The world of Middle Ages, in which magic is not a common tool but rather serves as elite force – its concept is based on the real world rites and beliefs of those times. Dedicated no-target system featuring virtual replicas of weapons in close combat, projectile and mounted fight,

Post news Report content RSS feed Pre-alpha is available. Changelog v.0.0.3.0

The new version of the game is already available in the launcher!

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Hi there!

You can visit us at:
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We worked very hard to expand our game and here is the list of changes.

Systems:

  • Added an option to the option menu to turn on/off display of character name.
  • Added English translations for party system.
  • Removed issue where the character would block after rejecting a party invitation.
  • Removed issue with fading FPS counter.
  • Removed issue with disappearing player name and location name that occured in smaller resolutions.
  • Added German translations to GUI.
  • Added Russian translations to GUI.
  • Added an option to log into the game by pressing Enter.
  • Added currency system - for testing, with automatic denomination convertion.
  • Added an option to buy/sell items in shops.
  • Added party join request sending.
  • Improved performance.
  • Improved attack/defense balance of mobs.
  • Fixed certain functions in party system.
  • Added archery along with arrows sticking into objects.
  • Revamped animation system.
  • Added items and gold drop from monsters
  • Now, to get good equipment, a player needs to drop it from a monster or purchase it for gathered loot.
  • Added treasure chests
  • Added experience points
  • Added experience points distribution in party
  • Added objects you can gather resources from :
    - timber, bark
    - pumpkins
    - 7 kinds of mushrooms
    - hops
    - wheat
    - flax
    - sunflower
    - monsters
  • Added loot distribution in party
  • Improved animation of walking unarmed.
  • Improved all idle animations.
  • Fixed animation jumps at attacking from behind the head.
  • From now on a player cannot sell things that he has currently equipped
  • Rebuilt player movement system. Sudden dislocation/lag weren’t noticed.
  • Added smooth transitions between attacks (so-called buffered attacks)
  • Added dynamic camera for aiming with bows.
  • Improved attack animations in place for one-handed weapons.
  • Improved attack animations while running/walking for one-handed weapons.
  • Improved iddle animations.
  • Improved walking without weapon animations.
  • Added system to play sounds during NPC and player’s animations.
  • Added crafting, which you can learn at NPC.
  • Added basic animation sounds for NPCs, players and mobs.



Map:

  • Added a Warrior - new enemy in five different kinds.
  • Added three types of wild boars : boar, sow and piglet.
  • Added eight kinds of Atrocities. They now have different armor, attack animations, damage type and resistances.
  • Expanded the underground and added new elements to the current scenery.
  • Expanded swamp area.
  • Added foxes
  • Added wolves



Interface:

  • Added a feature that makes all windows close when starting a new dialogue.
  • Added an automatic cursor focus in the name input window at inviting to a party or sending an join request.
  • Added display of money in the equipment window and the shops.
  • Added item statistics tooltip window.
  • Removed the problem with sold items' disappearing icons while dragging them over the shop menu.
  • Fixed text visibility in "changes acceptance window\" on certain resolutions.
  • Reduced the cursor's size.



Sound:

  • Added first dubbings of NPC dialogues between NPC and player.
  • Added first pack of event based sound effects.

Post comment Comments
Only-Dave
Only-Dave

So when will this have a buy-able beta or alpha access pass??

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Jog Author
Jog

Its already here. If you want to join than the easiest way is to donate using paypal at info@gloriavictisgame.com.
If you have any further questions please send me a private message :)

Reply Good karma+3 votes
Lolopopoyu
Lolopopoyu

Keeeey :B

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ZazzBlamymatazz
ZazzBlamymatazz

is there any way to donate other than paypal,would very much like to try this game

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Jog Author
Jog

Not yet. :(

Reply Good karma+1 vote
Panez
Panez

How much should I donate for joining the pre-alpha? I've an Alpha key but I can't wait for the next phase to start ç_ç

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Jog Author
Jog

10$ or more is our basic offer which lets us keep servers up for a few days longer without using our private money. Is it fine with you ? ;)

Reply Good karma+1 vote
Panez
Panez

It's what I pay for a pizza+cola so... It's a very low price. Anyway, where should I donate and are there methods other than paypal to pay?

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Jog Author
Jog

You should simply register at our forum and use paypal at info@gloriavictisgame.com writing your forum login in comment.
Sadly, at this moment we support only paypal.
Please let me know if you have any futher questions!

Reply Good karma+1 vote
Panez
Panez

I think I've to wait then, I've some problems with my Paypal account. Hope you'll introduce new payment methods soon!

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Only-Dave
Only-Dave

same here waiting for a payment page if they add one.

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Jetcutter
Jetcutter

Well worth the $10.00 price tag. I highly recommend.

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Gloria Victis
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Black Eye Games
Engine
Unity
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