Goscurry is a hard game, developed by Daniele Giardini with beats by Isak Martinsson, where you must relax and follow the rhythm (except for speedfreak modes, where things go crazy). Try to go as far as you can by piloting a ship on an infinite road, suspended over a stylized and eerie landscape, while taking sharp corners, evading hazards, and avoiding panic attacks.

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Goscurry Travels

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Description

Update 0.8.306 introduces the fantastic (seriously, it's fantastic) "Goscurry travels" feature: every 300 distance units, the city below you will run away and a new one will appear. Every city is peculiar and will grant you a specific trophy: get them all and something will happen.

P.S. Only 3 new cities partially shown here, to keep them secret, but there are many more :)