Half-Life 2: Lost Coast is a playable technology showcase that introduces High Dynamic Range lighting to the Source engine. It is included with Half-Life 2, purchased on Steam. Originally planned as a section of the Highway 17 chapter of Half-Life 2, Lost Coast follows Half-Life protagonist Gordon Freeman as he travels up a coastal cliff to destroy a Combine artillery launcher in a monastery, which is firing on a nearby town.
Obsidian Conflict style rebel hand retexture for Half-Life 2 HEV arms and Counter-Strike: Source gloves.
Are you like me and easily annoyed by small and minor things? Like, for say, the hands/arms in first person in an FPS game not matching up at all, like there was not attempt by them to do so? This retexture of Half-Life 2's HEV arms and Counter-Strike: Source's combat gloves fixes that issue, at least somewhat, in Obsidian Conflict. This retexture can also, of course, be used in normal Half-Life 2 or Counter-Strike: Source (or any related games/mods) without issue if you do so desire. And yes, you may use this in your mod if you see fit.
Normal FOV AK-47 screenshot:
High FOV dual Uzis screenshot: