What does the American dream mean today? For Niko Bellic fresh off the boat from Europe, it is the hope he can escape from his past. For his cousin, Roman, it is the vision that together they can find fortune in Liberty City, gateway to the land of opportunity. As they slip into debt and get dragged into a criminal underworld by a series of shysters, thieves and sociopaths, they discover that the reality is very different from the dream in a city that worships money and status, and is heaven for those who have them and a living nightmare for those who don't.
I like the more realistic tone of the game to be honest, it brought me back to GTA since the early days (the first GTA I remember, the ones that came after it lost me and haven't gotten me back since). I guess I was a sucker for the 8-bit/16-bit games. There wasn't enough about those games to consider investing all the time that would require running around the world.
Niko as a character I can't really relate to, eventhough I understand his motivations, his character is referred to every once and a while. That he survived a war where he had to kill many people.
But it's clear the game is trying to make him the good guy, his morals are clear, he fights whenever there is a something worthwhile fighting. Either for money or saving innocent people. But when he has to mow down cops or get shot while committing crimes it creates a disconnect. So players would have to play in such a way as to not kill cops in order to justify the characterisation were are given..
It's odd to say the least but I suppose its better than giving us a character without any clear defined traits...
I think that GTA was better when it made us play as psychopaths because atleast then not only would the characters be more interesting but there wouldn't be a disconnect between the player & character..
..or they could make the penalties for firing at cops much higher in order to discourage it from happening.
+Niko is defined character that I suppose some people may sympathise with
+Probably the first GTA game where the graphics are fantastic.
+Cars, cars, cars.
+Modding community. they had to create their own mod tools but still, they have kept the game alive way past its date
+Fire fights. Plenty of bad guys to gun down.
-Theres no justification for committing the crimes the game pits us to given the character we are playing as.. killing someone because your boss told you. Killing cops in order to get away.
-Theres not much to do in such a big city, the same problem the previous games had
Not as good as gta sa. The graphics were pretty damn good compared to the rest of the series not counting gta V. The overall story was good. Less repetitive gameplay could've really improved the game.
The atmosphere of the game is dark and cold which i didn't like much, but really great character design. The internet in that game is insane i say the same for the television.
The gameplay has been improved: improved drive shooting, auto save, cops dont only come after you and ignore criminals.
And like Claude, Tommy Vercetti and CJ, Niko Bellic is a likable character. But the story isnt as good.
Two endings, unfortunately they are two bad endings.
The other 3 games got frustrating at times but at least in the end you were rewarded for your hard work.
Also the game FORCES you into relationships with two women, something i didnt like.
But a fun game.
My second favorite GTA game has plenty of upsides. The graphics are well made and usually don't saturate the normal functioning of the game. Ambience is also a nice aspect, because both, background and characters, resemble the multiculturalism of New York. Gameplay, as every GTA game, is quite varied, although missions are the most fun in my opinion. The protagonist is not very customizable (as in GTA San Andreas, for example), but the amount and variety of clothes and accesories are adequate. The story is the aspect I most emphasize, because is very intriguing the most of the time, and has the particularity that changes depending of your choices. That is a good reminder that our actions have certain consequences, specially reaching the end of the game. At times can be slow, because some missions feel like if they were filling. But usually reflect the tension between the wish of the american dream and the crime life that lead to more troubles than benefits.
Stand out also features like the cellphone, that registers all of your contacts known through the game, the secondary missions that some of them give you to earn extra money and the random characters dispersed all over the city for you can work. I liked also the variety of cars, and although I have my favorites, all of them look nice (I think because of the graphics). Characters and their stories, as well as the connections between them, is one of the aspects I was most interested.
Overall, GTA IV is a decent game that worth playing. The reasons why I give this an 8 instead of a 10 are rather personal, because, compared to previous games like GTA San Andreas, I think is not as fun as it is.
crappy console port with hundreds of bugs. Not even my mouse works. i tried 3 different mice. they are treated as thumbsticks. well done, Rockstar! lots of patches, none of them fixed any of my problems. I was really ****** (and still am). once you have beaten the game there is nothing to do in liberty city. there are no "activities" as it says on the dvd box. its a dead city.
playing this game with all these bugs and with no properly working mouse was a PAIN.
i spent 1000 hours with this stupid game (800 hours modding, 200 hours playing). i would rate this game 7/10. But since it gets really great once you install the right mods i rate it 8/10.