It's indie 2D Arkanoid.
Just like always, you have a platform to repel the ball. In the presence of such bonuses as glue, missiles, deceleration, acceleration time, and many others.And all this under explosions, sparks and energetic music.

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2 comments by dmitryhryppa on Feb 16th, 2013

Hello!
In the coming days I will record video for a demonstration of gameplay.
Add a full description and soundtracks.
And now you can just look short video that will make you understand the essence of the game.
I hope that someone will like it.
The release will be on three platforms: Win, Mac, Linux.
In the future, maybe, on iOS and Android...


Thank's for you time. Good luck :)

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Early working version.

Early working version.

Nov 7, 2012 Demo 0 comments

This is a early working version of the STORMOID game. Build only for PC. SPACE - kick the ball. Arrows - move left\right the platform. I would like to...

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Icon
Glitch Ball
Platforms
Windows, Mac, Linux
Developer
the mozok team
Engine
Unity
Contact
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Release Date
TBD
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Style
Genre
Arcade
Theme
Fantasy
Players
Single Player
Project
Indie
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Latest tweets from @dmitryhryppa

@ncannasse Thanks, I will look into it :)

22hours 3mins ago

@PeekMo it is flashdevelop ;)

22hours 4mins ago

It was a small work today, but I hope it will start something big.. something like 3D engine :) Go #haxe, go! T.co

Jan 30 2015, 4:42pm

Very interesting bug... :) #gamedev #indiedev #games #gaming #haxe #indiegamedev T.co

Jan 29 2015, 3:47pm

RT @luboslenco: Simple puzzle game made completely in Blender and #Haxe! T.co T.co

Jan 27 2015, 2:39pm

With #haxe and #openfl #gamedev #indiedev #games #gaming #adventure T.co

Jan 22 2015, 6:02pm

My indie #gamedev #cat! He writes code with #haxe and loves pastries with milk :) T.co

Jan 13 2015, 9:26am

#haxe and #openfl is cool! Still think about start to making 3d engine with it. :) #gamedev #indiedev T.co

Jan 10 2015, 9:17am

Idle and run animations was completed... #gamedev #indiedev #screenshotsaturday T.co

Jan 7 2015, 5:17pm

@ElderLabs Sure, I choose #haxe and @Open_FL with my own engine over it.

Jan 1 2015, 3:32pm

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Glitch Ball
Glitch Ball
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