Pick up the crowbar of research scientist Gordon Freeman, and find yourself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. You must rescue the world from the wrong you unleashed back at Black Mesa.

The original Half-Life sent a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title won more than 50 Game of the Year awards, was named "Best Game Ever" by PC Gamer, and launched a franchise which has since sold over 11 million units worldwide. By taking the suspense, challenge and visceral charge of the original Half-Life and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player’s presence affects everything around him or her, from the physical environment to the behaviors and even the emotions of both friends and enemies.

Technical note: most mods “for Half-Life 2” are actually cross-compatible with all of Valve's Source engine games. Check a mod’s profile for details on whether a specific game is needed.

Image RSS Feed Latest Screens
In-game In-game In-game
Blog RSS Feed Report abuse Latest News: Nightmare House 2 - New version is coming

About Nightmare House 2 with 31 comments by Hen7 on Nov 26th, 2014

E.
Hey guys, it's been a while...

As some of you may know, Nightmare House 2 has been broken for quite some time now.
But we come bearing good news!

Around a year ago VALVE have introduced the "steampipe" update to Steam and as a result, along with many other MODS, Nightmare House 2 broke and stopped working, I have received tons of emails, PM's and steam messages from people ever since, who just wanted to play Nightmare House 2 again.
While people came up with a few "unofficial" workarounds, the game was and still is pretty broken at this point.

I tried to wait it out, hoping the problem would fix itself with another Steam update but eventually saw this isn't going to happen, and to be honest? I kinda wanted to update Nightmare House 2 for a while anyway.

So I gathered the old NH2 team, along with a few great friends from the very amazing Underhell MOD and we all started working on a new version of Nightmare House.
We've decided to update a few other things on the way as well! you can see more about them below.

The following are features you'll find in the new and updated version of Nightmare House 2.

It actually works!

  • The new version of Nightmare House 2 is now comfortable with the new Steampipe system used by all the new games on steam. A nice "side effect" to this is that the MOD should not require having HL2/EP2 anymore, everyone should be able to play it regardless! (we're still testing some scenarios though, so don't take my word on it).

Runs on Source Engine 2013.

  • The new version of Nightmare House 2 has been ported to the last and current version of the source engine, from 2007 to 2013 to be exact. We won't get into too many details but it means lots of engine fixes, faster loading times, etc.

Map fixes and changes as well as few new bits.

  • As part of updating the MOD to the new engine I went over all of the NH2 maps and fixed many bugs I've collected over the years, added small changes to make things prettier, better and more clear, and of course added a few new bits, areas, and scares, but we won't get into details.

New models, sounds, and textures.

  • We have decided to try and get rid of as much "third party content" as possible, things like models we found online, used from other MODS (with permission of course), and took from the community. So we are hard at work creating original content to replace everything that has not been made by us or Valve.

Better visuals.

  • The new Nightmare House 2 version should not only play better, it should look better as well. Thanks to the new and updated engine we can now use better lights, shadows, and shaders for things like post-processing.

Additionally, we also have a MAYBE list, we're currently looking at these features, but we can't promise anything!

New weapons.

  • We're currently at the process of getting a new weapon modeler to join us, if all goes well Nightmare House 2 might have it's own original weapons! (instead of using models found online) Also, this time around weapons will be coded from ground up, which means they won't be a simple HL2 weapon replacement.

MAC and LINUX versions.

  • We are currently looking into compiling the code for Mac and Linux, and we hope we'll be able to bring the MOD to these 2 platforms to be able to reach a broader audience!

Oculus Rift support.

  • Source 2013 makes it easier to integrate Oculus Rift, and we are currently looking into implementing that feature. If we are able to pull it off right, Never Lose Hope hospital will look and feel better than ever in Virtual Reality.

Even more new models and textures.

  • Ultimately we want to try and get rid of HL2/EP2 assets as well, but there's lots to replace.
K.
So yeah, there you have it.
Nightmare House 2 - 2013 promo

We don't have any actual release date yet but you can expect it to be coming soon.
We're also looking at Steam Greenlight, but we'll dig into it once the game is fully fixed first.

G.
We hope to see you revisit Never Lose Hope hospital once again soon.

We're here for you, because we care.


Stay tuned.
The NH2 team.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
FF Cinematic Mod 2013 TORRENT
Half-Life 2

FF Cinematic Mod 2013 TORRENT

Nov 22, 2014 FakeFactory Cinematic Mod Full Version 5 comments

FF Cineamtic Mod 2013 TORRENT. Imagine, a Hollywood producer got his hands on the game. The result would be similar to what the Cinematic Mod is: a graphics...

CM2013_FINAL.part10
Half-Life 2

CM2013_FINAL.part10

Nov 18, 2014 FakeFactory Cinematic Mod Full Version 0 comments

Fakefactory's final update to FakeFactory Cinematic Mod.

