Soul-harvesting Action. No Quarters Necessary. Assume the role of Pohena Das and Donum Dono, two canine members of the Psychopomp Envoys. Under the orders of Yama, ruler of the Underworld, their duty is to collect and deliver the spirits of the dead to the Underworld for judgement. Their task is not an easy one, as spirits are generally not very cooperative in this endeavour. To make things worse, base creatures known as pretas (or "Hungry ghosts") have a habit of getting in the way. Inspired by classic arcade games from the early 80s, Gonna Catcha delivers classic gameplay straight from the old arcades.

Post news Report RSS Small Update - Gonna Catcha 1.2.0

Gonna Catcha updated to 1.2.0! A collection of bug fixes and improvements.

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Before I make any major changes to the game, I figured I should go through the game once more to fix any lingering problems. Here are the list of fixes and changes from v.1.1.1 to v.1.2.0:

Bug Fixes

  • Fixed a bug where Player 2 could not start a Co-op game if their input was set to Controller 1.

  • Factory Reset now properly resets window size.
  • Undocumented level select cheat disabled: caused crashes when loading high score table.
  • Entry of high score is disabled if 30 lives cheat is activated.

  • Rolling credits on the credits screen now loop properly.

Improvements

  • Game now skips the co-op high score table after displaying the single-player high score table after a game over.
  • You can now press [Shoot] to skip the high score tables and the cast screen and return to the title screen.
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