Pick up the crowbar of research scientist Gordon Freeman, and find yourself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. You must rescue the world from the wrong you unleashed back at Black Mesa.

The original Half-Life sent a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title won more than 50 Game of the Year awards, was named "Best Game Ever" by PC Gamer, and launched a franchise which has since sold over 11 million units worldwide. By taking the suspense, challenge and visceral charge of the original Half-Life and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player’s presence affects everything around him or her, from the physical environment to the behaviors and even the emotions of both friends and enemies.

Technical note: most mods “for Half-Life 2” are actually cross-compatible with all of Valve's Source engine games. Check a mod’s profile for details on whether a specific game is needed.

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News Time:
Thanks for coming back everyone who's following! If you are not, then hello newcomer!

For starters, I had difficulty arranging time with friends to test the mod over a network. So, last weekend (after a few pints and panicked rationalizations of time management) I leaked a beta out to see if there would be any takers for testing. But I think I went about it wrong, and at a bad time. Instead of posting it here on ModDB, like any other self-respecting mod developer would have, I posted on Reddit, the week after FO4 came out. And nothing happened. I'll just link you the topic here in case your interested in fiddling with it, or testing it for me and reporting back your findings: Reddit Beta. I do not suggest playing it if you can wait another week to play something with less bugs and all the following new features.

So whats new since last update?


I started two new maps that could play all the different game modes. The way I approached them was to include bases with team spawns hidden from the opposing team, symmetrical mapping style for rapid production, and very light on the detailing. They were done in almost one afternoon. Instead of describing them, check out the few pictures i uploaded here, and the video below.


I collected and edited a bunch new sound and implemented them into the game code. I wish I had all the tools to record effects, or I had the money to buy one of those giant sound packs, but freesound.org is amazing, and this project is never going to ask for any money from anyone ever so i don't feel bad for borrowing from them (those many individual sound developers). Damn I forgot to note all my resources for the people to thank. (sorry peeps and thank you for your efforts!).


Speaking of thanks, very big thanks to Chainmanner for writing a cloak tutorial on the VDC back in 2014 on player cloaking for SDK2013 im single player, which made me scrap my model swapping method, and loose a days work, for a material proxy based method. With some hassles I got it working for multiplayer, and that folks, brings us to the newest member of the Snowball Fight Power-Up's:

cloak Cloaking: requires full Auxiliary, attacking will drain some auxiliary.

- Another neat thing about placing the power-ups into your map: You don't need to be accurate, lift them off the ground, nor put those little float stands beneath them. using the default settings for the map entity, the power-up will automatically drop to the floor, raise to the wright height, and place the fancy glowing device below it. All this is optional and changeable in the map editor through the entity properties.

Snowmen Damage! Snowmen got a couple levels of damage. Now the snowmen divide their total life (kicks: however much the serve admin decides), and changes the model when a new level of life (third) is reached. These levels of damage were rushed (sorry for the lazyness modeling technique):

snowmen damage

For my love of HL1 DM, I'm bringing back the HL1 bouncer things (no idea what the scientific term is... bouncer thing.)


One more week1!! ok, well not for the v1.0. I don't think I'm really going to have a solid game next week. I've realized that I'm still constantly finding new ideas, and things to implement. I still havnt done much lan or server testing. What I can do for you, the people who want to start the snowball war early, I will make available (here on Moddb), a new beta! With all the features and changes that will be made up until sometime early next week, for release next Friday Dec 4th. I hope to get a lot done and working by then, and after that, I will continue development until I feel the mark of v1.0 is suitable. That's all for today!
As usual here's a video to visually demonstrate the news updates, thanks for reading, or skimming, or just looking at the pictures! Until next week!

PUNT Development as of 11/26/15

PUNT Development as of 11/26/15

4 days ago PUNT: Rebirth 0 comments

Here's another update regarding PUNT's development as of 11/26/15.

