Pick up the crowbar of research scientist Gordon Freeman, and find yourself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. You must rescue the world from the wrong you unleashed back at Black Mesa.

The original Half-Life sent a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title won more than 50 Game of the Year awards, was named "Best Game Ever" by PC Gamer, and launched a franchise which has since sold over 11 million units worldwide. By taking the suspense, challenge and visceral charge of the original Half-Life and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player’s presence affects everything around him or her, from the physical environment to the behaviors and even the emotions of both friends and enemies.

Technical note: most mods “for Half-Life 2” are actually cross-compatible with all of Valve's Source engine games. Check a mod’s profile for details on whether a specific game is needed.

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Blog RSS Feed Report abuse Latest News: Punt: Rebirth 6/2/15 Update

About Punt: Rebirth with 1 comment by Tristan816250 on Jun 2nd, 2015

Once again, sorry for the long period without an update. This long period without an update basically has the same reasons as last time; outside life, limited time, etc. To reiterate, if you want more frequent updates, please follow us at any of the following links:

Head Developer's twitter: Twitter - Tristan .H

Corrupted Studios twitter: Twitter - Corrupted Studios

Official Blog: Blog

But now for the news:



  • Switch Gates

A different kind of fizzler that changes color and toggles its output every time the player goes through it

  • Official development tools

Including versions of hammer, faceposer, model viewer (hlmv), caption compiler, and a custom java based launchwrapper for quick and easy access. (Requires Half-Life 2 for some features)

  • Various cubes: Normal cubes, Flip cubes, Pause Cubes, and bomb cubes.
  • Visual overhaul: Virtual maps now have black outlines around platforms for easier depth perception, fixed turret deaths, fixed triggers for falling objects, and a newer, but still incomplete, experimental intro map. Real world test chambers are also now in the game with a 60's futuristic art style.

2015 05 26 00001

  • New cube models
  • Fizzlers

Vaporizes cubes, turrets, and other various objects

  • Cubes now automatically turn towards you when picked up, so as you don't have to continuously pick them up and put them down to properly move it.


  • New Logo
  • New Menu Font

  • Java Launchwrapper v2.0
  • New debug screen (Press shift and F1) for quick and easy access to many commands
  • New main menu chapter background, not only intended just for a menu, but a fix to a bug as well.
  • Credits (Which don't yet include third parties) added as a placeholder
  • Chapters Renamed
  • Complex geometry testing map added for developers
  • Some content from Reepblue's version of PUNT added (supplied by Reepblue)
  • Many new textures and sound added, which resulted in a larger file size for PUNT.
  • New models added
  • PUNT gun / E.C.H.O texture changed
  • Shaders updated
  • Punt gun is now registered as weapon_echo in hammer, as its own entity
  • Many new scripts added, such as new soundscapes
  • Icon changed
  • New doors
  • New decals
  • Easter eggs not added
  • Developer commentary added (Well, started)
  • Closed Captions added (started)
  • Observatory rooms added
  • More entities required to be in every map added
  • E.C.H.O / Punt gun sounds added
  • Solid fields added
  • Player fields added
  • Minor resource tweaks
  • Many bug fixes
  • Many other changes which I'm unable to list due to the number of them

As you can see, this is a fairly long list of changes, which is why an update took so long. We plan on uploading a video within a few weeks.

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kzsUpdateVer 0.2
Half-Life 2

kzsUpdateVer 0.2

Jun 2, 2015 Killzone Source Patch 0 comments

Killzone Source Update Ver.0.2 Fixed Quick Reload on the M82 Assault Riffle. Fixed ADS jump sprint Bug. Fixed ADS Reload Bug on the 2 Helghast Riffles...

Underhell Chapter 1 - German Language Pack
Half-Life 2

Underhell Chapter 1 - German Language Pack

Jun 2, 2015 Underhell Patch 1 comment

Underhell Prologue + Chapter 1 German Language Pack, includes translated subtitles and graphic content. Instructions:

Ov Alpha Release #2
Half-Life 2

Ov Alpha Release #2

May 31, 2015 Overlordess Full Version 0 comments

Release with some balance changes, fixes for issues & map changes.

