Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!

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I just wanted to remind everyone that while there hasn't been any news updates here in a while, there have been updates to Gnomoria almost every week. You can always check the Gnomoria website or forums for the latest updates.

This update is the start of an overhaul of crafting and items. Overall, it won't be vastly different from what you're used to. There are around 50 new items this patch, where most of them are intermediate items used to craft workshops or finished goods. Many recipes have had their ingredient quantities reduced but might require more steps to craft from scratch. Job completion times have also been increased across the board.


Alpha Gameplay Trailer - Desura

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There is also a stricter progression of workshops now. In order to build a workshop, many require a specific item that is crafted in a different workshop. The first workshop that can be built is a Crude Workbench. This workshop works slower than others but doesn't craft anything that can't be crafted somewhere else. Once other workshops have been built, the Crude Workbench is safe to deconstruct.

When loading old save games, some jobs that are no longer valid will be cancelled. After loading a game, it would be a good idea to just check your workshops to see where you might need to recreate jobs. However, to get the full experience of the changes, I recommend starting a new game with this update.

With an update like this, I'll be closely watching everyone's feedback and expect to make some adjustments. Some things might be much harder or easier now and I'll try to work out the kinks as quick as I can.

Gnomoria v0.8.10 is released

Gnomoria v0.8.10 is released

News 11 comments

Short description of some combat updates over the last few patches.

Gnomoria v0.8.5.2 released

Gnomoria v0.8.5.2 released

News 5 comments

This update fixes more bugs and makes some changes to mining selection and trading.

v0.8.4 is released

v0.8.4 is released

News 0 comments

Primarily a bug fix update, including merchants not showing up and crashing when saving. Also includes some small changes to help selecting tiles when...

v0.8.3 is released

v0.8.3 is released

News 2 comments

A new update is out. This patch adds a peaceful mode as well as a number of bug fixes.

Post comment Comments  (10 - 20 of 606)
bseiller
bseiller

Wondering as well - version 0.9.4 was announced in the official forum today, but version 0.9.3 is nowhere to be seen in Desura...
Forums.gnomoria.com

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Alavanche
Alavanche

Yeah, I noticed that. And 0.9.3 was released two weeks ago. Desura are generally pretty slow in making Gnomoria updates. Often it's Friday. Not sure if it normally takes Desura this long for other games.

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william.roeben
william.roeben

What's happened? Are we at Release for the game? No updates since Nov. 14 and they used to come every 2 1/2 hours :) Seriously though, I'm amazed at the lack of updates and truly wonder if the game has reached Release Status.

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Jodeartre
Jodeartre

What are you on about updates were weekly on tuesdays(GMT) now they are currently Bi-weekly just go to the gnomoria forums and look for yourself.

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Overread
Overread

The closer it gets to release the slower updates might come as the issues can become more complicated or focus on more complex corrections rather than contentual or basic errors. Also its nearing Christmas so the devleoper might simply not have as much time or wishes to leave a stable working version out for the holidays and then tinker when they are over

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jayboy00
jayboy00

God i love this game! love the dialog when they fight so descriptive -_- to descriptive lol

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davidisfantastic
davidisfantastic

(buried)

How is this not a ripoff of Dwarf Fortress?

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jayboy00
jayboy00

Because this game isnt so confusing that it takes 2 and a half ours just to figure out how to play :P

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Abaddon2020
Abaddon2020

The simple answer? Because it's not a ripoff. It doesn't look like DF graphically - if you saw screenshots of the two side-by-side you would never mistake Gnomoria for DF. And Gnomoria doesn't use any code from DF.

I play both Dwarf Fortress and Gnomoria.

Was Gnomoria inspired by DF? Sure, among other games, which the developer falt-out says on his website. All games take their inspiration from somewhere - usually other games. All games of the same genre will, by necessity, have some similarities, but the addition of isometric graphics alone makes this not a ripoff.

But, also the two games have different feels. Gnomoria is more focused, DF more open. They play differently enough that sometimes I want to play one, sometimes the other.

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killemallgod
killemallgod

theres stonesense for isometic graphics, though its seemed to have copied the combat. seeing all the Professions makes it look like a clone at least in the sense of what its taken from DF.
Wouldn't know what its taken from the other games he said he drew inpiration from.

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Phase3
Phase3

Good, balanced answer to a very inflammatory comment.

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Gnomoria
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Windows
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Robotronic Games
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Highest Rated (64 agree) 10/10

For years, I've been hoping and praying that someone... ANYONE would take the concept of a Dwarf Fortress style fantasy village sim game and make it into an actual marketable-quality game. No offense to DF, of course, but it has the accessability of Mt. Everest and a Rubix Cube of a UI. Gnomoria may just be the answer to that prayer. Though the game seems to have come out of nowhere, the functionality, presentation, and potential of this one surpass any alpha I've ever played. The game itself sticks…

Jun 26 2012 by SketchyGalore

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