Gunman Chronicles is a futuristic first-person shooter computer game using the Half-Life game engine. It was originally planned as a total conversion for Quake; it then switched games to Quake II, followed by another switch to Half-Life, before being spotted by Valve Software and released as a stand-alone retail product in 2000.
The story line is rather good, but is not shown to its fullest as the game itself is rather short. The ending is pretty good, but leaves a few unanswered questions. Sound is also something that I'm mixed about. While gameplay sounds, and explosions are done well, the voice of the AI sounds like its a wannabe Shodan or Xerxes from System Shock 2, no joke. It basically sounds like some female that is ****** off because her husband left her and wants revenge. Sound rather non-awe-inspiring? That's because it isn't. Gameplay, again, could have been a contender, but falls short. The weapon customization is very unique, and its quite cool.....at first. Yes I was thrilled to be able to choose various setting for my pistol, but when it came down to it, I left it on Rapid fire, unless I changed it to sniper. The one weapon that required big time modification was the chemical gun. A more acid mixture is better against flesh, while a more base mix will be better against droids. The other gameplay issue is the character AI and npc interaction. If you expect anything like Half-life, you will very disappointed. They is no interaction between friendly NPCs except for the scripted parts. Furthermore, the AI in general is rather bad. One good thing I like, that brings this game from a 5-6 to a 7, is the final battle. It is actually a shame this game didn't sell to well, so this type of battle may never be used again. The AI does the actual fighting with the final boss, you just have to cover it from other attackers. Not to mention the build-up to the final battle is rather well done.