It's indie 2D Arkanoid.
Just like always, you have a platform to repel the ball. In the presence of such bonuses as glue, missiles, deceleration, acceleration time, and many others.And all this under explosions, sparks and energetic music.

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Little news.

News 2 comments

Hello!
In the coming days I will record video for a demonstration of gameplay.
Add a full description and soundtracks.
And now you can just look short video that will make you understand the essence of the game.
I hope that someone will like it.
The release will be on three platforms: Win, Mac, Linux.
In the future, maybe, on iOS and Android...


Thank's for you time. Good luck :)

STORMOID: Eary working version

STORMOID: Eary working version

News 0 comments

Hello! You can download early working version :) I would like to hear your suggestions for improving the game.

Early working version.

Early working version.

Demo 0 comments

This is a early working version of the STORMOID game. Build only for PC. SPACE - kick the ball. Arrows - move left\right the platform. I would like to...

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Glitch Ball
Platforms
Windows, Mac, Linux
Developer
the mozok team
Engine
Unity
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Style
Genre
Arcade
Theme
Fantasy
Players
Single Player
Project
Indie
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Boxart
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RT @robdangerous: Mind helping out my masters student with his thesis about a procedural machine learning space shooter thing? Sebastian-schoengen.jimdo.com

Jul 27 2016

RT @luboslenco: Could it be? Armory release trailer in progress! #haxe #kha #b3d T.co

Jul 26 2016

RT @luboslenco: Couldn't resist.. #haxeui2 is a masterpiece and works with #Kha out of the box. Congrats @IanHarrigan1982! T.co

Jul 26 2016

RT @IanHarrigan1982: #haxeui2 #kha alpha release: Github.com #haxe

Jul 26 2016

RT @luboslenco: Profile all the shaders! #Haxe #Kha T.co

Jul 26 2016

RT @sudoestegames: Creating something like a bezier editor with #kha. Planning to make some node editing like in @Inkscape T.co

Jul 26 2016

RT @luboslenco: Immediate UI for #Kha now with basic theming. Could be actually usable by game menus now. Github.com T.co

Jul 21 2016

RT @luboslenco: Real-time 3D animation the easy way! #b3d #kha #haxe Youtube.com

Jul 21 2016

RT @luboslenco: Ray-marched clouds, ray-marched water, ray-marched reflections, and suddenly .. a rasterized sphere. #Haxe #Kha T.co

Jul 21 2016

RT @luboslenco: It's cloudy! T.co

Jul 21 2016

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