Killzone Source Update Ver.0.2 Fixed Quick Reload on the M82 Assault Riffle. Fixed ADS jump sprint Bug. Fixed ADS Reload Bug on the 2 Helghast Riffles...
Once again, sorry for the long period without an update. This long period without an update basically has the same reasons as last time; outside life, limited time, etc. To reiterate, if you want more frequent updates, please follow us at any of the following links:
Head Developer's twitter: Twitter - Tristan .H
Corrupted Studios twitter: Twitter - Corrupted Studios
Official Blog: Blog
But now for the news:
A different kind of fizzler that changes color and toggles its output every time the player goes through it
Including versions of hammer, faceposer, model viewer (hlmv), caption compiler, and a custom java based launchwrapper for quick and easy access. (Requires Half-Life 2 for some features)
Vaporizes cubes, turrets, and other various objects
As you can see, this is a fairly long list of changes, which is why an update took so long. We plan on uploading a video within a few weeks.
Highest Rated (22 agree) 10/10
Sadly it never ends for Gordon Freeman, he is gaming worlds Jack Bauer, consistently going from one bad day to the next. No sooner have you blown up the head of the Xenian Nihilanth and discussed career prospects with the mysterious G-Man than he tosses you in the mix again. Another train ride another mysterious situation leaving Gordon (and you the gamer) none the wiser, but thats what we like about the Half-life series and all it's canonical universe, Valve will always give you a Palm d'or plot…
Dec 21 2010, 6:20am by newnowmusic
Lowest Rated (8 agree) 1/10
Dec 22 2010, 2:20pm by MasterBandit