Pick up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people, people he cares about, are counting on him.

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NPC and Item Placement Theory
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NPC and Item Placement Theory

Mar 26, 2005 Basic level design/theory by HughBear 4 comments

Non-Player Character (NPC) and item placement can influence both the gameflow and immersion of a level. This article aims to give some pointers on how...

NPC's Guide
Half-Life 2

NPC's Guide

May 09, 2007 Half-Life 2 Intermediate sound effects 3 comments

How to create npc

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Half-Life 2

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Nov 11, 2008 SMOD OUTBREAK Basic other 3 comments

non-pertinent

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Half-Life 2
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Valve
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Released Nov 16, 2004
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