SMOD Half-Life Source Alpha
Half-Life 2

SMOD Half-Life Source Alpha

May 29, 2015 SMOD: Half-Life: Source Demo 0 comments

Hello.My name is Nikolay,surname is Aulov.Today i would like present to you the very early alpha release of my SMOD mod,that called SMOD Half-Life Source.In...

SMOD Half-Life Source Alpha Release
Half-Life 2

SMOD Half-Life Source Alpha Release

May 28, 2015 SMOD Demo 2 comments

Hello.My name is Nikolay,surname is Aulov.Today i would like present to you the very early alpha release of my SMOD mod,that called SMOD Half-Life Source.In...

kzssetup
Half-Life 2

kzssetup

May 20, 2015 Killzone Source Full Version 9 comments

Wait no more! It's time to Kill Helghast on the pc. You will need a Steam Account and the Source SDK Base 2013 Singleplayer -upcoming Beta tool installed...

Post comment Comments  (1540 - 1550 of 1,562)
Turtle
Turtle May 22 2003, 1:17am says:

It's called predevelopment. Things like design documents, concept art, storyline, and game flow planning. You know, the sort of things that seperates dedicated and professional mod teams from the amateurs.

+2 votes     reply to comment
leilei
leilei May 21 2003, 10:47am says:

They can model up and rehearse things.

+2 votes     reply to comment
Raditz
Raditz May 20 2003, 8:22pm says:

How can they mod for it if it even isnt out yet??!!!! And don't try to gimme some crap story about the editor already being out because i've been reading up on it.

+1 vote     reply to comment
lillbrorsan
lillbrorsan May 18 2003, 11:41am says:

This game rules, thought it hasnt come out yet :D

+2 votes     reply to comment
BlueWolf72
BlueWolf72 May 17 2003, 12:43pm says:

sorta look like them. but they are totally different

+2 votes     reply to comment
tw13ve
tw13ve May 17 2003, 11:11am says:

those aliens in the ingame image 1 looks heaps like the bugs in starship troopers.

not that thats a bad thing.

+2 votes     reply to comment
azzDB
azzDB May 17 2003, 8:37am says:

INtense; the black suit wearing enemies are actually aliens, so technically you wont be killing any humans or soliders.

+2 votes     reply to comment
GAMESOULjA
GAMESOULjA May 17 2003, 12:29am says:

i want doom3 and UT2004...so what if its HL? :/

-4 votes     reply to comment
INtense! Staff
INtense! May 16 2003, 11:03pm says:

I wanna be shooting human marines mainly not aliens... thats what i want, though i do love a bit of cover... even better when they take the bullets for you :D

+3 votes   reply to comment
ShortCutMan
ShortCutMan May 16 2003, 10:18pm says:

The second In-Game image looks like the kind of stuff I want. Working in a real team, killing hundreds of aliens! But the look of team work in that second shot really makes me want to buy it!

+2 votes     reply to comment
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Half-Life 2
Platforms
Windows, X360, XBOX, PS3
Developer & Publisher
Valve
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Source
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Release Date
Released Nov 15, 2004
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Highest Rated (22 agree) 10/10

Sadly it never ends for Gordon Freeman, he is gaming worlds Jack Bauer, consistently going from one bad day to the next. No sooner have you blown up the head of the Xenian Nihilanth and discussed career prospects with the mysterious G-Man than he tosses you in the mix again. Another train ride another mysterious situation leaving Gordon (and you the gamer) none the wiser, but thats what we like about the Half-life series and all it's canonical universe, Valve will always give you a Palm d'or plot…

Dec 21 2010, 6:20am by newnowmusic

Lowest Rated (8 agree) 1/10

lol

Dec 22 2010, 2:20pm by MasterBandit

Style
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First Person Shooter
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Sci-Fi
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AAA
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Sequels
Half-Life 2: Episode Two, Released Oct 9, 2007
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Half-Life 2: Episode One, Released May 31, 2006
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Half-Life 2: Lost Coast, Released Oct 26, 2005
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Half-Life 2, Released Nov 15, 2004
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Half-Life: Source, Released May 31, 2004
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Half-Life, Released Oct 24, 1998
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