Hello, guys and gals, how are you? I hope you're all doing fine.
This Saturday we bring some news about the game development. We are happy to announce the third boss is up and running! I'm almost sure that guys you will love it. The battle is absolutely thrilling. Here is a teaser screenshot:
You guys might have noticed how the room is dark. Well, this boss uses a mechanic similar to Ganon's mechanic on TLoZ: A Link To The Past. You must light up the torches in order to attack the boss. But what am I doing? I won't spoil all the fun!
Recently, we've noticed that we could visually improve the game, so, we've been working on lots of stuff to make the game prettier: Torches, tiles, boxes, walls, FXs, screens and many other stuff. Here is a example:
We've made Moombie's wall actually look like a stone wall, improving its animation and making it even prettier. But that is just one of many stuff we've been working on! We are doing our best to improve the immersion process, to make the game even more sleep-stealing!
Oh, by the way, we have 2 new videos up showing detailed gameplay from two rooms, one using the waves mechanics and the other one using the survival mechanic. Hope you guys enjoy it!