Pick up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people, people he cares about, are counting on him.

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How to make a laser weapon (hl2 mod)
Half-Life 2

How to make a laser weapon (hl2 mod)

Nov 08, 2009 Half-Life 2 Intermediate server side coding 7 comments

It was hard for me to make a laser for our game (Cubic Life) so I tought, I'll make my own tutorial and promote our game a bit ;p If u want to put a laser...

First MoD - Unreal Scipt - Unreal Development Kit
Half-Life 2

First MoD - Unreal Scipt - Unreal Development Kit

Nov 07, 2009 Elements of War Basic client side coding 2 comments

Quickly setup your first Unreal Script MoD for the Unreal Development Kit

Hammer Logic Tutorial
Half-Life 2

Hammer Logic Tutorial

Oct 19, 2009 Starcraft: Source Intermediate mapping/technical 3 comments

In this tutorial I will be talking about the use of logic entities and the Hammer I/O (Input/Output) system.

Half Life 2- Zombie Scripting
Half-Life 2

Half Life 2- Zombie Scripting

Oct 08, 2009 Half-Life 2 Intermediate mapping/technical 2 comments

This will teach you how to make a Zombie Run across a T-Junction ahed of you in a corridor and then mysteriously Disappear

Making a basic door in Hammer editor
Half-Life 2

Making a basic door in Hammer editor

Sep 26, 2009 Half-Life 2 Basic mapping/technical 0 comments

Lots of people thought this video was helpful so I decided to post it here. Easy to follow tutorial but I'm sorry for the click sound :P

Armor in your mod
Half-Life 2

Armor in your mod

Sep 23, 2009 Lost Story: Episode One (Story Of City 17) Basic client side coding 2 comments

Today we'll programming new item. It'll armor (analog of battarey). So, let's start now!

Modding Sound Files.
Half-Life 2

Modding Sound Files.

Sep 22, 2009 Half-Life 2 Basic sound effects 3 comments

Yes, modding sound files. This is mainly for the people who are new to the PC gaming world. This probably won't be the best tut on modding but hey, I'm...

install skins
Game

install skins

Sep 06, 2009 Basic skinning by shaun10656 4 comments

this is for people who dont know how to install skins

How to: Play Shenmue I & II (1 + 2) on your PC!
Half-Life 2

How to: Play Shenmue I & II (1 + 2) on your PC!

Aug 26, 2009 Shenmue III Basic other 1 comment

Have you forgotten its magic? Storyline? Just want to play that classic again? Maybe your dreamcast broke? Check this out!

Simple Game Menu Mod (Source/Gold Source)
Half-Life 2

Simple Game Menu Mod (Source/Gold Source)

Aug 22, 2009 Elements of War Basic ui/hud 0 comments

You know when you first run the game, it'll say Start Game Multi-Player Options Quit Well, this will change that.

Easy Pickable Weapon System Tutorial By Morais PGSI
Half-Life 2

Easy Pickable Weapon System Tutorial By Morais PGSI

Aug 16, 2009 Half-Life 2 Basic client side coding 2 comments

This is a really easy tutorial on how to make the E key in half life 2 ep 2 pick up weapons.

Making Levels for Perfect Stride
Half-Life 2

Making Levels for Perfect Stride

Aug 10, 2009 Perfect Stride Continuum Intermediate mapping/technical 14 comments

The need to knows for constructing a Perfect Stride level!

Modular Combat: Customizing a Server
Half-Life 2

Modular Combat: Customizing a Server

Jul 30, 2009 Modular Combat Intermediate management 1 comment

There are a significant amount of customisatable settings that can be used to make your Modular Combat server feel unique. This article descibes changes...

Setting up a deathmatch map for MC
Half-Life 2

Setting up a deathmatch map for MC

Jul 30, 2009 Modular Combat Intermediate mapping/technical 2 comments

Modular Combat runs on regular HL2DM maps, so those interested in mapping for MC should first create a regular HL2DM map. A map script file is needed...

