Pick up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people, people he cares about, are counting on him.

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Making a basic door in Hammer editor
Half-Life 2

Making a basic door in Hammer editor

Sep 26, 2009 Half-Life 2 Basic mapping/technical 0 comments

Lots of people thought this video was helpful so I decided to post it here. Easy to follow tutorial but I'm sorry for the click sound :P

Making a SO Dedicated Server
Half-Life 2

Making a SO Dedicated Server

Apr 18, 2009 Situation Outbreak Intermediate other 4 comments

A complete guide to making your own dedicated server for Situation Outbreak.

Making a working multiplayer weapon
Half-Life 2

Making a working multiplayer weapon

Mar 22, 2006 Half-Life 2 Intermediate server side coding 9 comments

There are lots of tutorials out there that explain how you make a weapon for a singleplayer mod. Well here is one on how to add a new pistol to a multiplayer...

Making Glass Start Out Broken
Half-Life 2

Making Glass Start Out Broken

Jul 17, 2005 Half-Life 2 Basic mapping/technical 5 comments

This tutorial will teach you how to make a func_breakable_surf start out broken when the map loads without the player doing anything to it.

Making Levels for Perfect Stride
Half-Life 2

Making Levels for Perfect Stride

Aug 10, 2009 Perfect Stride Continuum Intermediate mapping/technical 14 comments

The need to knows for constructing a Perfect Stride level!

Making Teleports
Half-Life 2

Making Teleports

Mar 08, 2006 Half-Life 2 Basic mapping/technical 10 comments

This tutorial will show you how to make teleports with specific destinations

Map Fixing.
Half-Life 2

Map Fixing.

Jul 13, 2009 Dark Atmosphere Intermediate mapping/technical 10 comments

Some peoples think that map fixing is a too easy ? So ... they are wrong!

Marking and tracking players
Half-Life 2

Marking and tracking players

Jul 02, 2009 FragOut! Intermediate server side coding 1 comment

This is a tutorial I wrote up over at the Jailbreak forums on how to mark a player and then show a icon on top of a selected player to track him that's...

Metrocop kicking down a door
Half-Life 2

Metrocop kicking down a door

Apr 04, 2007 Half-Life 2 Intermediate mapping/technical 13 comments

Learn how to make a Combine officer kick down the door of a room that your player is in.

Mini Cutscenes
Half-Life 2

Mini Cutscenes

Jun 05, 2007 Half-Life 2 Intermediate mapping/technical 6 comments

Learn how to use the point_viewcontrol entity to make a mini cutscene of a door opening.

Modding Sound Files.
Half-Life 2

Modding Sound Files.

Sep 22, 2009 Half-Life 2 Basic sound effects 3 comments

Yes, modding sound files. This is mainly for the people who are new to the PC gaming world. This probably won't be the best tut on modding but hey, I'm...

Modular Combat: Customizing a Server
Half-Life 2

Modular Combat: Customizing a Server

Jul 30, 2009 Modular Combat Intermediate management 1 comment

There are a significant amount of customisatable settings that can be used to make your Modular Combat server feel unique. This article descibes changes...

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Half-Life 2
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PC, X360, PS3, XBOX
Developer & Publisher
Valve
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Official Page
Half-life2.com
Release Date
Released Nov 16, 2004
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