Pick up the crowbar of research scientist Gordon Freeman, and find yourself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. You must rescue the world from the wrong you unleashed back at Black Mesa.

The original Half-Life sent a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title won more than 50 Game of the Year awards, was named "Best Game Ever" by PC Gamer, and launched a franchise which has since sold over 11 million units worldwide. By taking the suspense, challenge and visceral charge of the original Half-Life and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player’s presence affects everything around him or her, from the physical environment to the behaviors and even the emotions of both friends and enemies.

Technical note: most mods “for Half-Life 2” are actually cross-compatible with all of Valve's Source engine games. Check a mod’s profile for details on whether a specific game is needed.

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Blog RSS Feed Report abuse Latest News: Developer "stalemate" - community vote!

About Optic with 0 comments by Шill on Jul 12th, 2014

Well, we've finally done it.

 For the first time, us developers have argued over something. It's something minor, cosmetic, and just plain stupid but we reached a simple conclusion: Let the community vote on what they want.

The argument concerns the models for the Runner and Hunter teams. We've still got the original concept of having three classes, Offensive, Defensive and Medic, and we're working on models you can tell apart by their silhouette, just like Team Fortress 2's wonderful cartoony characters.

The new models need to be based off a simple human model and from there can be sculpted into the actual characters. The problem? There are two different bases we can use with different styles.

The first base is a more realistically proportioned one. All existing models are based on it.


The second model, by EnderSpeeder, is a more cartoony one. The proportions are different with slimmer arms and legs and the overall shape and style is different to what we currently have, shown here with Runner legs.


So the question is, which one to use?

Would you like to see Optic keep the current more realistically proportioned style it had from the beginning or move towards the cartoony side of the spectrum?

Here is each developer's reason to stick with each version:

Шill: I think we should stick with the original model, due to the better, more realistic proportions. The models already use it so I know how to unwrap it when I go to texture models based on it. I think it just fits the whole gritty, never ending war concept of the game too nicely to ignore.

EnderSpeeder: Using the cartoony ones is easier because they are already existent and have a good style because they're different from the style of other deathmatch mods, more unique. They are also really easy to model around due to me making them simple and easy to edit. 

Interested in doing your bit and deciding how the final game will look? 

Vote here!

Votes will be counted on 24th July.
Why 24th? It's my birthday. :)

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Post comment Comments  (1480 - 1490 of 1,523)
Skeedish
Skeedish Jun 28 2003, 1:42am says:

yeah, half-life 2 will ownzorg doom 3, but ut2k4 will come a close second :P

+1 vote     reply to comment
briguy992
briguy992 Jun 25 2003, 2:38am says:

so i teh winnar???

+2 votes     reply to comment
Smiles_the_Chipmunk
Smiles_the_Chipmunk Nov 5 2005, 10:58pm says:

they dont have a hotfix...we determined that my improved preformance was the result of a "clean boot" which is achieved by turning off any firewalls.

+2 votes     reply to comment
lillbrorsan
lillbrorsan Jun 14 2003, 4:31pm says:

Last comment wins ^^

+2 votes     reply to comment
|AA|-|2endezvous
|AA|-|2endezvous Jun 9 2003, 8:54pm says:

WHO CARES, THIS GAME IS SO GUNNA OWN!!!! w00t w00t. This game makes me want to wet my pants.......not really but its sounds so good!!

+2 votes     reply to comment
azzDB
azzDB Jun 9 2003, 7:35am says:

Doesnt matter at this point, its still a mystery, wait peons; wait.

+2 votes     reply to comment
Mr.Magnetichead
Mr.Magnetichead Jun 5 2003, 9:41am says:

Sierra no longer handle Valve products.

+3 votes     reply to comment
Glad-Wrap
Glad-Wrap Jun 2 2003, 11:49pm says:

As far as I know it's Sierra. VALVe managed to release DoD with Activision but I think that they're already contracted to Sierra for HL2 & TF2.

+1 vote     reply to comment
leilei
leilei Jun 2 2003, 5:32pm says:

It's not Activision, it's EA (i think, but they're all evil.)

0 votes     reply to comment
Shirk
Shirk Aug 9 2009, 11:24pm replied:

Its valve you ******* moron

+1 vote     reply to comment
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Half-Life 2
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Windows, PS3, X360, XBOX
Developer & Publisher
Valve
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Release Date
Released Nov 15, 2004
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5151 votes submitted.

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Highest Rated (20 agree) 10/10

Sadly it never ends for Gordon Freeman, he is gaming worlds Jack Bauer, consistently going from one bad day to the next. No sooner have you blown up the head of the Xenian Nihilanth and discussed career prospects with the mysterious G-Man than he tosses you in the mix again. Another train ride another mysterious situation leaving Gordon (and you the gamer) none the wiser, but thats what we like about the Half-life series and all it's canonical universe, Valve will always give you a Palm d'or plot…

Dec 21 2010, 6:20am by newnowmusic

Lowest Rated (8 agree) 1/10

lol

Dec 22 2010, 2:20pm by MasterBandit

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First Person Shooter
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Sci-Fi
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AAA
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Half-Life 2: Episode Two, Released Oct 9, 2007
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Half-Life 2: Episode One, Released May 31, 2006
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Half-Life 2: Lost Coast, Released Oct 26, 2005
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Half-Life 2, Released Nov 15, 2004
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Half-Life: Source, Released May 31, 2004
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Half-Life, Released Oct 24, 1998
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