A strategic management game, best described as a sci-fi tower defence game with moving spaceships and configurable units. Design your own ships from a series of hulls+modular components, group the ships into a fleet, give the fleet orders and positions and then watch it engage in OTT gratuitous space battles against enemy fleets.
User feedback suggested that one of the confusing things about the game was not being sure if your weapons were actually doing any damage, and how much effect they had, so I'm experimenting with adding the traditional 'floating' damage number indicators that you get in most MMO games. This is just a work in progress. Video compression naturally makes it harder to make out the text, it looks better in the game.