Half-Life: Decay is the the third expansion pack for the award-winning game, Half-Life. It was included as part of the PS2 version of Half-Life. Decay returns to the setting and timeline of the original story, albeit portraying the story from the viewpoint of a different set of protagonists: two scientists working in the Black Mesa Research Facility. Decay is a cooperative multiplayer game, designed to be played by two people working together to pass through the game's levels.

It was unofficially ported to PC by a group of Ukrainian developers in 2008.

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Blog RSS Feed Post news Report abuse Latest News: Half-Life Echoes - One year update

10 comments by MrGnang on Apr 3rd, 2015

Hello everyone!

Can you believe it has been over a year since I began this mod?

So much has happened in this time. I got married, leaned to drive, and I am about to start a new job! However, the progress for my mod ever continues!

Initially upon starting a project like this, it can be difficult to understand just how involving the creative process is and how much time has to be dedicated to it. However, I have learned so much while making this, and I have enjoyed every minute of it.

Initially I planned only a handful of maps, but this has grown more than I could imagine. I could safely say I am around 2/3 of the way through this mod. I have around 17 maps, 14 of which are essentially finished aside from tweaks and balancing. I will wait until it is all complete as I feel breaking this up into separate releases will be less satisfying. I have everything plotted out however, so there is a definite structure already set up for where the story is going, and I am very excited about the ending, if it all works :p I can imagine a total of 25 or so maps in total.

A couple of things I wish to mention - due to the textures and effects present within the mod, this is designed for fairly modern machines and has only been tested in OpenGL mode. Software will not work at all as it will not run correctly. I have run it on an older laptop I have and it was playable, but had performance issues in a few areas which could distract from the game-play.

Secondly, custom music is integral to this mod, and the mod files have been set up for the steam version of Half-Life. I am entirely unsure if it will work on the original WON version, and if it did I am not sure if the music would work as they are in MP3 format and the original loaded files from a CD. Without music a lot would be lost from certain scenes!

Lastly, I have implemented a TON of secrets and easter eggs. Many original Half-Life characters have fleeting cameos, all in a way that would work with the original games. I really hope players manage to find all of these when I release! Plus - EVERY map has a G-man sighting. Some are definitely a bit tricky to find :)

Thank you all for being patient and for providing me support and compliments this whole time, you guys keep this going! :)

Also - a shout out to the beta tester collective
These guys rock, everyone should use this service!

Below are some screenshots of scripted events within the mod. I have only hidden the HUD from view, but everything is from my completed maps.

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Epic huge props pack for goldsource!

Epic huge props pack for goldsource!

Jul 14, 2015 Models Pack 1 comment

(I do not own any of this, i just modified some of them) I hope this helps goldsource developers, but know that you can't use this for commercial purposes...

Half-Life: Decay Low-Def Pack

Half-Life: Decay Low-Def Pack

May 23, 2015 Models Pack 2 comments

After seeing some pictures of the beta version I decided to port the original models, with exception the Doctor Keller and Barney are re-textured due...

Hev charger & health charger from Half-life Decay

Hev charger & health charger from Half-life Decay

Sep 14, 2014 Prop Model 7 comments

those 2 models with they're animations, they're not made by me, they have animations and a retexture could make them look better, but im not going to...

Half-Life Uplink

Half-Life Uplink

Jun 16, 2014 Demo 4 comments

This is one of the two demos released for Half-Life. The first one, called Day One, was just shipped with certain video cards and never released to the...

Half-Life Unofficial FAQ

Half-Life Unofficial FAQ

May 9, 2014 Other 0 comments

I have found this Unofficial FAQ on an archived Half-Life website.



Apr 1, 2014 Patch 2 comments

This is Further-Data, a small bonus CD released for free in 1999 via retail channels to Half-Life players. It contains bonus audio and music, lots of...

Post comment Comments  (10 - 16 of 16)
RangerC Mar 13 2011, 8:47am says:

someone should fix the Header.

+2 votes     reply to comment
ytres Mar 13 2011, 10:45pm replied:


+2 votes     reply to comment
sappy_nirv_bg Mar 14 2011, 8:10pm replied:

hardly, it's still stretched as hell, it doesn't matter if it's different pic.

+2 votes     reply to comment
RangerC Mar 19 2011, 5:10am replied:


Here is one who has the resolution of a default ModDB banner.

+3 votes     reply to comment
ytres Mar 22 2011, 12:01am replied:

Still stretched... I suck at creating banners, so if someone can make me a nice one (950x150), please do so.

+4 votes     reply to comment
Lubci50cal Mar 13 2011, 6:04am says:

looks good

+2 votes     reply to comment
KarimIO Mar 13 2011, 12:08am says:

How WASN'T this here until now? Anyways, I just got to try it on the PC, not PS2, but it was awesome. Anyone who can, pick it up straight away!

+2 votes     reply to comment
LeonelC Mar 12 2011, 6:21pm says:


+2 votes     reply to comment
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Half-Life: Decay
Gearbox Software
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Released Nov 2001
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