Green Page is a Inspired by the Stalker games, this places the player in the fictional city of Old York, thirty years after the nuclear apocalypse. As a survivor with limited supplies, the player must scavenge the world for food, water, weapons, and medicine. Players will have to hunt, trade and camp(with tents and sleeping bags) in order to survive the long cold nights. Humanity has built concrete walls around them to save the last piece of civilization. Enjoy the hot bath and fresh fries in town. However, outside of those walls, it is every man for himself. Tanking into a swarm of hostiles will most probably get you killed. Instead, form a team of trustworthy fellows and withstand the bandits out in the field. Lastly, what is a green page? Well, we shall find out.

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A quick news update: First, I've been zeroing in on having a playable demo by this Sunday, or at least a gameplay video (if so, it will be raw and with minimal editing). So far, it does look like I will be able to show off something by then, unless I suddenly feel sick and have to be away from my keyboard.

Posted by ice.noodle.bowl on Aug 23rd, 2013

A quick news update:
First, I've been zeroing in on having a playable demo by this Sunday, or at least a gameplay video (if so, it will be raw and with minimal editing). So far, it does look like I will be able to show off something by then, unless I suddenly feel sick and have to be away from my keyboard.

Secondly, I've made up my mind about inventory system which will no longer use slot based grid inventory system (see the image below if you are not sure what this is) but to go with a physical bag system with physics. Inspiration came from a little plugin called 3d-desktop. Basically, this little plugin turns your 2d desktop space into a 3d space and your icons into boxes or balls. And it that space, users are able to stack, rotate, or even throw it against the wall :) Then I thought that I could use this idea and materialize it in Green Page. Of course, we will have 3d bag space and actual items in it. Giving the users the freedom and the hardship to manage inventory.

Hence, all items will have physics property and can be chucked into your backpack, that is if it fits. And, to take advantage of this physics property, users will often have to dig through their backpack to reach down to that first aid kit at the bottom of the bag. Inventory management will be real-time and I just thought that this is simply more intuitive and less superficial.


Inventory from Stalker: COP, using slot based management

As this was a last minute change and hence it is not quite ready to be revealed, I did promise myself that I will stop bringing in new ideas and features, but I figured that I will go for this instead and add depth to Green Page. Let me know what you guys think about this.

Lastly, Here is a small screenshot of what the menu GUI will look like. This will be used for main menu, and pause menu. It's filled with meanlingless text somewhere from Wikipedia. Anyways, stay frosty.


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alfio1990
alfio1990 Aug 23 2013, 3:26pm says:

Your concept of a 3d bag inventory system could be a very interesting and nice feature. Keep working for a playable demo.

+4 votes     reply to comment
ice.noodle.bowl
ice.noodle.bowl Aug 23 2013, 4:35pm replied:

Thanks for your kind words and interest. Have a wonderful day!

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Heavens_Law
Heavens_Law Aug 26 2013, 10:27am says:

Does this mean your inventory will me messed about if you run around alot or something? since it's 3D and stuff. Or is it just a little delight to have rather than realsim?

+1 vote     reply to comment
ice.noodle.bowl
ice.noodle.bowl Aug 27 2013, 10:01am replied:

Well, at this stage, I am really focused on having it working in game, and is one of the reasons the demo is delayed. But great idea!

+1 vote     reply to comment
AudioGhostX
AudioGhostX Aug 28 2013, 7:39am replied:

Yeah that is an interesting idea he has, but personally I wouldn't want it. There's a fine line between fun and realism, and having my inventory all messed up everytime i open it would just get annoying.

+1 vote     reply to comment
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Green Page
Platform
Windows
Developed By
ice.noodle.bowl
Engine
Unity
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Projectgreenpage.com
Release Date
TBD
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Green Page
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