Goscurry is a hard game, developed by Daniele Giardini with beats by Isak Martinsson, where you must relax and follow the rhythm (except for speedfreak modes, where things go crazy). Try to go as far as you can by piloting a ship on an infinite road, suspended over a stylized and eerie landscape, while taking sharp corners, evading hazards, and avoiding panic attacks.

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Description

First trailer of the alpha version of Goscurry (VS the previous videos which were just gameplay recordings). Please note that being a trailer for the alpha version, it only contains the basic running features, and nothing of the additional stuff that will come in the final version.

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Goscurry_Alpha_Trailer.mp4
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