Named Game of the Year by over 50 publications, Valve's début title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

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About Half-Life : Echoes with 16 comments by MrGnang on Jun 17th, 2014


I am honestly overwhelmed by the response I have had since I first announced this mod. This is the first time I have attempted to create something like this and the feedback has been incredible. It's great to see everyone enthusiastic about this, I have been creating this to purely entertain people and I hope I can deliver on that front!

Progress is very good, I am soon to finish chapter 3. As with anything creative, you soon start to release what is possible from the initial grand plan and have to trim back the layers until something feasible is left behind. I initially thought this would be 8-10 maps. I am currently on 12, and have four chapters to go! I also have been going back and retooling and editing previous areas, so previously released screenshots will differ in the end!

I may possibly split the campaign up into separate releases as a result, but I will see. I would love to share what I have made so far. It has been a lot of work, but you guys make it worth while :)

Here are some screenshots of the current status of the third chapter! Deep, dark and underground. Guess I've been playing too many horror games recently! Don't worry, you will make your way topside soon enough.

Thanks everyone, you rock :)


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BlackGuard Maps Source

BlackGuard Maps Source

Jul 23, 2014 Half-Life:Black Guard Source Code 0 comments

These are the complete source files which we used to develop the mod Black Guard. You may use these files in your own mod.

The Gloom

The Gloom

Jul 22, 2014 The Gloom Full Version 0 comments

A singleplayer remake of 'de_storm'. Public version.

Half-Life Dreamcast Strategy Guide

Half-Life Dreamcast Strategy Guide

Jul 3, 2014 Half-Life Guides 2 comments

A Strategy Guide for the Half-Life Dreamcast version was written but never released. I have updated it on Moddb because it's not sold anywhere! It can...

Light of Hope version1.0

Light of Hope version1.0

Jul 3, 2014 Light of Hope Full Version 1 comment

Light of Hope v1.0. Five maps included. Just enjoy it. BUG reports are welcome.

Half-Life Quick Mod Creation tool

Half-Life Quick Mod Creation tool

Jun 22, 2014 Half-Life Other 4 comments

Quickly create mods from scratch!With this little tool you can quickly build your custom liblist.gam and generate the folder structure.Suggestions?Please...

Half-Life Uplink

Half-Life Uplink

Jun 16, 2014 Half-Life Demo 4 comments

This is one of the two demos released for Half-Life. The first one, called Day One, was just shipped with certain video cards and never released to the...

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Skibs Sep 14 2002, 8:21pm says:

Modding didn't start with Half Life. It started with a little game some of you might remember called Quake. IIRC Quake was the first title that the developers released the source code to the public, which is what makes modding games possible. Heck, modding probably started before that with other games ( I believe there are Doom mods out there ), but that was probably considered reverse engineering the code which developers frowned upon at the time. Half Life definitely deserves the title of 'Greatest Game to Mod' as well as 'Greatest PC Game of All Time' but it definitely wasn't first on the mod scene.

+1 vote     reply to comment
leilei Aug 17 2002, 2:04am says:

hope Doug Lombardi is reading this.

The bad thing is valve is making bad decisions on updating graphics on future releases - "Hi-res textures". How about Shaders, and new BSP format!? The current one makes half-life unplayable on my 266MHz. Its the subdividing of the brushes that tend to slow down.

and they need to fix all the crashes coming with d3d and opengl with the interface.....

i don't take the half-life hype...

btw. majority of player models for this use canned anims. BOORING. when is some people making their own?

22050 8bit quality sounds induce headaches. PLEASE PLEASE switch to 44100 16bit.

+1 vote     reply to comment
jacksonj04 Aug 9 2002, 7:13am says:

I said CS was the 1st because it was the 1st that Valve really said "Here it is, we're selling it, look how good it is." I know TFC was the actual 1st, but I heard of CS before TFC (by about 6 minutes, but there you go) becaues it was on the box and TFC wasn't.

Valve had better get their act together with TF2, because they're losing people from CS.

+1 vote     reply to comment
BlackPanther Aug 8 2002, 5:02am says:

Simple as that.

+1 vote     reply to comment
UserErr0r Aug 7 2002, 1:10am says:

"CS is most played, eve now, just not as much. It lose over 2 mill people cos of last update."

good, the cheat+exploit using fools deserve to not play :)

"I agree CS was the 1st, the greatest and the one that started modding off. Now it's obscure, difficult to get into (not find a server, but to start as a newbie) and has an obsessive death."

Actually, TFC was the first mod for Half-Life, starting the "custom game" aka mod trend. CS came many mods later, but I guess most cs retail whores who claim they have played cs since the very first beta wouldn't know that. Back to the point, TFC terefor claims the "1st" and "started modding off" things. And TFC is greater when it comes to teamwork because, as many notice, in CS teamwork is replaced with "who has the lowest ping + who has the latest ogc + who has admin".

too bad cs is probably the only thing keeping valve from developing newer games like tf2 or half-life 2, why would they release a new game if they already have a big money maker?


+1 vote     reply to comment
Comprox Aug 4 2002, 2:56pm says:

Many gams are coming out these days that have a lot more atmosphere in them and immersion too. CS is jsut serious sam without the midless part of the killing, making it bland and old I think. The levels are usually nearly all bland, simple, basic lighting, etc.

+1 vote     reply to comment
azzDB Aug 3 2002, 11:59pm says:

Why does everyone dis CS now?
Counter-Strike is a brilliant mod/ has well though out features, maps and guns, however it seems to have got the title of n00by and only 12 years old play it. So wrong, CS is generally a clan mod/game and is only rubbish or immature when your on a server with cheats.
Cheats being available is almost a tribute to how popular its got, the makers of cheats wouldnt bother if they knew that the mod wasnt popular and good - Please be alittle less critical of CS.

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BrunO Jul 29 2002, 10:30pm says:

Halflife is a great game and still would be even if CS didnt exist, but since CS came out it open the eyes to so many people that modding can be done and give positive results, the mod community wouldnt be in the great and popular state it is in if it wasnt for CS. CS was the pioner and i think it is still a great game even if you just play it on a LAN its enjoyable and good all round fun, pioner or not it should fade out and let other mods have there time in the lime light.

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Released Oct 24, 1998
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Nov 22 2010, 7:01am by HL3

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Half-Life 2: Episode Two, Released Oct 9, 2007
Half-Life 2: Episode One, Released May 31, 2006
Half-Life 2: Lost Coast, Released Oct 26, 2005
Half-Life 2, Released Nov 15, 2004
Half-Life: Source, Released May 31, 2004
Half-Life, Released Oct 24, 1998
Half-Life: Decay, Released Nov 14, 2001
Half-Life: Blue Shift, Released Jun 11, 2001
Half-Life: Opposing Force, Released Oct 30, 1999
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