Pick up the crowbar of research scientist Gordon Freeman, and find yourself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. You must rescue the world from the wrong you unleashed back at Black Mesa.

The original Half-Life sent a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title won more than 50 Game of the Year awards, was named "Best Game Ever" by PC Gamer, and launched a franchise which has since sold over 11 million units worldwide. By taking the suspense, challenge and visceral charge of the original Half-Life and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player’s presence affects everything around him or her, from the physical environment to the behaviors and even the emotions of both friends and enemies.

Technical note: most mods “for Half-Life 2” are actually cross-compatible with all of Valve's Source engine games. Check a mod’s profile for details on whether a specific game is needed.

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News Time:
Thanks for coming back everyone who's following! If you are not, then hello newcomer!

For starters, I had difficulty arranging time with friends to test the mod over a network. So, last weekend (after a few pints and panicked rationalizations of time management) I leaked a beta out to see if there would be any takers for testing. But I think I went about it wrong, and at a bad time. Instead of posting it here on ModDB, like any other self-respecting mod developer would have, I posted on Reddit, the week after FO4 came out. And nothing happened. I'll just link you the topic here in case your interested in fiddling with it, or testing it for me and reporting back your findings: Reddit Beta. I do not suggest playing it if you can wait another week to play something with less bugs and all the following new features.

So whats new since last update?


I started two new maps that could play all the different game modes. The way I approached them was to include bases with team spawns hidden from the opposing team, symmetrical mapping style for rapid production, and very light on the detailing. They were done in almost one afternoon. Instead of describing them, check out the few pictures i uploaded here, and the video below.


I collected and edited a bunch new sound and implemented them into the game code. I wish I had all the tools to record effects, or I had the money to buy one of those giant sound packs, but freesound.org is amazing, and this project is never going to ask for any money from anyone ever so i don't feel bad for borrowing from them (those many individual sound developers). Damn I forgot to note all my resources for the people to thank. (sorry peeps and thank you for your efforts!).


Speaking of thanks, very big thanks to Chainmanner for writing a cloak tutorial on the VDC back in 2014 on player cloaking for SDK2013 im single player, which made me scrap my model swapping method, and loose a days work, for a material proxy based method. With some hassles I got it working for multiplayer, and that folks, brings us to the newest member of the Snowball Fight Power-Up's:

cloak Cloaking: requires full Auxiliary, attacking will drain some auxiliary.

- Another neat thing about placing the power-ups into your map: You don't need to be accurate, lift them off the ground, nor put those little float stands beneath them. using the default settings for the map entity, the power-up will automatically drop to the floor, raise to the wright height, and place the fancy glowing device below it. All this is optional and changeable in the map editor through the entity properties.

Snowmen Damage! Snowmen got a couple levels of damage. Now the snowmen divide their total life (kicks: however much the serve admin decides), and changes the model when a new level of life (third) is reached. These levels of damage were rushed (sorry for the lazyness modeling technique):

snowmen damage

For my love of HL1 DM, I'm bringing back the HL1 bouncer things (no idea what the scientific term is... bouncer thing.)


One more week1!! ok, well not for the v1.0. I don't think I'm really going to have a solid game next week. I've realized that I'm still constantly finding new ideas, and things to implement. I still havnt done much lan or server testing. What I can do for you, the people who want to start the snowball war early, I will make available (here on Moddb), a new beta! With all the features and changes that will be made up until sometime early next week, for release next Friday Dec 4th. I hope to get a lot done and working by then, and after that, I will continue development until I feel the mark of v1.0 is suitable. That's all for today!
As usual here's a video to visually demonstrate the news updates, thanks for reading, or skimming, or just looking at the pictures! Until next week!

PUNT Development as of 11/26/15

PUNT Development as of 11/26/15

1 day ago PUNT: Rebirth 0 comments

Here's another update regarding PUNT's development as of 11/26/15.

100 enter the city

100 enter the city

2 days ago BrainBread 2 1 comment

100 survivors have entered the city, not knowing their about to enter a world of pain and bread... Will you be among the first?



5 days ago Hangover 10 comments

Hangover MOD version 1.0 is finally released. YAY! Sadly, without the graffiti we waited so long for...

Media Release #5

Media Release #5

5 days ago Half-Life: Blue Shift: Source 0 comments

Hello again, it is me, Aulov Nikolay. Today I would like present to you the fifth media release of my mod. So, let's have a start.

Post download RSS feed Related Downloads


5 days ago Hangover Full Version 15 comments

Half Life 2 Mod, Hangover version 1.0 released. Check latest news on the MOD's homepage for more info.

Now Serving:437 - Demo release!

Now Serving:437 - Demo release!

6 days ago Now Serving:437 Demo 1 comment

Demo release. Nothing more to say, really. It is what it is. Hopefully.

