Inspired by a number of great DOS-era games, Grand Strategy: Space War takes you back to the roots of 4X games. It gives up modern 4X conventions and re-thinks the way you look at the 4X genre.
This is a game of strategy, not numbers. What you do with what little you have will determine if your empire rises or falls.
eXplore new worlds, and keep an eye out for enemies.
eXpand your empire to the far reaches of space.
eXploit your colonies and manage your supply lines.
eXterminate all those who defy you, and reign supreme.
Feel what it means to play a true old-school 4X game.

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0 comments by orymus on Jul 17th, 2014

Hi folks!

We've been hard at work and finally completed our flow for the 'Arena' game mode of Grand Strategy: Space War "Mercenaries" game!

The content is still placeholder, and all of the assets need to be replaced, but it should give you a decent look at what we're trying to achieve with Mercenaries.
The gameplay is some kind of blend between Solar Winds and Raptor: Call of the Shadows.

There's still a long way to go, but we've also come a long way with this!

'Till next time,

Orymus

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Eomdor
Eomdor Oct 13 2013, 7:01am says:

Now tracking, looks interesting.

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Grand Strategy: Space War
Developed By
orymus
Engine
Custom Built
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Orymus.com
Release Date
TBD
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4X
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Sci-Fi
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Single & Multiplayer
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Indie
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Grand Strategy: Space War
Grand Strategy: Space War
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