Hacknet is an immersive, terminal-based hacking simulator for PC. Dive down a rabbit hoIe as you follow the instructions of a recently deceased hacker, whose death may not have been the accident the media reports. Using old school command prompts and real hacking processes, you’ll solve the mystery with minimal hand-holding and a rich world full of secrets to explore.

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Hacknet's been the last three years of my life, my creativity, and most of my time outside of a day job - and I couldn't have asked for more from the response. Thanks so much to everyone in the community for being so great, and keeping the indie dream alive!

Instead of moving on to new projects, I've decided to dedicate most of this year to supporting and expanding the game.

I've been looking at all my options on what I should be focusing on next, and what the community really wants and in this post I want to give everyone an update on what my plans are, and when you can all expect new stuff. Lets get to it!



Localization and Translations

A lot of people have been requesting localized versions of Hacknet and some eager fans have even started submitting translations. Because Hacknet is such a text-heavy game and has an unusual structure, this isn’t super easy to do but I'm currently working on the technical side and will then be organizing translations for major regions soon. If you are eager to help with translating, please let me know on matt [@] hacknet-os.com!

Multiplayer

Multiplayer is another feature that many people in the community have been clamoring for, and I'm still in the process of experimenting with various models for this. I've got some pretty crazy ideas, and this is something that I will be exploring and releasing later this year as a free update.



Education And Training Versions

An unexpected set of requests started cropping up soon after release, with a number of educational establishments, training groups and security companies asking for a training version of Hacknet. Some amazing contacts in the US Department of Defence and cyber warfare groups are helping design special improvements, and mods to the game to be used in their training programs. In parallel, I'm investigating a version of Hacknet that can be deployed to students as a learning tool, and a training tool for companies. Some of this work will hopefully filter back into the main version of the game.

Mod Support

Since day one, mod support has been the number one, most requested feature. The good news is that, yes, I am working on the backbone system that will allow modders to create Hacknet stories easily, and more importantly, a way for players to download them seamlessly via Steam Workshop. Over the next few months I will be seeding these tools to game developer friends and existing Hacknet modders for testing. This will hopefully result in some great mods being available when we release official mod-support later this year as a free update.



Expansion / DLC

Overall, the thing that the community seems to want is just more Hacknet. I definitely want to make a Hacknet 2 but after more than three years working on the game, I feel like I need to work on something different before embarking on a full sequel. As a solution, I'm thinking about creating a premium expansion for Hacknet, to give you all some significant new content but at a scale I can complete this year.

I am aiming for 3-5 hours of gameplay, with a new story, some interesting new programs, tonnes of new computers, servers, contracts, and some hidden surprises along the way. I’m planning to make this a premium piece of DLC with a price of $5 USD and launch it in the back half of the year.

Before embarking on this, however, I wanted to pose the question to you, the community - is this something you would want? If so, I'll add it to the schedule and get to work on these cool ideas I've had since the release. Otherwise, I'll stuff them into a closet and will look at implementing them in a possible sequel later down the track after I've worked on some other projects I have in mind.

How does that sound to everyone? If the community is really against charging for DLC, we'll work out a new plan, but to me, this looks like the best way to get everyone some new Hacknet as soon as possible. Please let me know your thoughts in the comments.

Timelines

Assuming that the community thinks that DLC should be developed, this is the rough timeline I’ll be aiming for:

  • April / May - Translated/Localized Hacknet launches all over the world. Prototype mod tools seeded to developers and community members for feedback

  • August/September - DLC + Mod support launch

  • October/November - Multiplayer Launch


Thanks again for all your support. I have some pretty crazy ideas for the additions this year - I hope you're ready.

-Matt

Hacknet Post Release Plans - Mac/Linux coming soon!

Hacknet Post Release Plans - Mac/Linux coming soon!

News 0 comments

Hacknet's release in August was a huge success - Overwhelmingly Positive reviews on Steam! Mac/Linux coming soon!

Hacknet Complete - Coming Soon!

