A new patch for FIREFIGHT RELOADED BETA that adds in some new features. Requires an installation of FIREFIGHT RELOADED BETA.
Hello. My name is Nikolay, surname is Aulov. Today i would like to announce the port of Half-Life Blue Shift, that is called Half-Life Blue Shift Source. The main purpose of this mod is to make a straight port of Half-Life Blue Shift. I will port all models, sounds, sprites and other from Half-Life Blue Shift to the Source Engine. So, let's have a talk about this. Firstly, i am hiring a new members for my mod. If you are a mapper, can you send a message to me, because i really need big help of mapping. Secondly, let's have a talk about the media release. In this media release you will find two ported maps from Half-Life Blue Shift to the Source Engine. It is ba_xen1 and ba_tram1. They are in the work in progress stage. Here are the six screenshots about this two maps. So, here it is.
The last point of our talk are the guns. I have ported all view models from Half-Life Blue Shift to the Source Engine. Here are the screenshots of this guns.
Okey, this was the first time of our talk about this mod. I am repeating again, if you are a mapper,can you help me with mapping of my mod.
Highest Rated (22 agree) 10/10
Sadly it never ends for Gordon Freeman, he is gaming worlds Jack Bauer, consistently going from one bad day to the next. No sooner have you blown up the head of the Xenian Nihilanth and discussed career prospects with the mysterious G-Man than he tosses you in the mix again. Another train ride another mysterious situation leaving Gordon (and you the gamer) none the wiser, but thats what we like about the Half-life series and all it's canonical universe, Valve will always give you a Palm d'or plot…
Dec 21 2010, 6:20am by newnowmusic
Lowest Rated (8 agree) 1/10
Dec 22 2010, 2:20pm by MasterBandit