Named Game of the Year by over 50 publications, Valve's début title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.
Quake 2 Marine for HALFLIFE with 'Grunt' skin Version 2 HURAAAAAY! I finally figured out why version1 wasn't running properly in the game. I used my own Biped with the Valve biped info loaded in as a .fig file. Something can't have been named right because when I used the actual Valve Biped it worked a treat! So then, now I need to do something original. I am a modeller afterall and not an ID/Valve lackey =) I'd just like to take this opportunity to mention and thank profusely... Renier 'Pug' Banninga for his tutorial on Wavelength describing not only how to correct the skinmesh export bug in Quake2 Modeller but also how to use Elmek's IOUV skinmesh data importer for Studio MAX. Also Chris Bravery at Lionhead for teaching me how to use Character Studio (I did teach him Studio MAX afterall =) Nice one, mate!) To install: Unzip the zipfile that you are reading this from into the Sierra/Half-Life/Valve/Models/Player folder It'll automatically create...
AAAAH!! NICE QUAKE 2 WOW!!
looks pretty
Can i use this in my mod? Very cool! Thanks if you allow :)
can u make a bunch of these as human grunt replacements for single player?