Named Game of the Year by over 50 publications, Valve's début title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

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Well, halloo! You've read it correctly. Heath Games has been hard at work, and will continue that course - if only to bring you Half-Rats: Parasomnia by the middle of November! That's 2016, you dweebs! I love you guys...This time, the story/progression was well-planned out before being executed. I've just finished a blow-by-blow storyboard/screenplay of the game in its ENTIRETY. And, ohhh...sweet babe Jesus, are you people in for it! Parasomnia will feature tons of action, much better puzzles, but, at the same time be very cinematic and narrative-driven. There will be lots of dialogue/monologue/narration...that you won't be able to skip through. Bad news for you speedrunners...But there will also be Gatling guns you can rip off their mounts and go full Rambo with...and there will be a cat...WHOOPS, I've said too much! Heath Games resident voice actor, Devan Miller is all set to fill the shoes of many of the characters you'll encounter!

Aside from that, we've got some new features that are sure to turn some heads! Check it out, my friends!

Itemspara

Some of these you'll recognize, though they have gotten a face-lift...or generous plastic surgery, rather...Others are brand new. At this time, we are implementing a monetary system which will allow the player to purchase items...now where will these items go? Well, we're also working on an inventory system that can be used in real time! I have a HUD mock-up right here for you! Modeling and texturing by Alejandro "Foxtrop" Alonso and Half-Rats.

HUD

Half-Rats will be carrying a rather large pack upon his back...in modern words - a backpack. This is how the HUD will be set up. Items will be able to be carried with you after being picked up. They can be used at a later date. You're going to want the cocaine lozenges to give you a speed boost, since we are reducing the player's movement speed! Not as scary when you can outrun all the enemies is it? And in case you plan on ducking into a tight space to avoid an attack, we've tested out Osiris' monster ducking code...and yeah, it works very well...But don't worry, chums, there will be a few more weapons this go-round. Including a Henry Repeater. There will also be the ability to block and kick enemies back while the melee weapon is equipped! Fancy, huh? Sword fighting with demonic undead...how very adventurous! Of course, we've been working on mapping concurrently. Here's some beautiful scenery...

Asylum1

The small mining town of Asylum. You're safe here...

Church3

The high Church of Eminence! By Thanos.

Church

The interior of such a church! By Thanos.

Our goal here at Heath games is to scare the ever loving shit out of you and make you quake in yourn boots. I have some surprises here for you...Take a lookie!

Undead Child

Here's your new playmate! You freaky masochistic horror fans are gonna' love sharing play time with this thing! Modeling by Alejandro "Foxtrop" Alonso, texturing by Half-Rats.

And then there's this...aberration. What is it? That's for me to know and you to find out. I'm calling him "B-Boy" for now...

bboypromo

Yeahhh...He's really a nice man once you get to kill him...

Okay, all that good news above was to soften the sting of what's to come next. I've decided to nix the co-op and multiplayer aspect of HR:P to conserve time. I DO plan on releasing a co-op/multiplayer version in the future, however...But right now, we're putting full focus on a stunning single-player experience for everyone.

Thank you for your support, ModDb!

-Half-Rats, Heath Games

Update #23: Rescaling the project and Getsuga Tenshou

Update #23: Rescaling the project and Getsuga Tenshou

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Check out the winners of the Run Think Shoot Live, Awards 2015.

Cthulhu - An Unspeakable Remod

Cthulhu - An Unspeakable Remod

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I apologize for the fact that i'm still sort of doing things with "Remod" in the name, but i just can't avoid the pun. Anyway, here it is fellow Cthulhu...

Sven Co-op 5.0 Released on Steam as a Free Standalone Game!

Sven Co-op 5.0 Released on Steam as a Free Standalone Game!

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Sven Co-op 5.0 has been released as a standalone game on Steam!

Hardman In The City - Older Version

Hardman In The City - Older Version

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This is an older version of Hardman In The City, which can be found on ModDB (name is Hardman - In The City, ModDB doesn't allow me to post links). It...

Dream of Half-Life 2 Old Version Demo

Dream of Half-Life 2 Old Version Demo

Dream of Half-Life 2 Demo 0 comments

Old version Added all hl2 guns Added normal hl2 scientist Added barney skin Added few maps Extra map F7 MORE MORE... See what happened in old version.

Dream of Half-Life 2 v1

Dream of Half-Life 2 v1

Dream of Half-Life 2 Full Version 2 comments

First version Added shotgun sound Added mp5 reload sound Added hl2 Gordon Freeman skin Added view bob (like in hl2) Changed scientist for hl2 citizen...

