Pick up the crowbar of research scientist Gordon Freeman, and find yourself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. You must rescue the world from the wrong you unleashed back at Black Mesa.

The original Half-Life sent a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title won more than 50 Game of the Year awards, was named "Best Game Ever" by PC Gamer, and launched a franchise which has since sold over 11 million units worldwide. By taking the suspense, challenge and visceral charge of the original Half-Life and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player’s presence affects everything around him or her, from the physical environment to the behaviors and even the emotions of both friends and enemies.

Technical note: most mods “for Half-Life 2” are actually cross-compatible with all of Valve's Source engine games. Check a mod’s profile for details on whether a specific game is needed.

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Blog RSS Feed Post news Report abuse Related News: PUNT 8/26/15 Update

About PUNT: Rebirth with 4 comments by Tristan816250 on Aug 26th, 2015

As promised, here's another update regarding PUNT's development as of 8/26/15.

Head Developer's twitter: Twitter - Tristan .H

Corrupted Studios twitter: Twitter - Corrupted Studios

Official Blog: Blog


For the past month, we've all been working almost non stop on PUNT and trying to get the demo ready for all to play. However, this will take longer than our original estimate of the demo releasing at the end of August, and will most likely be released at the end of September or early October. Although, even this may change. We're aiming for quality over how quickly we can release it.

As far as what's happened within the past month, the list is too long to post in one news update. Therefore, only the more important details will be displayed.

Firstly, the Pause Cube demo test has been polished up a bit:

2015 08 25 00001

2015 08 25 00002 1

Secondly, Krislynn has been hard at work creating more music for the game which can be found on her SoundCloud. Consider following her to keep up to date!

We've also seriously been considering creating Mac & Linux ports of the game! We've obtained multiple Macs' and have installed Ubuntu on a spare pc and will be looking into development for them soon.

418 kona software logos 1

We also have four new team members! They are Dr.Doozer as the author of the story (Known for writing the PS: Mel story), Triple-M as a mapper (Known for a fairly popular CS: GO map), Miss Stabby as a Modeler (Known for model work on the Gary Hudston Project, PS: Mel, and Aperture Tag), and Zafire Flame Dragoon as an additional composer (Known for his SoundCloud works). We'll be sure to keep you posted on all of their contributions in the future.

Edit: Zafire Flame Dragoon just recently finished the following pieces.

E.C.H.O


E.C.H.O. - Mod DB

Intro A


Intro A - Mod DB

Intro B


Intro B - Mod DB

So what's all this talk about a demo? Why is it even a thing? Yes, people may want a taste of the game, but does it have any purpose other than that? Is it needed?

Yes, the demo is very necessary! The demo will help support the greenlight page when it goes live and will also give back to those of you who follow the mod. The demo will consist of 9-10 different maps which will demonstrate various aspects of the game. It will also include the first three maps of the actual game, which will include story, npcs, voice acting, and pieces from the OST which haven't been revealed to moddb yet! Upon being greenlit, this demo will also be available on its store page prior to the actual release of the game (which is quite a while off). This demo also serves to support one other major announcement, but it will have to wait until the next news update. It's extremely important though!

So what's been added to PUNT as far as new features?

Firstly, the ability to zoom (like in portal 2) has been added. Secondly, lasers and reflection cubes have been added (the screenshot is still a work in progress). We've also refined fizzlers and added new field types.

2015 08 26 00002

That's about all we're comfortable with showing off this update. The next one will contain extremely important information regarding PUNT's future release and will really contribute to the games' success.

Until next time,

-Tristan (BoxandRocks) of the Corrupted Studios development team

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Post comment Comments  (1460 - 1470 of 1,566)
Quackzilla
Quackzilla Sep 16 2004 says:

News update:

The Half-Life 2 release candidate shipped yesterday, 9/15.

+1 vote     reply to comment
Molested
Molested Sep 8 2004 says:

I'v played the Beta, this game WILL be good.

+1 vote     reply to comment
duckedtapedemon
duckedtapedemon Sep 6 2004 says:

i should be half life 2 first

+2 votes     reply to comment
Pengus
Pengus Aug 30 2004 says:

You cant say its better till its actually out. We'll see soon enough.

+2 votes     reply to comment
Bashh
Bashh Aug 27 2004 says:

Half-Life 2 WILL rule, simply... great engine, great graphics, great modability, and it's a freakin successor to Half-Life!!

None of the dooms were really that great, doom3 isnt either it is kind of tasteless, but its worth playing, for the good graphics. (i'm a modeller, so i like looking at awesomeness of graphics) But half-life... Man that's a great game, great storyline and plot... the unrealistic weapons were meh... but you were so involved in getting to the surface, you didnt mind to much that your mp5 didnt look or feel much like a sub machine gun. I cant wait to see what new awesome storylines Half Life 2 will bring us, let alone the awesome mods.

+2 votes     reply to comment
TehGodfather
TehGodfather Aug 14 2004 says:

Can't... Wait....

+2 votes     reply to comment
Makkon
Makkon Aug 12 2004 says:

Cheap alert: :rolleyes: MY god, you have no Idea, DO YOU?

0 votes     reply to comment
-iRe-MasterMo
-iRe-MasterMo Aug 12 2004 says:

All i know its coming soon.

+2 votes     reply to comment
Quackzilla
Quackzilla Aug 9 2004 says:

Cheapalert said:

Any prospective modder (like me) knows that vavle has added an OPTIONAL 2 stage process for map construction, allowing you to make an "orange map" to test before you texture it.

I couldn't remain quiet and let your erroneous statement be percieved as the truth.

+2 votes     reply to comment
leilei
leilei Aug 3 2004 says:

In addition, comparing Doom3's recommended requirements (That's not the minimum) with HL2's minimum makes you all the more ignorant (and don't accuse me of being MJ with that comment either)

+1 vote     reply to comment
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Half-Life 2
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Windows, X360, XBOX, PS3
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Valve
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Released Nov 2004
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Highest Rated (22 agree) 10/10

Sadly it never ends for Gordon Freeman, he is gaming worlds Jack Bauer, consistently going from one bad day to the next. No sooner have you blown up the head of the Xenian Nihilanth and discussed career prospects with the mysterious G-Man than he tosses you in the mix again. Another train ride another mysterious situation leaving Gordon (and you the gamer) none the wiser, but thats what we like about the Half-life series and all it's canonical universe, Valve will always give you a Palm d'or plot…

Dec 21 2010 by newnowmusic

Lowest Rated (8 agree) 1/10

lol

Dec 22 2010 by MasterBandit

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