sentence but I would not let him.

We would also like to take this opportunity to reveal a bit more about what’s in store for version 5.0 (The first version of Sven Co-op on Steam, available at no cost!):

One of the things we have been hard at work on is a complete rework of the Half-Life 1 co-op conversion. The new conversion will be much closer to the original Half-Life experience, with fewer Sven Co-op specific additions that ruined the original atmosphere of Half-Life. Many of the levels have also been merged, which allows for far less frequent map loading sequences, and player health and loadouts will be carried over between levels. The Half-Life co-op campaign has also been chosen to showcase a new major addition to the game: Survival Mode. When Survival mode is active, players who die will be respawned as 'observers', who observe the game in progress and will only be able to return once the living players have reached a checkpoint or until someone revives them. The result is an experience much more similar to Half-Life Singleplayer, where players can lose the level and must reload to try again. A video demonstrating Survival Mode and the checkpoint system can be see below.


Survival Mode has been scripted using AngelScript and the new 'Observer Mode' feature, and can be added easily to any level by loading the HLSP map script and adding the necessary checkpoint entities to the level. Alongside HLSP, several other official levels in the game have also been chosen to showcase Survival mode. Server operators are able to disable or enable the feature at will using a CVAR, allowing players to continue playing HLSP and other Survival Mode maps with the classic 'infinite respawn' mode typical of levels in our previous game versions.

We are seriously looking forward to seeing what kinds of creative game modes level designers will come up with using AngelScript and the long-awaited Observer Mode feature. And we'll try to keep you all updated as much as we can while we work ceaselessly to finally push this version out onto your doorsteps.

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(Tds2) LOAD map ds23a
Half-Life

(Tds2) LOAD map ds23a

Mar 19, 2015 The Dark Secret Part 1-2 & 3 Patch 0 comments

This saved load file opens the map ds23a24a.bsp Missing hud.

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Brutal Half-Life Beta 0.1

Mar 18, 2015 Brutal Half-Life Demo 52 comments

First beta release of Brutal Half-Life mod. Version 0.1

Skill - Patch
Half-Life

Skill - Patch

Mar 16, 2015 The Conspiracy in Shadow Patch 0 comments

I finally released the rebalancing patch which I promised a long time ago. :) Please download it to make TCIS 2 much, much easier. Just overwrite the...

Zombieland 1.1
Half-Life

Zombieland 1.1

Mar 16, 2015 Zombieland Full Version 1 comment

My old HL maps, July 15, 2012. It's my first HL singleplayer maps, sorry if it's too bad. If you found some bugs, just comment below.

Half Life Modding Kit 2.1
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Half Life Modding Kit 2.1

Mar 15, 2015 Half Life Modding Kit Full Version 0 comments

This update will give you some new models to work with, 2 more tutorials, 2 tutorial maps, a link to visual studio 6, and a few new programs to help you...

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Mar 13, 2015 Half Life Modding Kit Full Version 0 comments

This is a installer for Half Life Modding Kit 2.0, it is recommended for updates, addons, and extras that will come at later dates. This is no different...

Post comment Comments  (40 - 50 of 1,059)
Col_Amr
Col_Amr Jul 27 2014, 10:50pm says:

nvm I figured it out it was the hd content pack :P

+1 vote     reply to comment
Guest
Guest Jul 26 2014, 4:32pm says:

This comment is currently awaiting admin approval, join now to view.

GonnaloveFNAF
GonnaloveFNAF Mar 14 2015, 7:32am replied:

Yeah I think playing as HECU medic will be great too

+1 vote     reply to comment
Col_Amr
Col_Amr Jul 26 2014, 12:09am says:

My weapons look different from the ones in the screenshots, I have vanilla version no expansion packs.

What's going on?

+1 vote     reply to comment
Pengxufour
Pengxufour Jul 15 2014, 9:15am says:

Good

+1 vote     reply to comment
nerdenfromsweden
nerdenfromsweden Jun 10 2014, 11:48am says:

MOD link is dead here!

+1 vote     reply to comment
mrbrodster
mrbrodster Jul 10 2014, 12:34pm replied:

you maybe browsing under a console other than pc, click pc at the top and it should be fixed!

+1 vote     reply to comment
Barney10240
Barney10240 Jun 7 2014, 8:31am says:

halo

guy i m newbie here i m want to know how to make a mod for hl too

but i dont know how to start working on it

i have some advance taxture and basic C++

pls

0 votes     reply to comment
Headcrusher
Headcrusher Jul 7 2014, 2:06pm replied:

If you want to program, download the half life SDK

If you want to map, download hammer or one of the community made alternatives like jackhammer

If you want to model and/or texture look into Jed's HLMV and milkshape (or 3ds max if you want more advanced stuff)

You can find a lot of tutorials by just google-ing

I hope that helped, and good luck!

+1 vote     reply to comment
mrbrodster
mrbrodster Jul 1 2014, 8:00am replied:

stop beating on him.

that knowledge should help you get started, try checking out the tools and software, see if works for you, if not,then that might want to be your focus, you may also want to know moddeling.

another alternative is getting a team, so you can get people who can do things you can't for your game.

but yeah, i think you can do it, just study the engine and make some stuff with the tools, get a feel for everything.

+1 vote     reply to comment
Willow.
Willow. Jun 9 2014, 9:21am replied:

Dat grammar.

+4 votes     reply to comment
Barney10240
Barney10240 Jun 13 2014, 6:55am replied:

Ah..... did i do something wrong

-1 votes     reply to comment
[OD]Maggy
[OD]Maggy Jun 18 2014, 11:39pm replied:

Yes!

+1 vote     reply to comment
Guest
Guest Jun 13 2014, 6:54am replied:

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Half-Life
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Released Oct 24, 1998
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Run. Think. Shoot. Live.In Half-Life, players assume the role of the protagonist, Dr. Gordon Freeman, a recent MIT graduate in theoretical physics, and also a recent employee at Black Mesa. After an experiment that goes horribly awry when an unexpected Resonance Cascade (an apparently completely fictitious occurrence) rips dimensional seams that devastate the facility, Gordon must fight to escape the now alien-infested facility as creatures from another world — known as Xen — subsequently enter…

Jan 12 2011, 7:18pm by GordonFreeguy

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Half-Life, Released Oct 24, 1998
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