Hacknet Complete - Coming Soon!

News 4 comments

Hacknet's complete version, in development behind the scenes for years now, is almost ready - coming to steam August 12.

Hacknet Dev Updates

Hacknet Dev Updates

News 7 comments

Hacknet's back in full development (and has been for a while), complete with new missions, new programs, new features, new everything!

Hacknet v1.23 Update

Hacknet v1.23 Update

News 6 comments

Hacknet update to version 1.23, fixing several bugs that players had issues with, and improving the savefile format.

RSS feed Downloads
Hacknet v1.23 (2012)

Hacknet v1.23 (2012)

Full Version 18 comments

Patch 1.23 of Hacknet, fixing several issues that were reported, and some other bugs with save files.

Hacknet v1.22 (2012)

Hacknet v1.22 (2012)

Full Version 2 comments

Hacknet Version 1.22 Fixes many bugs, and adds some small features.

Hacknet v1.2 (2012)

Hacknet v1.2 (2012)

Full Version 1 comment

The Full Version 1.2 of Hacknet - fixed every reported bug, added saves and improved some terminal functions to be more like their *nix equivalents.

Hacknet v1.1 (2012)

Hacknet v1.1 (2012)

Full Version 4 comments

The full alpha version of Hacknet. This version has both single player and multiplayer options. Patch 1.1 - fixed many bugs of the initial release and...

Post comment Comments  (60 - 70 of 329)
michalmarek249
michalmarek249

Hi, can you help me? I don´t know how to hack server with 2 and more active ports.
Thanx.

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BlitzWithGuns
BlitzWithGuns

It's pretty easy. First, work on the SSH by typing 'exe SSHcrack [port number(22?)]. Then, use FTPBouce by entering 'exe FTPBounce [port number(21?)]. Then, use Porthack by entering 'exe Porthack'. This should get you the adminship for that computer!

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Maxamillo100
Maxamillo100

Could you help me with the exe sshcrack22 it wont work right

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BlitzWithGuns
BlitzWithGuns

Put the space in between SSHCrack and 22, like this (exe SSHCrack 22). Type this in exactly, putting in the capital letters too.

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Maxamillo100
Maxamillo100

I typed exe SSHCrack 22 and it says file dose not exist

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Maxamillo100
Maxamillo100

And when i type exe it gives me 5 choices porthack,forkbomb,shell,tutorial, and securitytracer

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Falc0
Falc0

Maybe start a new game and dont skip nothing, do whatever the tutorial says. You cant do the SSHcrack because you dont have it in your /bin folder, to do that you have to go to some ip ( i dont remember wich), go on the bin folder and type scp SSHcrack.exe, it will copy it to your /bin folder and then you're ready to go.

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xXDJXx
xXDJXx

Every time I save the session, to load again from the main menu it just crashes the game, any idea how to fix?

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NekoHaxor
NekoHaxor

I just played a bit of the 2012 versions of the game, and it's great. It feels pretty immersive, and, well, it just makes you feel cool doing all this hacking stuff, you know. But does this represent real hacking in any way? I see that the description says " Using old school command prompts and real hacking processes", but the things you do in the game feel pretty simple (I use only terminal, when I'm not accessing the mail), so I'm not sure if it is simplified, or if hacking is/used to be like this. Maybe I'm not deep enough into the 2012 version of the game, to see everything (I think I completed three or four missions). But anyway, I'm sure to buy this game at some point, (probably not from a huge sale, this is too cool, but we'll see) hopefully once it is released.

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bloodaxe95
bloodaxe95

Tried the 1.23 version, and I can barely wait for the full release! Love this game ^^

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bloodaxe95
bloodaxe95

P.S: I hope the MP is improved, perhaps with online matchmaking and a lot more features??

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danielws424
danielws424

The 2012 version is actually pretty fun! Can't wait for the full game!

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Hacknet
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Surprise Attack
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Highest Rated (8 agree) 10/10

Awesome game

Jan 29 2012 by fictitious

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