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About Half-Life: Subtitles MOD with 10 comments by FograinDaNoob on Aug 30th, 2015

Half-Life: Subtitles MOD 4.0 ALPHA - Development progress update #05.

Today, let's take a look at some FX.

UPDATES:

Particle system (based on HL1 Battlegrounds mod particle system) has been implemented. In the video we can see current test version of hit-impact blood splash for both humans and aliens.

In future we will use this particle system to replace almost every 2D sprite used for FX. There will be particle based fire, explosions, smoke, water, sparks, teleport effects etc.

Since large number of particles can overkill older (and I mean really, really old) CPUs, there will be three options, allowing the player to set quality of these particle effects:

  1. LOW = Particles will be mostly disabled, game will use 2D sprites (lowest quality, best performance)
  2. MEDIUM = Limited particles. There will be a fine amount of particles but they won't be highly detailed. (normal quality, medium performance impact)
  3. HIGH = Full particles. There will be a lot of particles everywhere, and they will use the highest render settings. (best visual quality, highest performance impact)

BTW: Thanks to BUzer (half-life.ru) The old HL1 shadows are back, and like everything else you can enable or disable them ;)

PREVIOUS UPDATES:

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Teh Final Beta

Teh Final Beta

Sep 3, 2015 Corruption-Life Demo 1 comment

i edited the sounds. hope ya like it. Alot of the maymays will be in the final release.

Teh Beta 2

Teh Beta 2

Sep 2, 2015 Corruption-Life Demo 0 comments

the second beta. changed the sound effects for the mp5 and 357. also reskinned 2 scientists. and some npcs. beta 3 will be full of funny maymays and voices...

Teh Beta

Teh Beta

Sep 1, 2015 Corruption-Life Demo 0 comments

its teh beta. i'll add more including sounds. if you dont know how to install half life mods. idk look it up on youtube lol. for real just drag it into...

Chicken Fortress 3 Alpha2 full

Chicken Fortress 3 Alpha2 full

Aug 26, 2015 Chicken Fortress 3 Demo 2 comments

I need community feedback, post it in comment or send a PM to me if you have any idea or suggestion

SensesinDecayDEMOV1.1

SensesinDecayDEMOV1.1

Aug 22, 2015 Senses in Decay Demo 0 comments

New demo of the first chapter with the new things.

Chicken Fortress 3 Alpha 1 Full released

Chicken Fortress 3 Alpha 1 Full released

Aug 20, 2015 Chicken Fortress 3 Demo 14 comments

this is an alpha edition, have fun and tell me if unable to run or crash. lots of new features will comes next update(Alpha 2) I NEED YOUR FEEDBACK

Post comment Comments  (1020 - 1030 of 1,050)
leilei
leilei Nov 21 2002 says:

English pelase?

+1 vote     reply to comment
Blood17
Blood17 Nov 18 2002 says:

jestem tu 1 raz ale juz mi sie podoba moze znajda sie rowniez jacys polacy z ktorymi bedzie mozna pogadac o hl i interesuja sie tym tak jak ja :) HL-RULEZZZ

+1 vote     reply to comment
INtense! Staff
INtense! Nov 6 2002 says:

For some interesting Halflife 2 discussion.. or just plain wrong see it as you will check out this forum thread: Moddb.com

:rolleyes:

+2 votes   reply to comment
leilei
leilei Oct 14 2002 says:

LOL!

Install it to your Half-Life folder.

Run Half-Life.

Click "Custom Game".

Select Earth's Special Forces from the list.

Click Activate.

Click done.

You now see a repulsive (no offense) half-life interface.

+1 vote     reply to comment
aznGOkussj3
aznGOkussj3 Oct 13 2002 says:

i think the games too compicated to set up if any info to help

+1 vote     reply to comment
leilei
leilei Oct 4 2002 says:

true mods started with Doom. Ever heard of "DEHACKED"!??!?

+1 vote     reply to comment
Skibs
Skibs Sep 14 2002 says:

Modding didn't start with Half Life. It started with a little game some of you might remember called Quake. IIRC Quake was the first title that the developers released the source code to the public, which is what makes modding games possible. Heck, modding probably started before that with other games ( I believe there are Doom mods out there ), but that was probably considered reverse engineering the code which developers frowned upon at the time. Half Life definitely deserves the title of 'Greatest Game to Mod' as well as 'Greatest PC Game of All Time' but it definitely wasn't first on the mod scene.

+1 vote     reply to comment
leilei
leilei Aug 17 2002 says:

hope Doug Lombardi is reading this.

The bad thing is valve is making bad decisions on updating graphics on future releases - "Hi-res textures". How about Shaders, and new BSP format!? The current one makes half-life unplayable on my 266MHz. Its the subdividing of the brushes that tend to slow down.

and they need to fix all the crashes coming with d3d and opengl with the interface.....

i don't take the half-life hype...

btw. majority of player models for this use canned anims. BOORING. when is some people making their own?

22050 8bit quality sounds induce headaches. PLEASE PLEASE switch to 44100 16bit.

+1 vote     reply to comment
jacksonj04
jacksonj04 Aug 9 2002 says:

I said CS was the 1st because it was the 1st that Valve really said "Here it is, we're selling it, look how good it is." I know TFC was the actual 1st, but I heard of CS before TFC (by about 6 minutes, but there you go) becaues it was on the box and TFC wasn't.

Valve had better get their act together with TF2, because they're losing people from CS.

+1 vote     reply to comment
BlackPanther
BlackPanther Aug 8 2002 says:

Simple as that.

+1 vote     reply to comment
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Run. Think. Shoot. Live.In Half-Life, players assume the role of the protagonist, Dr. Gordon Freeman, a recent MIT graduate in theoretical physics, and also a recent employee at Black Mesa. After an experiment that goes horribly awry when an unexpected Resonance Cascade (an apparently completely fictitious occurrence) rips dimensional seams that devastate the facility, Gordon must fight to escape the now alien-infested facility as creatures from another world — known as Xen — subsequently enter…

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