Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played maps, now running on the Source engine.

How to make a prop in XSI for HL2
Game

How to make a prop in XSI for HL2

Apr 15, 2013 Basic props modelling 2 comments

How to construct a prop in XSI, texture it, export it & compile to .mdl format and put in-game!

How to Get 3D Models to Glow in the Correct Way
Game

How to Get 3D Models to Glow in the Correct Way

Jun 22, 2011 Basic textures 8 comments

A tutorial on how to make your 3D model reskins in the source engine models to glow in the area you want them to. This tutorial requires knowledge of...

"Custom Props and Animation with 3ds Max" has been released on design3
Game

"Custom Props and Animation with 3ds Max" has been released on design3

Sep 3, 2010 Basic animation 0 comments

Noesis Interactive's "Custom Props and Animation with 3ds Max" video tutorial has been released on design3

"Character Design and Integration with Maya" released on design3
Game

"Character Design and Integration with Maya" released on design3

Aug 19, 2010 Basic players modelling 2 comments

Noesis Interactive's "Character Design and Integration with Maya" video tutorial has been released on design3.

How to Set Up a Dedicated Server for HLDM:S
Half-Life Deathmatch: Source

How to Set Up a Dedicated Server for HLDM:S

May 29, 2010 Half-Life Deathmatch: Source Basic server tools 8 comments

This is the simplest way to setup a dedicated server for Half-Life Deathmatch: Source that anyone will be able to join.

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Half-Life Deathmatch: Source
Platform
Windows
Developer
Valve
Engine
Source
Contact
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Official Page
Store.steampowered.com
Release Date
Released Apr 30, 2006
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