Alchemilla Full Version for Linux. Languages - english/russian/spanish. You need steam account to play this mod.
So, let's have a start. Firstly, let's have a talk about project, about it purpose. The main purpose of this mod is to make a straight port of Deathmatch Classic. Which means that the whole game will be ported over to the Source Engine. I will port all sounds, models, effects, materials etc. And configure them to work with the Source Engine. If what i have just stated still is a bit confusing to you then basically what I am doing is creating a Half-Life: Source version of Deathmatch Classic. So that Deathmatch Classic will get the updated features such as updated water, shaders, models, textures and much more. For that moment I have ported all maps from Deathmatch Classic to the Source Engine. They are looking very good, but need some polish for the final release. So, here are the screenshots about the maps.
And here is the video about testing ported maps.
Good luck and have a big fun.
Highest Rated (22 agree) 10/10
Sadly it never ends for Gordon Freeman, he is gaming worlds Jack Bauer, consistently going from one bad day to the next. No sooner have you blown up the head of the Xenian Nihilanth and discussed career prospects with the mysterious G-Man than he tosses you in the mix again. Another train ride another mysterious situation leaving Gordon (and you the gamer) none the wiser, but thats what we like about the Half-life series and all it's canonical universe, Valve will always give you a Palm d'or plot…
Dec 21 2010 by newnowmusic
Lowest Rated (8 agree) 1/10
Dec 22 2010 by MasterBandit