Hammer Editor Tutorial #4 - Entities
Game

Hammer Editor Tutorial #4 - Entities

Jul 27, 2009 Basic mapping/technical by GeNiaL` 1 comment

In this tutorial we will show you some entities you should or could use in your map. The entities are: info_player_start, light, light_environment prop_detail...

Epic HDR Source SDK
Game

Epic HDR Source SDK

Jul 24, 2009 Advanced mapping/technical by Lightning™(LT) 1 comment

HDR, O_o this is awesome, just need to do it right. Read Below.........

Map Fixing.
Half-Life 2

Map Fixing.

Jul 13, 2009 Dark Atmosphere Intermediate mapping/technical 10 comments

Some peoples think that map fixing is a too easy ? So ... they are wrong!

Colour Correction
Half-Life 2

Colour Correction

Jul 12, 2009 Half-Life 2 Intermediate mapping/technical 8 comments

This tutorial will teach you how to create amazing screen effects for half life 2 by utalizing colour correction

Hard Surface Modeling: The Making of Binocular Cover
Half-Life 2

Hard Surface Modeling: The Making of Binocular Cover

Jul 07, 2009 Half-Life 2 Advanced props modelling 4 comments

This video is showing a process of modeling the "binocular cover" for a character called "Vladimir Chernyshov" in 3D Studio Max 2010.

Marking and tracking players
Half-Life 2

Marking and tracking players

Jul 02, 2009 FragOut! Intermediate server side coding 1 comment

This is a tutorial I wrote up over at the Jailbreak forums on how to mark a player and then show a icon on top of a selected player to track him that's...

Grated light effect
Half-Life 2

Grated light effect

Jun 18, 2009 Half-Life 2 Basic level design/theory 23 comments

A very useful effect that can make your map looks so much more detailed

(New)Rappeling combine soldier
Half-Life 2

(New)Rappeling combine soldier

Jun 18, 2009 Half-Life 2 Basic mapping/technical 4 comments

The aim of this tutorial is to teach you how to make a combine soldier(npc_combine_s) rappel down a building/ledge/tall thing using the new animations...

The basics of AI in Half Life 2
Half-Life 2

The basics of AI in Half Life 2

May 31, 2009 Half-Life 2 Intermediate other 15 comments

Have a look at the methods to create a convincing fight against real threats in your levels.

Varion Servers
Half-Life 2

Varion Servers

May 08, 2009 Varion Basic server tools 0 comments

All you need to know about starting severs and joining servers. In this tutorial we show you how to setup listen, dedicated and lan servers.

Adding Custom sound into a hl2 map
Half-Life 2

Adding Custom sound into a hl2 map

May 04, 2009 CODE D.E.A.D Basic mapping/technical 3 comments

hey guys this tutorial is for people who want to add custom sounds to there source game map

Working Laser Beam (env_laser)
Half-Life 2

Working Laser Beam (env_laser)

Apr 25, 2009 Half-Life 2 Basic mapping/technical 10 comments

In this tutorial I will show you how to make a working laser beam in CSS. This entities works in other mods also.

Third Person Camera System - No Code!
Half-Life 2

Third Person Camera System - No Code!

Apr 23, 2009 Elements of War Basic other 1 comment

Works for games on the Quake or Half-Life series of engines. Simply create a ThirdPerson.cfg and make sure you put it where configs go for that game...

Faceposer Part III : Look at & Face actor
Half-Life 2

Faceposer Part III : Look at & Face actor

Apr 20, 2009 R e b e l l i o n Intermediate animation 3 comments

In this Tutorial, you'll learn about the "Look at actor..." event, the Ramp Tool and the "Face actor..." event.

Setting up Hammer for SO
Half-Life 2

Setting up Hammer for SO

Apr 18, 2009 Situation Outbreak Basic mapping/technical 5 comments

Ever wanted to make a map for Situation Outbreak? You've got to learn how to configure Hammer first!

Making a SO Dedicated Server
Half-Life 2

Making a SO Dedicated Server

Apr 18, 2009 Situation Outbreak Intermediate other 4 comments

A complete guide to making your own dedicated server for Situation Outbreak.

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Half-Life 2
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Valve
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Official Page
Half-life2.com
Release Date
Released Nov 16, 2004
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