Guild of Dungeoneering is a turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon itself. Using cards drawn from your Guild decks you lay down rooms, monsters, traps and of course loot! Meanwhile your hero is making his own decisions on where to go and what to fight. But will he be strong enough to take on the dungeon's overlord?

Post news Report RSS Guild of Dungeoneering - playable alpha

A dungeon exploration game where you don't get to directly control the main character, instead building out the dungeon around him.

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Recruit adventurers to explore dungeons for the glory of your Guild. Build the dungeon room by room, fill it with monsters, traps and treasure .. and hope your dungeoneers have what it takes to return victorious!

A dungeon exploration game where you don't get to control the adventurer. Instead you lay out the dungeon one room at a time (including treasure & monsters) and he proceeds according to his AI. You want him to explore, level up, find treasures and ultimately survive - but you don't get to directly control him.

Guild of Dungeoneering title screen

This game is in alpha right now but is already playable. You can play it (and pre-order it) right over here.

Guild of Dungeoneering is being lovingly crafted by Colm Larkin (@gambrinous) with original art by Fred Mangan (@fredmangan). I would love feedback on the game if you play it!

Screenshots & concept art

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TKAzA
TKAzA - - 3,154 comments

Interesting style, enjoyed the alpha.

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gambrinous Author
gambrinous - - 10 comments

Thanks for trying it!

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TKAzA
TKAzA - - 3,154 comments

It was a bit confusing till i watched your video. :)

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gambrinous Author
gambrinous - - 10 comments

Thanks for the headline IndieDB!

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Drakkheim
Drakkheim - - 2 comments

That's lovely looking

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gambrinous Author
gambrinous - - 10 comments

Thanks!

Reply Good karma+1 vote
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