Gundam RTS 1.21
Jul 06, 2009 Full Version 1 commentYet another release, while it is mostly background code this release addresses many of the concerns I have received about balance and adds new units and...
This project as far as Total annihilation would allow was completed, I have now begun expanding on the original concept into what the spring engine can handle. With all that I have originally planned for the total annihilation TC completed, I now carry the project further and closer to a true work of fan art, improving models and improving gameplay. Some models already have been updated or replaced where as others are still the same. Feel free to post comments on the models or anything related to the project here.
Why are there two Gundam profiles:
As you well know this very same project is also registered for Total annihilation. However after reaching 1.0 the mod has split into two branches. Gundam Annihilation(more for ta) and Gundam RTS(game for the engine spring). Gundam Annihilation 1.0 is not released to the Total Annihilation community but gundam spring is. Gundam RTS will continue to grow as spring gives me more features.
One Big thing of note is that unlike Total Annihilation, the Spring engine is FREE and that means that this project is more readily accessible then the Total Annihilation counterpart.
Again, spring is a free rts engine, with many games, ta mods and a good gundam game that I am working on! How can you go wrong with a free gundam RTS!
get spring here!
get the latests version(1.21) here
2 comments by Smoth on Oct 5th, 2009 digg this super bookmark
So it has been a while since I posted something new. I guess I should go ahead and say something. So I have been kinda busy with some IRL stuff. However, as you guys can see below, yet another unit has been modelled.

As with the zaku2/zaku1/gouf, this paves the way for the base of several models including the rx-79 and ez-8 which are next on the list of work to be done and really only represent some model changes and a few bits of new geometry here and there. Kinda cool IMO.
Anyway, just wanted to give you guys a nice update.
Yet another release, while it is mostly background code this release addresses many of the concerns I have received about balance and adds new units and...
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Wow, I just got raped by Feddies who used some Zeon elevator thingy 0_o
I destroy one and 5 more take its place. And the Doms that are supposed to be strong got decimated with ease? Gonna find another map and see how well I do this time. My team mate AI was supposed to be with me!
I have not seen any notes saying that the doms are the strongest.
Ok, fine lol, bad wording. The Dom's have heavy armor is what I meant and they get chopped down with ease.
Where do you get that from? I have never read it. The asset of the dom was always it's speed not it's armor.
Show's dialogue. Probably the original Gundam when the Gundam was fighting in Africa against the Tri-Stars or in one of those video specs from a Japanese PS2/Gamecube game.
I would like to know a source because I have not seen it. I suspect someone misinterpreted something. It does have better armor than a zaku post treaty but strongest, hell no.
don't know did anyone have problem like me.
on federation side popup turrets isn't working to me on 1.12f1.
I have not heard any reports about it and people seem to be using them fine. Is it not shooting? is not available?
i mean it can't attack anything.
mayb i might try to download it again and see that problem still happen to me..
The spring engine is always growing an changing. Because it is open source and developed by people who continue to improve the engine it can only get better.