CM2013_FINAL.part09
Half-Life 2

CM2013_FINAL.part09

Nov 18, 2014 FakeFactory Cinematic Mod Full Version 0 comments

Fakefactory's final update to FakeFactory Cinematic Mod.

CM2013_FINAL.part08
Half-Life 2

CM2013_FINAL.part08

Nov 18, 2014 FakeFactory Cinematic Mod Full Version 0 comments

Fakefactory's final update to FakeFactory Cinematic Mod.

CM2013_FINAL.part07
Half-Life 2

CM2013_FINAL.part07

Nov 18, 2014 FakeFactory Cinematic Mod Full Version 0 comments

Fakefactory's final update to FakeFactory Cinematic Mod.

CM2013_FINAL.part06
Half-Life 2

CM2013_FINAL.part06

Nov 18, 2014 FakeFactory Cinematic Mod Full Version 0 comments

Fakefactory's final update to FakeFactory Cinematic Mod.

Post comment Comments  (10 - 20 of 1,534)
TheUnbeholden
TheUnbeholden May 30 2014, 12:36am says:

valve is really making it hard to mod, scene.images don't work anymore after the steampipe update, and for awhile the friggen mod tools didn't work at all for weeks until the community figured out a way around it. I appreciate valve's tenancity at updating an aging engine, but is it really necessary to screw with whats worked before breaking mods in the process? Theres alot of old mods that won't be updated..

+8 votes     reply to comment
Crypt
Crypt Jun 8 2014, 7:48am replied:

I got very scared (and angry) during the Steampipe updates. Is there no limit to the amount of things Valve can break?

+1 vote     reply to comment
nickyforiasha
nickyforiasha Jul 27 2014, 1:07am replied:

isnt steam pipe a beta feature?

+1 vote     reply to comment
Crypt
Crypt Jul 27 2014, 2:35am replied:

I don't think so. I do know that Valve left various Source modders stuck, unable to work on anything for a bit.

+1 vote     reply to comment
EITY10
EITY10 Apr 5 2014, 2:41pm buried:

(buried)

The 22nd AB is now recruiting. 22nd plays a variety of games including Battlegrounds 2, Resistance and Liberation, etc. If anybody would like to join either add an officer on steam or sign up on our website www.22ndab.co.uk/‎.

-17 votes     reply to comment
Mr.Marooned
Mr.Marooned Mar 11 2014, 7:02pm says:

A Half life MMO..........enough said.......

+1 vote     reply to comment
Stella.
Stella. May 1 2014, 6:58pm replied:

Oh man I was gonna say that! :D

+1 vote     reply to comment
Crypt
Crypt Mar 12 2014, 3:01pm replied:

Is this the part where a novice level designer who doesn't understand Source's limits starts a mod page and tries to assemble a team to make that a reality?

+8 votes     reply to comment
Mr.Marooned
Mr.Marooned Mar 12 2014, 9:20pm replied:

Tell me about it! That happens too many times here!

+5 votes     reply to comment
Crypt
Crypt Mar 10 2014, 10:36pm replied:

A single 1/10 can severely hurt the rating of a mod/game, even if it has nothing but 100 other 10/10 ratings.

+6 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Half-Life 2
Platforms
Windows, PS3, X360, XBOX
Developer & Publisher
Valve
Engine
Source
Contact
Send Message
Official Page
Half-life2.com
Release Date
Released Nov 15, 2004
Game Watch
Track this game
Share
Community Rating

Average

9.6

5166 votes submitted.

You Say

-

Ratings closed.

Highest Rated (22 agree) 10/10

Sadly it never ends for Gordon Freeman, he is gaming worlds Jack Bauer, consistently going from one bad day to the next. No sooner have you blown up the head of the Xenian Nihilanth and discussed career prospects with the mysterious G-Man than he tosses you in the mix again. Another train ride another mysterious situation leaving Gordon (and you the gamer) none the wiser, but thats what we like about the Half-life series and all it's canonical universe, Valve will always give you a Palm d'or plot…

Dec 21 2010, 6:20am by newnowmusic

Lowest Rated (8 agree) 1/10

lol

Dec 22 2010, 2:20pm by MasterBandit

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Sequels
Half-Life 2: Episode Two, Released Oct 9, 2007
Logo
Half-Life 2: Episode One, Released May 31, 2006
Logo
Half-Life 2: Lost Coast, Released Oct 26, 2005
Logo
Half-Life 2, Released Nov 15, 2004
Logo
Half-Life: Source, Released May 31, 2004
Logo
Half-Life, Released Oct 24, 1998
Logo
Embed Buttons

Promote Half-Life 2 on your homepage or blog by selecting a button and using the HTML code provided (more).

Half-Life 2 Half-Life 2
Half-Life 2
Statistics
Rank
13 of 25,707
Last Update
1 month ago
Watchers
3,102 members
Mods
942
Addons
292
Files
1,702
News
2,700
Features
258
Tutorials
147
Reviews
398