Check out the sequel - Mammoth Gravity Battles - A Gravity Wars Game in 3D
Gravity Battles is a java update of the retro classic 'gravity wars' on the Amiga and IBM PC. The game is best experienced through multi-player game-play. Two players or more, can battle it out on one computer in a turn based strategy battle. Unlike other artillery games, all shots fire at once so order of play is not important. The game supports up to 12 players, human or computer controlled, and 16 planets/stars. When I originally wrote the game I called it "Death Star Battles", but I'm simply calling it "Gravity Battles" now. I am working on a sequel, Mammoth Gravity Battles which is a modern 3D version for Mobile and PC, look for it here in IndieDB or visit the website www.mammothgravitybattles.com .
When playing: each player uses the sliders at the bottom to select an angle and power with which to fire a projectile at the opponent's death star stations. When the desired angle and power is achieved then press the 'end turn' button to let the next station else aim and fire. When everyone has chosen the angle and power ALL the missiles are fired at once and the resulting chaos can be watched. The projectiles are effected by the gravity of the planets and stars. If you feel you are in a bad location the hyperspace button will randomly teleport you to another location at the end of that turn, this is instead of firing! Click hyperspace, which will change the display from showing your angle and power to "hyperspacing..." and then press the end turn button.
Instead of selecting angle and power with the sliders you can just click in the circle around your station. There are also keyboard controls as follows:
There are a variety of different options to chose from. Click on the buttons at the top to cycle through the options and then press the start game button to begin.
The default is Cleverbot, which are easy enough to kill, only select Aimbots or Randbots if you want an easy game or just target practice! They all vary in effectiveness, 50% accuracy may not sound too good, but that is an average of about 2 shots per kill! If you regularly get an accuracy of over 30% then you are pretty good.
Hints and tips to fighting a better galactic war
While not being a completely educational game, it does have some learning value, teaching a little mathematics, physics and estimation. After a little practice you learn an intuition as to the approximate trajectory of a shot.
Latest tweets from @spacemammoth
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@EpiphanyG thanks. Cambridge is a great place to live, lots going on here.
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