Gorescript takes place in a pixel universe dominated by relentless monsters out to erase you from existance. The game is a throwback to all the shooters in the early days of the genre. Gorescript is a fast paced first person shooter game built in a homemade game engine by a single person. Inspired by the great old ones, Gorescript puts a pixel gun in your hand and lets you loose into 18 crazy levels guarded by blocky horrors. Gorescript cranks up its ridiculous difficulty up to 11 with the masochist and blackout game modes. You’ll be able to face hordes of enemies and even explore the game in darkness, your only source of light being your weapon firing (hoping you’ll hit something).

Post news Report RSS Gorescript - Weapons, Monsters and Power-ups

In episode 3 of the Level Editor we're dealing with adding fun into the levels in the form of monsters, weapons and power-ups.

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In this video we go over weapons, monsters and powerups which are all added via the Entity layer menu.

nightmare hyper_blaster an iconinc enemy from the fps shooter Gorescript


For a more thorough listing, see the Entity part of the Reference section.

Make sure to click "Compute Y for selected entities" at least for each newly added entity, or when the underlying sector has changed height. Otherwise the entities might end up floating high up in the air or be buried inside level geometry.

Enjoy this part since it allows you to populate your levels and create new layers of enjoyment and torture for everyone.

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