Release v1.1

Release v1.1

Half-Life : Unknown Content Full Version 0 comments

Релиз 1.1! Новый HUD, скин MP5, новый зомби, и прочее в этом роде.

Release v1.0

Release v1.0

Half-Life : Unknown Content Patch 2 comments

Мой релиз патча, ничего нового нет, пока только нововведения патча, которые есть в...

Ejector

Ejector

Ejector Full Version 3 comments

В 1952 году, испытуемый Лаборатории по имени Максим, прибывает в Лабораторию на поезде...

Post comment Comments  (10 - 20 of 1,091)
KyloRen66
KyloRen66

Marc Laidlaw has left Valve.

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PapaPiddu
PapaPiddu

(buried)

RIP HL3

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KyloRen66
KyloRen66

Just because he left Valve doesn't mean its the End of Half-Life, he probably finished up writing the Story for Half-Life 3 before he retired.

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PapaPiddu
PapaPiddu

Just because it's Valve doesn't mean they can't screw up. HL3 could be dead, but it could also be almost finished, *nobody* really knows.

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Pio---
Pio---

"Game development doesn't work like that, the story and script of a videogame are usually the last part of the process, making the story first is a very risky move, since that limits what the programmers and designers can do and in the end just affects the quality of the product, that's why videogames don't usually have a very good narrative, they add the narrative at the last moment so the devs can have complete freedom on what they can do.
In Half-Life this is different, the story is developed at the same time the game is and judging by the leaks and information that we have, we can assume that if something like HL3 even exists, it's on a pretty early state." -Something I said on Reddit wich I was going to say here with different words but I'm lazy so I decided to just copypaste it.

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KyloRen66
KyloRen66

We'll that's not always the case depending on the Company.

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Pio---
Pio---

Actually, almost all of the videogame studios add the story at the last step just to connect the levels, if a videogame studio does the story first, is almost a gurantee that game will fail, either because the team ends up disliking the game by not being able of experimenting and having creative freedom, or the player ends up hating the game (Let's face it, almost anyone plays videogames for the story, most people do it because of gameplay, wich adding the story first affects in a really negative way) I mean, just think about this, the most succesful videogame franchises don't really have a good story or not story at all (Mario, Megaman, Tetris etc.) Even on a game like Half-Life, it's important to at least have a working prototype of the game before even attempting to give sense to what's going on, if you remember the alpha build of Half-Life 1, the story was not that interesting, but the mechanics were there, adding the story after the alpha build helped the game a lot.

In the Alpha there was the basic structure of the story that was used to build half-life (The experiment goes wrong, alien life appears, blablabla) wich allowed the team to make some levels based on that, helped to set the theme of the game and develop all the basic mechanics, if Marc wrote the story first, he would have made it with the structure of a book wich obviously wouldn't have fit with the way a videogame works.

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alencore
alencore

So only devs who actually follow their narrative are indies like for example some the great hl1-2 mods being develop and shared here. I guess some narrative do help the actual game devs coz they could make tons of maps useful only for mp since their randomly created maps and are hard to tie in for and SP release or else the game will look forced out...HL3 don't have to be like that so I guess they need first a clever narrative to tie it logically correct enough on ep2 last moments...programmers and level designers should always follow the narrative or as close as they can get to it and if there's too much technical incapabilty to the current game engine their working on then they could always edit the narrative to make something work in the end process.

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Counter-G1GN
Counter-G1GN

Well, lets hope so.

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SLeNd3rMaN23
SLeNd3rMaN23

http://www.moddb.com/members/slend3rman23/videos/cirno-hl1-model

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Ayaz345
Ayaz345

(buried)

Half-Life is a beta 1 it was created in 1997 after it poyavilast update after it went to thank the fans and ,Valve Corporation and Sierra, gearbox software
Thank Valve,Gearbox Software,Sierra Corporation

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Counter-G1GN
Counter-G1GN

This is the first game that i played. Thanks goes to Mr. Valve! :]

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AnotherTroll
AnotherTroll

(buried)

This MOd is for First Half-Life?

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STEM1
STEM1

What.

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Counter-G1GN
Counter-G1GN

K

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Run. Think. Shoot. Live.In Half-Life, players assume the role of the protagonist, Dr. Gordon Freeman, a recent MIT graduate in theoretical physics, and also a recent employee at Black Mesa. After an experiment that goes horribly awry when an unexpected Resonance Cascade (an apparently completely fictitious occurrence) rips dimensional seams that devastate the facility, Gordon must fight to escape the now alien-infested facility as creatures from another world — known as Xen — subsequently enter…

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