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Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!
9 comments by RoboB0b on Jan 15th, 2013
I just wanted to remind everyone that while there hasn't been any news updates here in a while, there have been updates to Gnomoria almost every week. You can always check the Gnomoria website or forums for the latest updates.
This update is the start of an overhaul of crafting and items. Overall, it won't be vastly different from what you're used to. There are around 50 new items this patch, where most of them are intermediate items used to craft workshops or finished goods. Many recipes have had their ingredient quantities reduced but might require more steps to craft from scratch. Job completion times have also been increased across the board.
There is also a stricter progression of workshops now. In order to build a workshop, many require a specific item that is crafted in a different workshop. The first workshop that can be built is a Crude Workbench. This workshop works slower than others but doesn't craft anything that can't be crafted somewhere else. Once other workshops have been built, the Crude Workbench is safe to deconstruct.
When loading old save games, some jobs that are no longer valid will be cancelled. After loading a game, it would be a good idea to just check your workshops to see where you might need to recreate jobs. However, to get the full experience of the changes, I recommend starting a new game with this update.
With an update like this, I'll be closely watching everyone's feedback and expect to make some adjustments. Some things might be much harder or easier now and I'll try to work out the kinks as quick as I can.
Highest Rated (57 agree) 10/10
For years, I've been hoping and praying that someone... ANYONE would take the concept of a Dwarf Fortress style fantasy village sim game and make it into an actual marketable-quality game. No offense to DF, of course, but it has the accessability of Mt. Everest and a Rubix Cube of a UI. Gnomoria may just be the answer to that prayer. Though the game seems to have come out of nowhere, the functionality, presentation, and potential of this one surpass any alpha I've ever played. The game itself sticks…
Jun 26 2012, 12:48am by SketchyGalore
I want to update Gnomoria but my friend bought the game for me. How do I do this?
Login, download, reinstall, play.. easy as that :)
Cannot update the game...tried to uninstall and re-install and still cannot seem to find a mirror....
When i try to craft a "crossbow bow", i makes "bolt's" -- thats a problem if i want to make a crossbow :-)
0.8.28 fixes that bug.
check the official forum at www.gnomoria.com for more info about known bugs and help.
Just bought the game it's really great but when i try to build a well, the game crash...
I had this problem too. You can still build one though -- right-click where you want it, then go to workshops -> food/drink -> well. Hope this helps!
I think water drainage depends on the volume of water - if a pool of water can't spread out any more and it's above ~1% deep, I don't think it'll evaporate any further. Perhaps try making a few 1x1 holes and seeing if water lands in them, see what happens there! When those holes start filling up, dig out the rest of the moat. Try it.
Nope! I'm talking about using lakes, mid-size or even larger ones to do the job. I know water is necessary to grow grass and crops, and I figures this was why any water was being "drained" instead of simply spreading out and just staying thin. But wow, it doesn't take much spreading out for this water to drain. Disappointing, so I'm experimenting using both raw stone and block stone to line the walls of my moat. And no, I'm pretty much building it all at once. I guess I should try doing it little-by-little to see if that helps somehow.