100 enter the city

100 enter the city

6 days ago BrainBread 2 1 comment

100 survivors have entered the city, not knowing their about to enter a world of pain and bread... Will you be among the first?



1 week ago Hangover 11 comments

Hangover MOD version 1.0 is finally released. YAY! Sadly, without the graffiti we waited so long for...

Media Release #5

Media Release #5

1 week ago Half-Life: Blue Shift: Source 0 comments

Hello again, it is me, Aulov Nikolay. Today I would like present to you the fifth media release of my mod. So, let's have a start.

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This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids...

Exterminatus Alpha Patch 8.26 (Zip)

Exterminatus Alpha Patch 8.26 (Zip)

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This patch contains all the changes from Exterminatus alpha 8.25 to alpha 8.26 including updates to tarsis_ultra, new wargear for the Tyranids and smoke...



1 week ago Hangover Full Version 15 comments

Half Life 2 Mod, Hangover version 1.0 released. Check latest news on the MOD's homepage for more info.

Now Serving:437 - Demo release!

Now Serving:437 - Demo release!

1 week ago Now Serving:437 Demo 2 comments

Demo release. Nothing more to say, really. It is what it is. Hopefully.

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Exterminatus Alpha Patch 8.25 (Zip)

Exterminatus Alpha Patch 8.25 (Zip)

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This patch contains all the changes from Exterminatus alpha 8.24 to alpha 8.23 including two updated maps, improvements to the reward menus and dreadnaught...

Post comment Comments  (30 - 40 of 1,570)
Cheeky_Bi_Agnostic Jan 30 2015 says:

Half Life 3 will release sometime in 2030 probably...XD

0 votes     reply to comment
Poren-Mordecai Apr 13 2015 replied:

well are you from 2030

+1 vote     reply to comment
Ikill4fun32 Feb 8 2015 replied:


+1 vote     reply to comment
cordenand Jan 26 2015 says:

We are all going to die or become so old when HL3 comes out ITS BEEN YEARS! i am losing hope.

0 votes     reply to comment
The_Greek_Hijacker Jan 24 2015 says:

where are all the mods in all the games??????????????

+1 vote     reply to comment
Crypt Jan 25 2015 replied:

You're probably in the wrong platform tab, Mr. Question Mark. Go to the top of the page and hit "Home."

+1 vote     reply to comment
The_Greek_Hijacker Feb 16 2015 replied:

I did, but it still wasn't fixed.

+1 vote     reply to comment
MariaMBarfield Jan 14 2015 buried:


as Joan responded I am blown away that a mother can get paid $5416 in four weeks on the computer . take a look at the site here ..WWW.s­w­i­p­e­c­o­i­n­s.C­O­M

-8 votes     reply to comment
Poren-Mordecai Apr 13 2015 replied:

Don't say **** comment are you

+1 vote     reply to comment
PunishedLamia Jan 23 2015 replied:

Get out...

+2 votes     reply to comment
PunishedLamia Jan 8 2015 says:

What hapened to Resident Evil 2: Source?

+1 vote     reply to comment
LoqWeegee Jan 3 2015 says:

rise and shine mr freeman, rise and shine...

+4 votes     reply to comment
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Half-Life 2
Windows, X360, XBOX, PS3
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Released 2004
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5218 votes submitted.

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Highest Rated (24 agree) 10/10

Sadly it never ends for Gordon Freeman, he is gaming worlds Jack Bauer, consistently going from one bad day to the next. No sooner have you blown up the head of the Xenian Nihilanth and discussed career prospects with the mysterious G-Man than he tosses you in the mix again. Another train ride another mysterious situation leaving Gordon (and you the gamer) none the wiser, but thats what we like about the Half-life series and all it's canonical universe, Valve will always give you a Palm d'or plot…

Dec 21 2010 by newnowmusic

Lowest Rated (8 agree) 1/10


Dec 22 2010 by MasterBandit

Half-Life First Person Shooter
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Half-Life: Source First Person Shooter
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