Named Game of the Year by over 50 publications, Valve's début title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

Image RSS Feed Latest Screens
Screens Screens Screens
Blog RSS Feed Report abuse Latest News: Progress Update #1

About SHλFT with 8 comments by Magic_Nipples on Aug 29th, 2014

Let's get right on down to it because I'm writing most of this as it comes to mind.

The HUD

So, first bit of news I want to cover is the code work being done. I have for you a good old image of a fully working HUD that compares to most early Half-Life photos I've seen.

The battery draws from bottom to top. Dont yell at me until you find proof it goes left to right or whatever.

I first attempted this feat back in May at the request of Zaxon and Harron. I looked at the code for the battery and tried to move it above the health. I broke it completely and that's about as far as it ever got. I then went to a few people looking for assistance. No one really could lend me a hand so I just gave up on it until about 2 days ago when I attempted it again. It was still a pain to do when you only have basic C++ knowledge, but it can be done!

Weapons, and Zombie Models

Just like the HUD, this was an ongoing event for a while. The weapons weren't that bad. Zaxon rigged a set of weapons to bare hands, then recently did it to the gloved hev. I don't believe I did much besides set up a few animations for the glock and shotgun. We've decided to use the gloved hev with gloves for any main releases, but Zaxon wants to release other packs later on. So don't worry if you thought you couldn't run around Black Mesa with bare hands flaying around!

We also recently got a hold of a zombie model kindly sent from Sappy. It was unrigged, and untextured, but the mesh was pretty damn good. Far better than another mesh we had that resembled a broken down car. Zaxon took care of rigging it.


I brought up the idea on making a Barney zombie since we can switch out models thanks to SoHL. Zaxon whipped up the model, and Harron provided the textures. Everything turned out excellent!

Everything Else!

I skipped mapping since I'm doing 90% of that, and I already kind of self promoted myself on the HUD, and none of what you are seeing, and will be seeing would of been possible without the team, and the brilliant minds helping us along the way! I want to say if anyone wants to help the project out in some way, give us a pm here on Mod DB. I hope to show some more updates on mapping, NPC's in the upcoming weeks. I also want to put out a game play video sometime as well. This all depends on work, college, and also just wanting to go hang out with friends, and not sit behind a computer most of the day.

I don't really have more to say at this point. If anything comes to mind that I forgotten, Ill post a small edit to this.

Stay Shafty!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Alfa Version 0.08 Rar
Half-Life

Alfa Version 0.08 Rar

Sep 19, 2014 Half life : Unconditional process Demo 0 comments

Alfa Version 0.08 +Added Multiplayer bots +Added 3 Multiplayer maps +Added 2 Singleplay maps +Added new enemy +Added spacewar in singleplay map. +Fix...

Alfa Version 0.08 Installer
Half-Life

Alfa Version 0.08 Installer

Sep 19, 2014 Half life : Unconditional process Demo 0 comments

Alfa Version 0.08 +Added Multiplayer bots +Added 3 Multiplayer maps +Added 2 Singleplay maps +Added new enemy +Added spacewar in singleplay map. +Fix...

Biohazard 2
Half-Life

Biohazard 2

Sep 16, 2014 Biohazard 2 "Outside of Black Mesa" Full Version 0 comments

This mod is incomplete. Made in 2013. Canon with Half-Life.

Resolution patch for WON Half-Life
Half-Life

Resolution patch for WON Half-Life

Sep 16, 2014 Half-Life Patch 0 comments

This unofficial patch for WON Half-Life v1.1.1.0 allows you to choose those display resolutions (like HD, Full HD and others) which are not normally available...

TWHL Maps and Mods 3
Half-Life

TWHL Maps and Mods 3

Sep 15, 2014 TWHL Maps and Mods Full Version 3 comments

Contains 007 armadillo derailed, seventhmonkey, Corbusier2 by [Kasperg], Test Lab 16 by [Kasperg], 2012_CAPTAINTERROR, funhouse by Bruce Veazie, Orb by...

Jackhammer 1.1.320 Alpha - Slackware (64-bit)
Half-Life

Jackhammer 1.1.320 Alpha - Slackware (64-bit)

Sep 13, 2014 Half-Life Mapping Tool 2 comments

A Slackware package for Jackhammer 1.1.320 Alpha (64-bit). This package was made for Slackware 14.1, could work on earlier or newer versions (when they...

Post comment Comments  (10 - 20 of 1,030)
Guest
Guest Aug 1 2014, 8:31am says:

This comment is currently awaiting admin approval, join now to view.

Elitesse
Elitesse Aug 11 2014, 6:19am replied:

If you are using the WON Version, you must uninstall it with your Blue Shift CD.

+2 votes     reply to comment
Guest
Guest Jul 28 2014, 8:32am says:

This comment is currently awaiting admin approval, join now to view.

Crypt
Crypt Jul 28 2014, 4:17pm replied:

Disable HD Models in the video options.

+1 vote     reply to comment
Col_Jason
Col_Jason Jul 27 2014, 10:50pm says:

nvm I figured it out it was the hd content pack :P

+1 vote     reply to comment
Guest
Guest Jul 26 2014, 4:32pm says:

This comment is currently awaiting admin approval, join now to view.

Col_Jason
Col_Jason Jul 26 2014, 12:09am says:

My weapons look different from the ones in the screenshots, I have vanilla version no expansion packs.

What's going on?

+1 vote     reply to comment
Pengxufour
Pengxufour Jul 15 2014, 9:15am says:

Good

+1 vote     reply to comment
nerdenfromsweden
nerdenfromsweden Jun 10 2014, 11:48am says:

MOD link is dead here!

+1 vote     reply to comment
mrbrodster
mrbrodster Jul 10 2014, 12:34pm replied:

you maybe browsing under a console other than pc, click pc at the top and it should be fixed!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Half-Life
Platforms
Windows, Mac, Linux, PS2, DC
Developer
Valve
Engine
GoldSource
Contact
Send Message
Release Date
Released Oct 24, 1998
Game Watch
Track this game
Share
Community Rating

Average

9.6

2280 votes submitted.

You Say

-

Ratings closed.

Highest Rated (33 agree) 10/10

Cool game!!!

Nov 22 2010, 7:01am by HL3

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Sequels
Half-Life 2: Episode Two, Released Oct 9, 2007
Logo
Half-Life 2: Episode One, Released May 31, 2006
Logo
Half-Life 2: Lost Coast, Released Oct 26, 2005
Logo
Half-Life 2, Released Nov 15, 2004
Logo
Half-Life: Source, Released May 31, 2004
Logo
Half-Life, Released Oct 24, 1998
Logo
Expansions
Half-Life: Decay, Released Nov 14, 2001
Boxshot
Half-Life: Blue Shift, Released Jun 11, 2001
Boxshot
Half-Life: Opposing Force, Released Oct 30, 1999
Logo
Embed Buttons

Promote Half-Life on your homepage or blog by selecting a button and using the HTML code provided (more).

Half-Life Half-Life
Half-Life
Statistics
Rank
18 of 24,214
Last Update
1 week ago
Watchers
1,970 members
Mods
622
Addons
700
Files
1,066
News
492
Features
127
Tutorials
34
Reviews
265