Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!

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10 comments by RoboB0b on Jan 15th, 2013

I just wanted to remind everyone that while there hasn't been any news updates here in a while, there have been updates to Gnomoria almost every week.  You can always check the Gnomoria website or forums for the latest updates.

This update is the start of an overhaul of crafting and items.  Overall, it won't be vastly different from what you're used to.  There are around 50 new items this patch, where most of them are intermediate items used to craft workshops or finished goods.  Many recipes have had their ingredient quantities reduced but might require more steps to craft from scratch.  Job completion times have also been increased across the board.


Alpha Gameplay Trailer - Desura

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There is also a stricter progression of workshops now.  In order to build a workshop, many require a specific item that is crafted in a different workshop.  The first workshop that can be built is a Crude Workbench.  This workshop works slower than others but doesn't craft anything that can't be crafted somewhere else.  Once other workshops have been built, the Crude Workbench is safe to deconstruct.

When loading old save games, some jobs that are no longer valid will be cancelled.  After loading a game, it would be a good idea to just check your workshops to see where you might need to recreate jobs.  However, to get the full experience of the changes, I recommend starting a new game with this update.

With an update like this, I'll be closely watching everyone's feedback and expect to make some adjustments.  Some things might be much harder or easier now and I'll try to work out the kinks as quick as I can.

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Post comment Comments  (60 - 70 of 602)
hellaciouss
hellaciouss Mar 14 2013, 11:54pm says:

Is there any chance that something could be added so that new games spawn with a handful of bandages? Losing a gnome to blood loss early on can really, really hurt.

+1 vote     reply to comment
tb87670
tb87670 Mar 10 2013, 12:32am says:

Hate to do any comparisons of one game to another game, but this game is really giving me the 'Minecraft RTS' vibe. Loved the demo enough I threw money at the devs!

-3 votes     reply to comment
allenbouchard
allenbouchard Mar 17 2013, 9:40am replied:

Minecraft was partly inspired by Dwarf Fortress, which is also an inspiration for Gnomoria.

+2 votes     reply to comment
evilsage67
evilsage67 Feb 28 2013, 1:14am says:

i think that marriage for the gnomes should be implemented into the game and having kings and queens and having baby gnomes and a nursery for the baby gnomes thrones and throne room designation area, but with the king adn queen aspect it should probaly be availible after a sertain amout of time like when your kingdoms total worth gets pretty good, just a thought.

+6 votes     reply to comment
intergang
intergang Feb 27 2013, 10:13pm says:

Hello, could you please possibly include a management system sort of like Dwarf Therapist into the game: Code.google.com ?

I would also, love to see maybe some goblin raiders?

ps. this is one of the game i'm always telling people to buy X3

+1 vote     reply to comment
NeonJ
NeonJ Mar 21 2013, 3:52pm replied:

I recall seeing a "Gnome Therapist" mod here: Forums.gnomoria.com

Contains both Cheat and No-Cheat versions, the no-cheat version only allowing you to change what jobs your gnomes are, etc (ie: Things you can do ingame anyway), while the cheat version lets you change your gnome's stats.

+1 vote     reply to comment
Aarkreinsil
Aarkreinsil Mar 3 2013, 6:52pm replied:

Afaik the developer is working on management improvements right now. Besides, there are goblin raiders already.. And mant invasions, zombies, skeletons, beetles, spiders, wild animals..

+3 votes     reply to comment
Linkindorf123
Linkindorf123 Feb 27 2013, 3:45pm says:

I didn't download it from Desura, my friend gifted it to me straight from the Gnomoria website and I lost the email

+1 vote     reply to comment
softserve
softserve Feb 26 2013, 8:38pm says:

This is kind of a pipe-dream, but I would LOVE to see this on 3DS as a download. I think it'd do really well on there. Just a thought.

0 votes     reply to comment
Overnosebaer
Overnosebaer Feb 26 2013, 3:34pm replied:

Login, download, reinstall, play.. easy as that :)

+1 vote     reply to comment
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Gnomoria
Platform
Windows
Developer & Publisher
Robotronic Games
Engine
Custom Built
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Official Page
Gnomoria.com
Release Date
Released Jun 8, 2012
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Highest Rated (64 agree) 10/10

For years, I've been hoping and praying that someone... ANYONE would take the concept of a Dwarf Fortress style fantasy village sim game and make it into an actual marketable-quality game. No offense to DF, of course, but it has the accessability of Mt. Everest and a Rubix Cube of a UI. Gnomoria may just be the answer to that prayer. Though the game seems to have come out of nowhere, the functionality, presentation, and potential of this one surpass any alpha I've ever played. The game itself sticks…

Jun 26 2012, 12:48am by SketchyGalore

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