Pick up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people, people he cares about, are counting on him.

Tutorials RSS Feed Summary List Related Tutorials
Search
Physics Props- From XSI to HL2
Half-Life 2

Physics Props- From XSI to HL2

Oct 02, 2005 Half-Life 2 Basic props modelling 18 comments

Need some rubbish for your mod maybe a more l33t crate, this tutorial shows you how to make a cake and get it in the game.

Post-Process Shader
Half-Life 2

Post-Process Shader

Jul 20, 2007 Half-Life 2 Advanced client side coding 18 comments

How to create a simple post-process shader

Track this game Profile
Icon
Half-Life 2
Platforms
PC, X360, PS3, XBOX
Developer & Publisher
Valve
Engine
Source
Contact
Send Message
Official Page
Half-life2.com
Release Date
Released Nov 16, 2004
Game Watch
Track this game
Bookmark
Digg Super bookmark
Tutorial Statistics
Articles
2
Views
14,659
Views Today
12
Popular Tutorials
Beginners Guide to Valve Hammer Editor
Beginners Guide to Valve Hammer Editor
Basic mapping/technical
Installing A Mod
Installing A Mod
Basic installers
How to make skins
How to make skins
Intermediate skinning
Creating a Weapon for Source
Creating a Weapon for Source
Intermediate weapons modelling
Adding a new weapon
Adding a new weapon
Intermediate server side coding
Changing the HUD Colour, Layout, Fonts & Effects
Changing the HUD Colour, Layout, Fonts & Effects
Intermediate client side coding
Basic Hl2 Modeling Tutorial
Basic Hl2 Modeling Tutorial
Basic weapons modelling
The basics of AI in Half Life 2
The basics of AI in Half Life 2
Intermediate other
Grated light effect
Grated light effect
Basic level design/theory
Creating a Weapon for Source - Part 3
Creating a Weapon for Source - Part 3
Intermediate animation
Advanced Lighting
Advanced Lighting
Advanced mapping/technical
Tutorial Categories
 - Client Side Coding
12
 - Server Side Coding
9
 - UI/HUD
1
 - Textures
4
 - Concept Art
1
 - Mapping/Technical
60
 - Level Design/Theory
2
 - Players Modelling
2
 - Weapons Modelling
4
 - Props Modelling
5
 - Animation
5
 - Skinning
4
 - Sound Effects
2
 - Voice Acting
1
 - Management
2
 - Starting a mod
1
 - Installers
1
 - Server Tools
2
 - Other
7