Exterminatus Alpha 8.25 Installer

Exterminatus Alpha 8.25 Installer

1 week ago Exterminatus Full Version 0 comments

This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids...

Exterminatus Alpha Patch 8.25 (Zip)

Exterminatus Alpha Patch 8.25 (Zip)

1 week ago Exterminatus Patch 0 comments

This patch contains all the changes from Exterminatus alpha 8.24 to alpha 8.23 including two updated maps, improvements to the reward menus and dreadnaught...

Smod: Annihilation

Smod: Annihilation

2 weeks ago Smod: Annihilation Full Version 12 comments

Google Smod Cvars if you want to reduce the amount of effects in-game so you don't crash as much. Just place it in the "sourcemods" and start it up.

half life 2 tactical Fixed "beta"

half life 2 tactical Fixed "beta"

2 weeks ago Demo 3 comments

this is a fixed version of half life 2 tactical. and of course it requires hl2 NOT THE DM ONE and CSS its recommended also this is our my/our first mod...

Post comment Comments  (1520 - 1530 of 1,570)
Metal_Sac Aug 12 2003 says:

awesome demo o the ragdoll physics engine HL2 will use. It's fun to play with, so enjoy!

+2 votes     reply to comment
Metal_Sac Aug 12 2003 says:

What if this game sucks? I mean sucks ***. I know it won't happen, but if it did? It would kinda funny. I'd have to laugh. I mean, all this hype and me becoming obsessed, and then HL2 blows. City-17.net It just might be possible...
I don't believe, though. HL2 0wnz UR face n00b1!!!11!!

+3 votes     reply to comment
leilei Aug 2 2003 says:

My k6 can run it fine.

Seriously, it can.

+2 votes     reply to comment
EclipseRS Jul 25 2003 says:

Information :

A new HL2 modification revolving around the street racing world, you will be able to purchase parts for your car in game, we are going to make a central server similar to that of Motor City Online, however, we will need a sponsor, if you wish to sponsor us with a server or two (One for Beta Testing, One For Central-Server) then please email me.

If you wish to ask any questions please either email me or join our IRC channel at #HighOctane on the gamesnet server (irc.gamesnet.net), add us to you're auto perform list and just idle!

We are currently looking for the following; 2 Coders, 2-4 Modelers, 2-4 Skinners, 1 Graphics Artist, 2 Animations. We currently have one mapper (My Self) and one graphics artist (F|uxx).

To view our website : Click Here
To view our moddb profile : Click Here

Eric "EclipseRS" Pelezo

+2 votes     reply to comment
Pengus Jul 23 2003 says:

How Many of you will have the hardware to play this though??

+2 votes     reply to comment
ShortCutMan Jul 20 2003 says:

waldenlongboards wrote:i need help wear do i get hl2 and do i need it to play hl2 mods

Its not out yet, and yes you will need HL2 to play HL2 mods. They aren't HL2 mods for nothing. :rolleyes:

+2 votes     reply to comment
BiGDaWg12 Jul 17 2003 says:

Forget Multiplayer, if they did get rid of multiplay, i would still buy the game (though no MP would really suck) but this game's Single Player is gonna be much better than the MP is. I CANT WAIT :D

+2 votes     reply to comment
waldenlongboards Jul 16 2003 says:

i need help wear do i get hl2 and do i need it to play hl2 mods

+2 votes     reply to comment
hammy-bob Jul 9 2003 says:

:-| why do you think none of us played hl single player, that was the great part of hl

+2 votes     reply to comment
Scorcho Jul 7 2003 says:

This is probably gonna be a sweet game, but I bet half of you didn't even play half life single player, and are calling this game sweet because of modding capabilities :S
If you are gonna buy this when it comes out, don't expect mods for a couple months. Instead, PLAY SINGLE PLAYER.
Now for some subliminal messaging.

I like pie, pie is good to PLAY with. When I was SINGLE I was such a PLAYER!!


+2 votes     reply to comment
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Half-Life 2
Windows, X360, XBOX, PS3
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Released 2004
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5217 votes submitted.

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Highest Rated (24 agree) 10/10

Sadly it never ends for Gordon Freeman, he is gaming worlds Jack Bauer, consistently going from one bad day to the next. No sooner have you blown up the head of the Xenian Nihilanth and discussed career prospects with the mysterious G-Man than he tosses you in the mix again. Another train ride another mysterious situation leaving Gordon (and you the gamer) none the wiser, but thats what we like about the Half-life series and all it's canonical universe, Valve will always give you a Palm d'or plot…

Dec 21 2010 by newnowmusic

Lowest Rated (8 agree) 1/10


Dec 22 2010 by MasterBandit

Half-Life First Person Shooter
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Half-Life: Source First Person Shooter
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Half-Life 2: Lost Coast First Person Shooter
Half-Life 2: Episode One
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