Pick up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people, people he cares about, are counting on him.

Search
Basic Doors Video Tutorial

Basic Doors Video Tutorial

Dec 09, 2004 Basic mapping/technical by IchI 9 comments

In this video tutorial I will teach you the basic principles of making a door inside of hammer. It includes making triggered doors and physical doors.

Basic Hl2 Modeling Tutorial

Basic Hl2 Modeling Tutorial

Aug 29, 2006 Basic weapons modelling by TKAzA 22 comments

Today I will be walking you through the wonderful world of modelling and compiling for half life 2. This tutorial is targeted at 3dsmax users and half...

Basic HUD Modification

Basic HUD Modification

Nov 28, 2008 Basic client side coding by bob_gneu 6 comments

This tutorial shows you how to change the HUD by adding a graphic. Adding a graphic to the HUD isn't that difficult. However, it is recommended that you...

Beginners Guide to Valve Hammer Editor

Beginners Guide to Valve Hammer Editor

Aug 05, 2005 Basic mapping/technical by Sfisher7 120 comments

This tutorial will show you how to make a very basic map, you will learn how to create brushes (they are blocks that you use to make your level) apply...

Blow up a wall tutorial

Blow up a wall tutorial

Aug 18, 2005 Advanced mapping/technical by jeremebp 11 comments

This tutorial will show you how to make a wall get hit by an explosion and be destroyed. This assumes you know basic hammer functions.

Track this game Profile
Icon
Half-Life 2
Platforms
PC, X360, PS3, XBOX
Developer & Publisher
Valve
Engine
Source
Contact
Send Message
Official Page
Half-life2.com
Release Date
Released Nov 16, 2004
Game Watch
Track this game
Bookmark
Digg Super bookmark
Tutorial Statistics
Articles
5
Views
146,843
Views Today
126
Popular Tutorials
Beginners Guide to Valve Hammer Editor
Beginners Guide to Valve Hammer Editor
Basic mapping/technical
How to make skins
How to make skins
Intermediate skinning
Installing A Mod
Installing A Mod
Basic installers
Adding a new weapon
Adding a new weapon
Intermediate server side coding
Creating a Weapon for Source
Creating a Weapon for Source
Intermediate weapons modelling
Changing the HUD Colour, Layout, Fonts & Effects
Changing the HUD Colour, Layout, Fonts & Effects
Intermediate client side coding
Advanced Lighting
Advanced Lighting
Advanced mapping/technical
Basic HUD Modification
Basic HUD Modification
Basic client side coding
3D Skybox Tutorial
3D Skybox Tutorial
Intermediate mapping/technical
Colour Correction
Colour Correction
Intermediate mapping/technical
install skins
install skins
Basic skinning
Tutorial Categories
 - Client Side Coding
10
 - Server Side Coding
8
 - Textures
4
 - Mapping/Technical
45
 - Level Design/Theory
2
 - Players Modelling
2
 - Weapons Modelling
2
 - Props Modelling
4
 - Animation
2
 - Skinning
4
 - Sound Effects
2
 - Management
1
 - Starting a mod
1
 - Installers
1
 - Other
1